Player Matchup

Ymir
Ymir
BigPower10
Ymir
Level 29
God Stats
17W - 17L
1,519 SR
Queue Stats
78W - 92L
1,350 Elo+
Solo
Tyr
Tyr
ComedorDeDeusa
Tyr
Level 5
God Stats
5W - 5L
1,192 SR
Queue Stats
15W - 14L
1,330 Elo+
Solo
Danzaburou
Danzaburou
FireStormszz
Danzaburou
Level 30
God Stats
2W - 5L
1,774 SR
Queue Stats
124W - 139L
1,336 Elo+
Solo
Ra
Ra
HipogrifoVoador
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chaac
Chaac
Sandro Abarca
Chaac
Level 21
God Stats
3W - 5L
1,433 SR
Queue Stats
9W - 10L
1,395 Elo+
Solo
Team Averages
Level 18
1,484 SR
1,382 Elo+

VS

Team Averages
Level 23
1,349 SR
1,146 Elo+
Poseidon
Poseidon
Gal_2770
Poseidon
Level 4
God Stats
3W - 0L
1,500 SR
Queue Stats
12W - 11L
1,232 Elo+
Solo
Yemoja
Yemoja
Maradoninha
Yemoja
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 97L
1,181 Elo+
Party 1
Apollo
Apollo
Nearlesss
Apollo
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 45L
1,025 Elo+
Party 1
Sun Wukong
Sun Wukong
i0bJeCtiveX
Sun Wukong
Level 13
God Stats
3W - 9L
1,113 SR
Queue Stats
25W - 46L
1,124 Elo+
Party 1
Loki
Loki
lautiezep361
Loki
Level 47
God Stats
7W - 15L
1,131 SR
Queue Stats
81W - 132L
1,167 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 5
6,608
508
3,949
8,265
5,114
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
4 / 2 / 1
7,193
553
6,120
7,489
2,497
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Danzaburou
FireStormszz
Danzaburou
12
5 / 2 / 1
7,123
548
7,045
5,579
1,822
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

7
1 / 4 / 1
5,164
397
532
4,936
1,290
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 5 / 1
5,443
419
2,785
8,278
5,603
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Gal_2770
Poseidon
13
5 / 3 / 1
7,735
595
8,811
5,258
1,709
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Yemoja
9
1 / 3 / 1
5,676
437
1,661
6,488
2,840
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Apollo
Nearlesss
Apollo
9
0 / 3 / 1
5,463
420
1,996
7,019
2,078
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
i0bJeCtiveX
Sun Wukong
11
4 / 2 / 0
6,597
507
6,220
9,029
5,035
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
2 / 0 / 2
6,811
524
2,947
7,170
1,930
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
17
11
Kills
12
13
Deaths
11
9
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
0
5
3.5
L
4
2
1
2.25
L
Danzaburou
FireStormszz
Danzaburou
5
2
1
2.75
W
Poseidon
Gal_2770
Poseidon
5
3
1
1.83
L
1
4
1
0.38
W
Yemoja
1
3
1
0.5
W
Apollo
Nearlesss
Apollo
0
3
1
0.17
L
0
5
1
0.1
W
Sun Wukong
i0bJeCtiveX
Sun Wukong
4
2
0
2
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,431
Damage
21,635
34,547
Taken
34,964
16,326
Mitigated
13,592
5,502
Healing
10,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,949
896
0
410
8,265
5,114
411
3,368
4,731
23,997
0
L
6,120
2,407
0
648
7,489
2,497
0
3,103
4,256
0
31,657
L
Danzaburou
FireStormszz
Danzaburou
7,045
3,560
0
2,255
5,579
1,822
172
1,026
4,511
0
43,690
W
Poseidon
Gal_2770
Poseidon
8,811
874
0
871
5,258
1,709
637
1,689
3,569
46,048
0
L
532
142
0
1,329
4,936
1,290
0
2,376
2,392
10,480
0
W
Yemoja
1,661
166
196
679
6,488
2,840
0
1,382
5,106
15,355
0
W
Apollo
Nearlesss
Apollo
1,996
1,357
0
1,662
7,019
2,078
0
1,410
5,609
0
19,646
L
2,785
857
0
860
8,278
5,603
130
53
8,185
0
14,272
W
Sun Wukong
i0bJeCtiveX
Sun Wukong
6,220
2,766
0
3,309
9,029
5,035
186
0
9,029
0
27,913
W
2,947
1,074
0
4,093
7,170
1,930
36
0
7,170
0
34,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,531
Gold Earned
32,282
243
Minions Killed
262
0
Camps Cleared
0
1,124,143
Distance Traveled
1,193,247
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,608
508
47
4
0
253,962
1
L
Tyr
7,193
553
66
5
0
285,304
2
L
Danzaburou
7,123
548
83
6
0
222,859
3
W
Poseidon
7,735
595
78
6
0
262,549
3
L
Ra
5,164
397
18
1
0
142,310
1
W
Yemoja
5,676
437
25
2
0
220,376
2
W
Apollo
5,463
420
45
3
0
201,353
0
L
Chaac
5,443
419
29
2
0
219,708
1
W
Sun Wukong
6,597
507
43
3
0
245,972
0
W
Loki
6,811
524
71
5
0
262,997
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role