Player Matchup

Bacchus
Bacchus
Gabaxy
Bacchus
Level 45
God Stats
14W - 23L
1,361 SR
Queue Stats
114W - 149L
1,282 Elo+
Party 1
Merlin
Merlin
JangusBangus
Merlin
Level 7
God Stats
1W - 5L
1,068 SR
Queue Stats
5W - 9L
952 Elo+
Party 1
Charybdis
Charybdis
QueenSampai
Charybdis
Level 105
God Stats
0W - 1L
1,555 SR
Queue Stats
10W - 5L
1,620 Elo+
Solo
Team Averages
Level 52
1,328 SR
1,285 Elo+

VS

Team Averages
Level 48
1,512 SR
1,513 Elo+
Ra
Ra
CompoundList
Ra
Level 27
God Stats
1W - 3L
1,686 SR
Queue Stats
14W - 12L
1,757 Elo+
Solo
Apollo
Apollo
Okaroomba
Apollo
Level 89
God Stats
2W - 3L
1,599 SR
Queue Stats
19W - 23L
1,450 Elo+
Solo
Kuzenbo
Kuzenbo
these2willfeed
Kuzenbo
Level 27
God Stats
16W - 46L
1,252 SR
Queue Stats
242W - 350L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Gabaxy
Bacchus
11
2 / 3 / 3
8,380
698
8,784
11,138
6,503
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Merlin
10
0 / 7 / 4
7,130
594
9,320
8,918
3,191
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
QueenSampai
Charybdis
11
3 / 6 / 1
7,875
656
7,177
10,285
3,985
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 2 / 6
9,667
806
10,042
7,531
2,657
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Apollo
Okaroomba
Apollo
12
2 / 3 / 10
8,740
728
8,193
8,706
3,592
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
6 / 0 / 10
10,388
866
6,837
14,425
15,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
41
5
Kills
15
16
Deaths
5
8
Assists
26
Player
Kills
Deaths
Assists
KDA
W
7
2
6
5
L
Bacchus
Gabaxy
Bacchus
2
3
3
1.17
L
Merlin
0
7
4
0.29
W
Apollo
Okaroomba
Apollo
2
3
10
2.33
L
Charybdis
QueenSampai
Charybdis
3
6
1
0.58
W
6
0
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,281
Damage
25,072
30,341
Taken
30,662
13,679
Mitigated
22,006
1,574
Healing
11,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,042
169
753
1,670
7,531
2,657
1,211
5,295
2,236
39,271
0
L
Bacchus
Gabaxy
Bacchus
8,784
857
263
643
11,138
6,503
0
5,518
5,620
24,593
0
L
Merlin
9,320
604
0
0
8,918
3,191
0
5,753
3,165
30,113
0
W
Apollo
Okaroomba
Apollo
8,193
4,528
0
1,505
8,706
3,592
801
4,488
4,218
0
29,303
L
Charybdis
QueenSampai
Charybdis
7,177
3,960
0
668
10,285
3,985
40
5,947
4,338
0
23,013
W
6,837
1,813
427
6,758
14,425
15,757
735
8,747
5,678
13,693
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,385
Gold Earned
28,795
127
Minions Killed
144
3
Camps Cleared
7
623,890
Distance Traveled
651,179
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,667
806
73
6
3
238,607
1
L
Bacchus
8,380
698
41
3
2
236,459
0
L
Merlin
7,130
594
43
4
1
189,873
1
W
Apollo
8,740
728
62
5
4
216,721
4
L
Charybdis
7,875
656
43
4
0
197,558
5
W
Kuzenbo
10,388
866
9
1
0
195,851
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role