Player Matchup

Bakasura
Bakasura
Felide26
Bakasura
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
104W - 88L
1,620 Elo+
Solo
Jormungandr
Jormungandr
LeSeuleSoleil
Jormungandr
Level 25
God Stats
2W - 0L
1,756 SR
Queue Stats
16W - 19L
1,436 Elo+
Solo
Ra
Ra
MD SharpShot
Ra
Level 26
God Stats
1W - 1L
1,330 SR
Queue Stats
25W - 23L
1,720 Elo+
Solo
Neith
Neith
Unknown_King04
Neith
Level 14
God Stats
2W - 2L
1,500 SR
Queue Stats
71W - 55L
1,594 Elo+
Solo
Set
Set
xLorianx
Set
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 2L
1,577 Elo+
Solo
Team Averages
Level 20
1,517 SR
1,589 Elo+

VS

Team Averages
Level 21
1,609 SR
1,537 Elo+
Neith
Neith
LiLTaylor807
Neith
Level 24
God Stats
6W - 6L
1,854 SR
Queue Stats
108W - 127L
1,426 Elo+
Solo
Pele
Pele
RickyShawn
Pele
Level 7
God Stats
1W - 1L
1,772 SR
Queue Stats
1W - 1L
1,736 Elo+
Solo
Zhong Kui
Zhong Kui
RocketLoIi
Zhong Kui
Level 23
God Stats
2W - 4L
1,431 SR
Queue Stats
186W - 200L
1,493 Elo+
Solo
Merlin
Merlin
XxJOKERxX5150
Merlin
Level 28
God Stats
13W - 17L
1,470 SR
Queue Stats
118W - 118L
1,490 Elo+
Solo
Skadi
Skadi
Zub7ero
Skadi
Level 24
God Stats
70W - 79L
1,521 SR
Queue Stats
77W - 84L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Felide26
Bakasura
9
2 / 0 / 0
5,108
639
2,675
4,262
3,022
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jormungandr
LeSeuleSoleil
Jormungandr
7
0 / 0 / 4
4,232
529
690
2,811
1,211
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

8
2 / 0 / 0
4,777
597
1,936
2,799
1,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

9
3 / 0 / 2
5,065
633
2,634
3,143
687
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
4 / 0 / 4
5,577
697
2,900
4,471
1,400
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 0
3,557
445
1,937
3,540
737
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

2
0 / 3 / 0
3,176
397
443
2,755
507
Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
RocketLoIi
Zhong Kui
7
0 / 2 / 0
4,086
511
2,222
4,838
2,790
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

8
0 / 2 / 0
4,174
522
1,328
3,699
1,354
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Skadi
Zub7ero
Skadi
7
0 / 2 / 0
4,043
505
894
3,432
644
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
0
11
Kills
0
0
Deaths
11
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Felide26
Bakasura
2
0
0
2
W
Jormungandr
LeSeuleSoleil
Jormungandr
0
0
4
2
L
0
2
0
0
W
2
0
0
2
L
0
3
0
0
L
Zhong Kui
RocketLoIi
Zhong Kui
0
2
0
0
W
3
0
2
4
L
0
2
0
0
L
Skadi
Zub7ero
Skadi
0
2
0
0
W
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,835
Damage
6,824
17,486
Taken
18,264
7,586
Mitigated
6,032
6,865
Healing
3,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Felide26
Bakasura
2,675
1,696
0
2,056
4,262
3,022
696
2,047
2,215
0
14,155
W
Jormungandr
LeSeuleSoleil
Jormungandr
690
241
0
250
2,811
1,211
432
0
2,811
10,878
0
L
1,937
778
0
1,087
3,540
737
0
400
3,140
0
11,428
W
1,936
308
24
1,247
2,799
1,266
430
1,300
1,499
17,511
0
L
443
50
0
150
2,755
507
0
446
2,269
0
4,452
L
Zhong Kui
RocketLoIi
Zhong Kui
2,222
673
0
1,021
4,838
2,790
0
0
4,142
13,681
0
W
2,634
1,306
175
2,143
3,143
687
1,366
0
3,143
0
22,493
L
1,328
147
0
1,155
3,699
1,354
0
1,612
1,959
20,388
0
L
Skadi
Zub7ero
Skadi
894
381
0
0
3,432
644
56
0
3,432
0
17,567
W
2,900
1,157
0
970
4,471
1,400
0
203
4,268
0
24,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,759
Gold Earned
19,036
201
Minions Killed
122
0
Camps Cleared
0
703,183
Distance Traveled
632,730
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
5,108
639
47
6
0
174,025
2
W
Jormungandr
4,232
529
17
2
0
123,714
0
L
Neith
3,557
445
12
2
0
136,429
0
W
Ra
4,777
597
37
5
0
119,979
0
L
Pele
3,176
397
13
2
0
82,538
1
L
Zhong Kui
4,086
511
22
3
0
132,305
1
W
Neith
5,065
633
49
6
0
128,204
1
L
Merlin
4,174
522
38
5
0
127,428
1
L
Skadi
4,043
505
37
5
0
154,030
3
W
Set
5,577
697
51
6
0
157,261
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role