Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
 
Poseidon
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Habetrot
Sol
Level 14
God Stats
8W - 11L
1,516 SR
Queue Stats
25W - 42L
1,284 Elo+
Solo
Ymir
Ymir
UrethraJohnson
Ymir
Level 26
God Stats
14W - 11L
1,624 SR
Queue Stats
67W - 63L
1,476 Elo+
Party 1
Chaac
Chaac
by shad one
Chaac
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 18
1,528 SR
1,452 Elo+

VS

Team Averages
Level 23
1,572 SR
1,500 Elo+
Sobek
Sobek
 
Sobek
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
COVID6000
Nemesis
Level 7
God Stats
4W - 1L
1,500 SR
Queue Stats
43W - 6L
1,370 Elo+
Solo
Apollo
Apollo
Elias Ainsworth
Apollo
Level 26
God Stats
4W - 2L
1,739 SR
Queue Stats
122W - 94L
1,576 Elo+
Solo
Gilgamesh
Gilgamesh
SaintViole
Gilgamesh
Level 28
God Stats
13W - 8L
1,623 SR
Queue Stats
282W - 279L
1,502 Elo+
Solo
Discordia
Discordia
iminfinitywolf
Discordia
Level 28
God Stats
4W - 5L
1,500 SR
Queue Stats
82W - 107L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
11
4 / 3 / 0
6,365
637
3,047
7,748
2,272
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Poseidon
 
Poseidon
8
1 / 5 / 1
4,920
492
3,529
4,543
1,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

8
1 / 4 / 1
4,689
469
2,507
5,206
1,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

8
2 / 3 / 1
5,389
539
2,588
9,360
4,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

4
0 / 5 / 0
3,818
382
592
4,207
1,347
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
8
2 / 2 / 5
5,676
568
1,296
3,706
2,591
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Nemesis
COVID6000
Nemesis
10
5 / 3 / 4
6,482
648
5,160
6,464
2,375
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
9 / 1 / 0
6,987
699
7,415
6,374
2,136
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilgamesh
SaintViole
Gilgamesh
11
4 / 1 / 1
6,333
633
2,804
3,353
2,011
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
iminfinitywolf
Discordia
8
0 / 2 / 4
4,948
495
3,995
3,075
979
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
34
8
Kills
20
20
Deaths
9
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
4
3
0
1.33
L
Poseidon
 
Poseidon
1
5
1
0.3
W
Sobek
 
Sobek
2
2
5
2.25
W
Nemesis
COVID6000
Nemesis
5
3
4
2.33
W
9
1
0
9
L
1
4
1
0.38
W
Gilgamesh
SaintViole
Gilgamesh
4
1
1
4.5
L
2
3
1
0.83
L
0
5
0
0
W
Discordia
iminfinitywolf
Discordia
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,263
Damage
20,670
31,064
Taken
22,972
10,508
Mitigated
10,092
4,136
Healing
3,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
3,047
1,043
0
1,021
7,748
2,272
0
414
7,334
37,044
0
L
Poseidon
 
Poseidon
3,529
500
0
430
4,543
1,064
314
847
3,696
19,431
0
W
Sobek
 
Sobek
1,296
234
0
501
3,706
2,591
138
1,573
1,938
9,554
0
W
Nemesis
COVID6000
Nemesis
5,160
3,045
0
489
6,464
2,375
0
3,235
3,131
0
26,124
W
7,415
4,591
0
2,414
6,374
2,136
1,364
3,169
3,205
0
40,567
L
2,507
727
0
983
5,206
1,274
0
1,841
3,365
18,306
0
W
Gilgamesh
SaintViole
Gilgamesh
2,804
670
0
118
3,353
2,011
654
853
2,500
4,460
20,190
L
2,588
333
0
1,596
9,360
4,551
0
2,279
7,081
7,244
0
L
592
354
0
106
4,207
1,347
0
363
3,844
0
4,970
W
Discordia
iminfinitywolf
Discordia
3,995
810
0
245
3,075
979
272
2,506
527
18,219
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,181
Gold Earned
30,426
156
Minions Killed
254
0
Camps Cleared
0
761,541
Distance Traveled
874,045
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
6,365
637
71
7
0
158,553
0
L
Poseidon
4,920
492
31
3
0
155,693
2
W
Sobek
5,676
568
17
2
0
189,479
0
W
Nemesis
6,482
648
52
5
0
168,612
2
W
Apollo
6,987
699
86
9
0
170,172
2
L
Sol
4,689
469
35
4
0
162,503
0
W
Gilgamesh
6,333
633
72
7
0
187,354
1
L
Ymir
5,389
539
13
1
0
172,766
5
L
Chaac
3,818
382
6
1
0
112,026
1
W
Discordia
4,948
495
27
3
0
158,428
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role