Player Matchup

Tsukuyomi
Tsukuyomi
SOKARCA97
Tsukuyomi
Level 28
God Stats
9W - 3L
1,664 SR
Queue Stats
62W - 32L
1,598 Elo+
Solo
Sol
Sol
Shadowfrax
Sol
Level 17
God Stats
3W - 0L
1,665 SR
Queue Stats
43W - 36L
1,557 Elo+
Solo
Izanami
Izanami
aethstetic
Izanami
Level 26
God Stats
37W - 35L
1,573 SR
Queue Stats
59W - 55L
1,545 Elo+
Party 2
Hel
Hel
emmuni
Hel
Level 32
God Stats
7W - 4L
1,526 SR
Queue Stats
107W - 105L
1,510 Elo+
Party 2
Ra
Ra
Вахмистр
Ra
Level 5
God Stats
2W - 0L
1,651 SR
Queue Stats
2W - 1L
1,424 Elo+
Solo
Team Averages
Level 22
1,616 SR
1,527 Elo+

VS

Team Averages
Level 25
1,702 SR
1,527 Elo+
Charybdis
Charybdis
DaedrA555
Charybdis
Level 11
God Stats
1W - 2L
1,840 SR
Queue Stats
16W - 9L
1,704 Elo+
Solo
Yemoja
Yemoja
Elitesmite
Yemoja
Level 26
God Stats
2W - 1L
1,668 SR
Queue Stats
37W - 40L
1,397 Elo+
Party 1
Sol
Sol
RetroAmami
Sol
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
67W - 59L
1,553 Elo+
Solo
Nemesis
Nemesis
Shadowmix
Nemesis
Level 34
God Stats
3W - 5L
1,702 SR
Queue Stats
38W - 29L
1,426 Elo+
Party 1
Fafnir
Fafnir
Yukiraa
Fafnir
Level 29
God Stats
3W - 1L
1,800 SR
Queue Stats
35W - 23L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
SOKARCA97
Tsukuyomi
13
7 / 2 / 1
8,496
607
4,815
9,976
3,259
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
10 / 1 / 4
10,759
769
14,536
7,851
2,216
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
aethstetic
Izanami
11
1 / 2 / 4
7,240
517
5,816
8,119
1,796
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hel
emmuni
Hel
11
2 / 3 / 3
7,607
543
5,160
6,956
1,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

7
0 / 11 / 2
6,063
433
2,061
7,383
1,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DaedrA555
Charybdis
12
7 / 5 / 5
7,378
527
9,208
11,347
3,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
Elitesmite
Yemoja
9
3 / 3 / 5
6,089
435
1,370
9,324
8,727
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

6
0 / 5 / 0
4,899
350
683
6,026
1,988
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Nemesis
Shadowmix
Nemesis
10
3 / 6 / 3
6,556
468
6,863
11,993
4,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fafnir
Yukiraa
Fafnir
9
3 / 1 / 5
6,584
470
3,706
8,265
8,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
34
20
Kills
16
19
Deaths
20
14
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Charybdis
DaedrA555
Charybdis
7
5
5
1.9
L
Yemoja
Elitesmite
Yemoja
3
3
5
1.83
L
0
5
0
0
W
Tsukuyomi
SOKARCA97
Tsukuyomi
7
2
1
3.75
W
10
1
4
12
L
Nemesis
Shadowmix
Nemesis
3
6
3
0.75
L
Fafnir
Yukiraa
Fafnir
3
1
5
5.5
W
Izanami
aethstetic
Izanami
1
2
4
1.5
W
Hel
emmuni
Hel
2
3
3
1.17
W
0
11
2
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,388
Damage
21,830
40,285
Taken
46,955
10,501
Mitigated
27,793
14,529
Healing
11,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
DaedrA555
Charybdis
9,208
4,799
0
3,723
11,347
3,755
1,209
3,792
7,555
0
50,287
L
Yemoja
Elitesmite
Yemoja
1,370
421
1,560
308
9,324
8,727
421
5,703
3,621
11,308
0
L
683
104
0
1,385
6,026
1,988
0
2,875
3,151
12,700
0
W
Tsukuyomi
SOKARCA97
Tsukuyomi
4,815
1,351
0
2,474
9,976
3,259
1,061
989
8,987
0
47,950
W
14,536
6,538
0
3,826
7,851
2,216
11,090
891
6,918
79,911
0
L
Nemesis
Shadowmix
Nemesis
6,863
3,172
0
2,051
11,993
4,928
0
5,811
6,182
0
31,150
L
Fafnir
Yukiraa
Fafnir
3,706
916
0
2,125
8,265
8,395
0
3,576
4,689
11,321
0
W
Izanami
aethstetic
Izanami
5,816
4,254
0
3,103
8,119
1,796
1,680
1,280
6,768
0
34,724
W
Hel
emmuni
Hel
5,160
325
2,063
2,987
6,956
1,606
1,034
1,611
5,345
25,641
0
W
2,061
636
0
76
7,383
1,624
117
988
6,395
13,590
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,165
Gold Earned
31,506
359
Minions Killed
201
0
Camps Cleared
0
1,235,323
Distance Traveled
1,093,759
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,378
527
84
6
0
222,521
2
L
Yemoja
6,089
435
13
1
0
232,669
0
L
Sol
4,899
350
24
2
0
181,466
1
W
Tsukuyomi
8,496
607
83
6
0
270,276
2
W
Sol
10,759
769
140
10
0
257,690
4
L
Nemesis
6,556
468
66
5
0
231,497
0
L
Fafnir
6,584
470
14
1
0
225,606
2
W
Izanami
7,240
517
64
5
0
227,529
1
W
Hel
7,607
543
51
4
0
256,480
5
W
Ra
6,063
433
21
2
0
223,348
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role