Player Matchup

Zhong Kui
Zhong Kui
B0N3RK1NG91
Zhong Kui
Level 37
God Stats
3W - 4L
1,576 SR
Queue Stats
158W - 172L
1,397 Elo+
Solo
Thanatos
Thanatos
Carnage113
Thanatos
Level 15
God Stats
4W - 10L
1,374 SR
Queue Stats
273W - 329L
1,369 Elo+
Party 3
Cthulhu
Cthulhu
CodeE21
Cthulhu
Level 101
God Stats
17W - 19L
1,442 SR
Queue Stats
709W - 776L
1,440 Elo+
Party 4
Sol
Sol
JumpingJebus
Sol
Level 100
God Stats
0W - 1L
1,327 SR
Queue Stats
2W - 6L
1,346 Elo+
Party 3
Charybdis
Charybdis
Rikuzora
Charybdis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 113L
1,473 Elo+
Party 4
Team Averages
Level 54
1,444 SR
1,405 Elo+

VS

Team Averages
Level 56
1,641 SR
1,537 Elo+
Awilix
Awilix
 
Awilix
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Lollyjerome
Chaac
Level 59
God Stats
5W - 2L
1,721 SR
Queue Stats
638W - 598L
1,460 Elo+
Party 2
Ares
Ares
TinyFluffyKoala
Ares
Level 11
God Stats
2W - 1L
1,609 SR
Queue Stats
4W - 2L
1,646 Elo+
Party 1
Chiron
Chiron
Tranovak
Chiron
Level 60
God Stats
2W - 0L
1,796 SR
Queue Stats
11W - 6L
1,646 Elo+
Party 1
Nu Wa
Nu Wa
nofiboyy
Nu Wa
Level 28
God Stats
8W - 4L
1,577 SR
Queue Stats
321W - 318L
1,435 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
B0N3RK1NG91
Zhong Kui
13
1 / 6 / 3
8,167
454
10,274
12,322
7,666
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thanatos
Carnage113
Thanatos
12
1 / 5 / 0
7,852
436
2,477
9,478
3,924
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cthulhu
CodeE21
Cthulhu
14
3 / 1 / 3
9,246
514
7,152
13,848
13,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
1 / 3 / 3
8,619
479
6,107
8,811
3,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charybdis
Rikuzora
Charybdis
13
2 / 2 / 4
8,030
446
5,904
10,460
3,484
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
18
6 / 1 / 4
10,705
595
4,725
11,464
5,030
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
4 / 1 / 7
9,739
541
10,675
17,902
14,623
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

11
0 / 1 / 9
8,041
447
4,177
9,632
8,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chiron
Tranovak
Chiron
14
4 / 3 / 5
8,972
498
10,213
9,504
3,432
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
nofiboyy
Nu Wa
15
3 / 2 / 5
9,505
528
9,592
6,687
2,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
47
8
Kills
17
17
Deaths
8
13
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
6
1
4
8
L
Zhong Kui
B0N3RK1NG91
Zhong Kui
1
6
3
0.42
L
Thanatos
Carnage113
Thanatos
1
5
0
0.2
L
Cthulhu
CodeE21
Cthulhu
3
1
3
4.5
L
1
3
3
0.83
W
4
1
7
7.5
L
Charybdis
Rikuzora
Charybdis
2
2
4
2
W
0
1
9
4.5
W
Chiron
Tranovak
Chiron
4
3
5
2.17
W
Nu Wa
nofiboyy
Nu Wa
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,914
Damage
39,382
54,919
Taken
55,189
31,130
Mitigated
34,074
13,188
Healing
17,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
4,725
2,220
0
1,099
11,464
5,030
0
1,312
10,152
0
110,648
L
Zhong Kui
B0N3RK1NG91
Zhong Kui
10,274
3,614
0
1,858
12,322
7,666
944
1,963
9,839
51,131
0
L
Thanatos
Carnage113
Thanatos
2,477
552
0
3,664
9,478
3,924
460
1,919
7,380
0
32,570
L
Cthulhu
CodeE21
Cthulhu
7,152
459
807
2,234
13,848
13,013
0
3,480
9,874
37,870
0
L
6,107
1,048
0
2,979
8,811
3,043
1,125
2,224
6,166
49,830
0
W
10,675
2,137
0
8,366
17,902
14,623
456
9,865
8,037
373
57,948
L
Charybdis
Rikuzora
Charybdis
5,904
3,553
0
1,646
10,460
3,484
502
3,650
6,748
0
35,818
W
4,177
187
0
2,571
9,632
8,790
330
4,276
5,356
6,962
0
W
Chiron
Tranovak
Chiron
10,213
2,377
788
3,138
9,504
3,432
2,501
4,988
4,516
0
53,423
W
Nu Wa
nofiboyy
Nu Wa
9,592
1,449
147
1,176
6,687
2,199
894
3,308
3,379
49,129
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,914
Gold Earned
46,962
402
Minions Killed
472
0
Camps Cleared
0
1,628,570
Distance Traveled
1,756,878
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
10,705
595
157
9
0
391,757
1
L
Zhong Kui
8,167
454
92
5
0
309,176
3
L
Thanatos
7,852
436
69
4
0
342,425
3
L
Cthulhu
9,246
514
52
3
0
352,821
3
L
Sol
8,619
479
118
7
0
319,341
3
W
Chaac
9,739
541
111
6
0
314,926
3
L
Charybdis
8,030
446
71
4
0
304,807
3
W
Ares
8,041
447
8
0
0
361,891
6
W
Chiron
8,972
498
93
5
0
352,666
3
W
Nu Wa
9,505
528
103
6
0
335,638
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role