Player Matchup

Raijin
Raijin
 
Raijin
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
Kilminth
Gilgamesh
Level 128
God Stats
2W - 0L
1,651 SR
Queue Stats
39W - 31L
1,564 Elo+
Party 1
Tiamat
Tiamat
Red_Man_Dunn
Tiamat
Level 112
God Stats
3W - 2L
1,288 SR
Queue Stats
70W - 72L
1,515 Elo+
Party 1
Artio
Artio
Tartsu
Artio
Level 88
God Stats
3W - 3L
1,563 SR
Queue Stats
121W - 113L
1,523 Elo+
Party 3
Ares
Ares
stealthdm43
Ares
Level 128
God Stats
2W - 1L
1,245 SR
Queue Stats
57W - 63L
1,503 Elo+
Party 1
Team Averages
Level 119
1,449 SR
1,521 Elo+

VS

Team Averages
Level 118
1,406 SR
1,531 Elo+
Anhur
Anhur
Allumx
Anhur
Level 146
God Stats
0W - 4L
1,380 SR
Queue Stats
80W - 80L
1,502 Elo+
Party 2
Nemesis
Nemesis
DEIVFS
Nemesis
Level 149
God Stats
0W - 1L
1,472 SR
Queue Stats
65W - 66L
1,561 Elo+
Solo
Medusa
Medusa
The_Midori_lso
Medusa
Level 36
God Stats
0W - 1L
1,338 SR
Queue Stats
1W - 3L
1,411 Elo+
Party 2
Bastet
Bastet
jcm1514
Bastet
Level 114
God Stats
0W - 2L
1,525 SR
Queue Stats
61W - 64L
1,628 Elo+
Solo
Discordia
Discordia
oprinicus
Discordia
Level 145
God Stats
4W - 3L
1,317 SR
Queue Stats
414W - 393L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
18
6 / 0 / 13
10,508
808
12,898
11,414
7,749
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
Kilminth
Gilgamesh
16
3 / 3 / 14
10,009
770
11,284
26,891
23,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
17
4 / 1 / 9
9,737
749
9,053
6,072
4,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artio
Tartsu
Artio
16
2 / 1 / 12
9,663
743
5,465
18,695
18,021
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

16
4 / 2 / 13
9,642
742
6,833
20,982
21,516
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Allumx
Anhur
13
0 / 4 / 2
7,566
582
11,903
9,247
3,486
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
DEIVFS
Nemesis
14
1 / 3 / 3
8,152
627
5,252
14,612
10,672
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
2 / 2 / 2
8,512
655
13,029
5,693
2,280
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bastet
jcm1514
Bastet
11
1 / 7 / 0
7,290
561
6,816
10,755
4,036
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
oprinicus
Discordia
17
1 / 3 / 4
9,127
702
21,456
8,265
3,338
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
16
19
Kills
5
7
Deaths
19
61
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
6
0
13
12.5
L
Anhur
Allumx
Anhur
0
4
2
0.25
L
Nemesis
DEIVFS
Nemesis
1
3
3
0.83
W
Gilgamesh
Kilminth
Gilgamesh
3
3
14
3.33
W
Tiamat
4
1
9
8.5
W
Artio
Tartsu
Artio
2
1
12
8
L
2
2
2
1.5
L
Bastet
jcm1514
Bastet
1
7
0
0.14
L
Discordia
oprinicus
Discordia
1
3
4
1
W
4
2
13
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,533
Damage
58,456
84,054
Taken
48,572
74,753
Mitigated
23,812
37,702
Healing
15,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
12,898
1,003
3,010
2,665
11,414
7,749
1,214
3,440
7,974
38,631
0
L
Anhur
Allumx
Anhur
11,903
6,373
1,143
2,398
9,247
3,486
0
5,781
3,466
0
18,545
L
Nemesis
DEIVFS
Nemesis
5,252
1,033
135
5,372
14,612
10,672
0
11,724
2,888
0
6,877
W
Gilgamesh
Kilminth
Gilgamesh
11,284
3,065
2,275
9,362
26,891
23,253
684
4,464
22,427
0
19,970
W
Tiamat
9,053
437
1,565
1,396
6,072
4,214
1,746
2,511
3,561
21,595
0
W
Artio
Tartsu
Artio
5,465
182
3,845
5,870
18,695
18,021
128
6,335
12,360
14,733
0
L
13,029
6,426
113
952
5,693
2,280
0
4,499
1,194
0
24,785
L
Bastet
jcm1514
Bastet
6,816
2,095
919
586
10,755
4,036
0
6,286
4,469
0
8,849
L
Discordia
oprinicus
Discordia
21,456
661
1,662
2,598
8,265
3,338
0
5,959
2,306
50,048
0
W
6,833
74
1,852
5,862
20,982
21,516
876
4,706
16,276
9,135
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,559
Gold Earned
40,647
144
Minions Killed
108
0
Camps Cleared
0
1,286,681
Distance Traveled
1,160,633
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
10,508
808
68
5
0
283,634
1
L
Anhur
7,566
582
20
2
0
205,921
1
L
Nemesis
8,152
627
3
0
0
232,576
3
W
Gilgamesh
10,009
770
19
1
0
227,580
1
W
Tiamat
9,737
749
32
2
0
242,118
2
W
Artio
9,663
743
17
1
0
286,904
0
L
Medusa
8,512
655
27
2
0
234,846
0
L
Bastet
7,290
561
5
0
0
228,994
1
L
Discordia
9,127
702
53
4
0
258,296
5
W
Ares
9,642
742
8
1
0
246,445
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role