Player Matchup

Merlin
Merlin
BCF_PolarBear
Merlin
Level 84
God Stats
19W - 12L
1,645 SR
Queue Stats
208W - 216L
1,532 Elo+
Solo
Bellona
Bellona
Cursedfrog
Bellona
Level 88
God Stats
2W - 1L
1,308 SR
Queue Stats
86W - 69L
1,516 Elo+
Solo
Fenrir
Fenrir
ElSenorGuero
Fenrir
Level 138
God Stats
10W - 7L
1,530 SR
Queue Stats
369W - 259L
1,588 Elo+
Party 1
Artio
Artio
Gr8HornedOwl
Artio
Level 158
God Stats
10W - 5L
1,611 SR
Queue Stats
1,015W - 772L
1,695 Elo+
Party 1
Skadi
Skadi
pwntown1
Skadi
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
98W - 53L
1,531 Elo+
Party 1
Team Averages
Level 97
1,519 SR
1,572 Elo+

VS

Team Averages
Level 86
1,578 SR
1,510 Elo+
Anhur
Anhur
DARPSoul
Anhur
Level 120
God Stats
26W - 26L
1,503 SR
Queue Stats
335W - 364L
1,464 Elo+
Solo
Achilles
Achilles
FunkeyMuffin
Achilles
Level 73
God Stats
3W - 3L
1,616 SR
Queue Stats
78W - 67L
1,514 Elo+
Solo
Vamana
Vamana
SOLOXLSPOTFY
Vamana
Level 27
God Stats
0W - 1L
1,560 SR
Queue Stats
11W - 11L
1,567 Elo+
Party 2
Chronos
Chronos
TheRempsKush
Chronos
Level 128
God Stats
1W - 1L
1,690 SR
Queue Stats
9W - 12L
1,463 Elo+
Party 2
Nu Wa
Nu Wa
soyboibummer
Nu Wa
Level 80
God Stats
6W - 17L
1,523 SR
Queue Stats
49W - 65L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 1 / 10
11,359
1,033
27,473
8,790
3,934
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Cursedfrog
Bellona
18
5 / 3 / 11
11,386
1,035
17,295
17,337
14,909
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fenrir
18
9 / 2 / 7
11,815
1,074
18,201
16,082
16,640
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

18
1 / 1 / 19
11,999
1,091
17,192
19,937
25,830
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Skadi
pwntown1
Skadi
18
3 / 0 / 9
10,660
969
19,147
8,402
3,363
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Team 1 Tickets

268

VS

Team 2 Tickets

132

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
DARPSoul
Anhur
16
1 / 8 / 6
10,240
931
7,565
18,198
6,539
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
FunkeyMuffin
Achilles
16
3 / 4 / 3
10,416
947
12,627
20,526
20,859
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Vamana
16
0 / 4 / 5
9,466
861
13,755
30,855
17,565
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chronos
TheRempsKush
Chronos
16
0 / 6 / 7
9,767
888
8,866
21,731
9,138
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

16
3 / 2 / 1
10,388
944
17,695
15,097
6,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
29
24
Kills
7
7
Deaths
24
56
Assists
22
Player
Kills
Deaths
Assists
KDA
W
6
1
10
11
W
Bellona
Cursedfrog
Bellona
5
3
11
3.5
L
Anhur
DARPSoul
Anhur
1
8
6
0.5
W
Fenrir
9
2
7
6.25
L
Achilles
FunkeyMuffin
Achilles
3
4
3
1.13
W
1
1
19
10.5
L
Vamana
0
4
5
0.63
L
Chronos
TheRempsKush
Chronos
0
6
7
0.58
W
Skadi
pwntown1
Skadi
3
0
9
7.5
L
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,308
Damage
60,508
70,548
Taken
106,407
64,676
Mitigated
60,659
20,282
Healing
15,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
27,473
604
0
1,311
8,790
3,934
0
3,757
4,947
55,229
0
W
Bellona
Cursedfrog
Bellona
17,295
5,456
0
683
17,337
14,909
0
6,369
10,699
180
37,134
L
Anhur
DARPSoul
Anhur
7,565
4,667
0
1,247
18,198
6,539
0
9,042
9,156
0
36,377
W
Fenrir
18,201
4,717
0
1,835
16,082
16,640
0
6,588
9,117
0
30,586
L
Achilles
FunkeyMuffin
Achilles
12,627
2,473
0
1,988
20,526
20,859
0
6,877
13,649
0
18,974
W
17,192
1,913
8,182
8,271
19,937
25,830
0
6,523
12,893
35,394
0
L
Vamana
13,755
6,250
0
7,325
30,855
17,565
0
10,606
20,249
0
23,258
L
Chronos
TheRempsKush
Chronos
8,866
1,251
768
2,098
21,731
9,138
0
13,383
8,348
21,626
0
W
Skadi
pwntown1
Skadi
19,147
9,245
0
0
8,402
3,363
0
3,324
5,029
0
36,015
L
17,695
3,996
423
1,243
15,097
6,558
0
4,937
10,160
41,451
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,219
Gold Earned
50,277
204
Minions Killed
161
6
Camps Cleared
5
1,136,604
Distance Traveled
1,043,991
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,359
1,033
56
5
3
236,266
0
W
Bellona
11,386
1,035
41
4
0
229,444
0
L
Anhur
10,240
931
66
6
3
169,768
0
W
Fenrir
11,815
1,074
25
2
2
234,501
0
L
Achilles
10,416
947
23
2
0
207,299
0
W
Artio
11,999
1,091
23
2
0
244,386
0
L
Vamana
9,466
861
14
1
2
235,206
0
L
Chronos
9,767
888
27
2
0
220,187
1
W
Skadi
10,660
969
59
5
1
192,007
0
L
Nu Wa
10,388
944
31
3
0
211,531
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role