Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baba Yaga
Baba Yaga
Hitohari
Baba Yaga
Level 120
God Stats
4W - 3L
1,463 SR
Queue Stats
145W - 143L
1,524 Elo+
Party 2
Tiamat
Tiamat
lM MrMeseeks730
Tiamat
Level 24
God Stats
3W - 0L
1,836 SR
Queue Stats
36W - 19L
1,628 Elo+
Party 2
Merlin
Merlin
ssactanic
Merlin
Level 68
God Stats
1W - 3L
1,499 SR
Queue Stats
52W - 53L
1,435 Elo+
Party 2
Agni
Agni
v3xGambit
Agni
Level 75
God Stats
3W - 0L
1,519 SR
Queue Stats
91W - 77L
1,539 Elo+
Party 2
Team Averages
Level 89
1,563 SR
1,525 Elo+

VS

Team Averages
Level 54
1,501 SR
1,507 Elo+
Scylla
Scylla
 
Scylla
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kali
Kali
Castastrophe
Kali
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
cody14110
Cabrakan
Level 58
God Stats
5W - 6L
1,522 SR
Queue Stats
111W - 98L
1,498 Elo+
Party 3
Janus
Janus
ebJaye
Janus
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 31L
1,567 Elo+
Party 1
Jing Wei
Jing Wei
pedeadstrians
Jing Wei
Level 81
God Stats
9W - 9L
1,485 SR
Queue Stats
217W - 208L
1,469 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
17
9 / 2 / 19
10,096
1,010
15,370
10,651
7,548
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Baba Yaga
Hitohari
Baba Yaga
17
4 / 2 / 17
9,829
983
5,186
6,611
2,844
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
17 / 3 / 17
11,468
1,147
16,868
11,876
9,031
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
ssactanic
Merlin
15
6 / 4 / 18
9,559
956
8,133
7,693
2,909
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Agni
15
4 / 4 / 19
9,165
917
10,849
11,655
4,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
1 / 8 / 4
7,414
741
5,303
10,939
3,287
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 8 / 6
8,152
815
3,538
11,331
4,100
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cabrakan
cody14110
Cabrakan
14
2 / 7 / 9
7,995
800
4,858
13,204
21,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Janus
ebJaye
Janus
15
3 / 9 / 3
8,887
889
10,583
11,639
3,862
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
pedeadstrians
Jing Wei
14
6 / 8 / 3
8,859
886
10,237
12,041
4,348
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
39
40
Kills
14
15
Deaths
40
90
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
9
2
19
9.25
L
Scylla
 
Scylla
1
8
4
0.38
L
2
8
6
0.63
W
Baba Yaga
Hitohari
Baba Yaga
4
2
17
6.25
L
Cabrakan
cody14110
Cabrakan
2
7
9
0.93
L
Janus
ebJaye
Janus
3
9
3
0.5
W
17
3
17
8.5
L
Jing Wei
pedeadstrians
Jing Wei
6
8
3
0.94
W
Merlin
ssactanic
Merlin
6
4
18
3.75
W
Agni
4
4
19
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,406
Damage
34,519
48,486
Taken
59,154
26,411
Mitigated
36,602
20,259
Healing
8,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
15,370
962
1,136
3,218
10,651
7,548
784
3,335
7,208
0
23,071
L
Scylla
 
Scylla
5,303
120
564
2,350
10,939
3,287
0
7,348
3,191
12,672
0
L
3,538
1,590
87
1,962
11,331
4,100
0
7,854
3,136
0
6,140
W
Baba Yaga
Hitohari
Baba Yaga
5,186
107
141
2,503
6,611
2,844
372
3,402
3,121
19,644
0
L
Cabrakan
cody14110
Cabrakan
4,858
783
298
1,018
13,204
21,005
0
9,486
3,151
6,048
0
L
Janus
ebJaye
Janus
10,583
811
0
0
11,639
3,862
0
7,699
3,404
22,189
0
W
16,868
1,274
2,005
5,342
11,876
9,031
2,057
3,675
8,145
31,654
0
L
Jing Wei
pedeadstrians
Jing Wei
10,237
8,077
1,057
722
12,041
4,348
0
7,596
4,018
0
22,255
W
Merlin
ssactanic
Merlin
8,133
226
717
632
7,693
2,909
671
4,271
3,258
16,071
0
W
Agni
10,849
923
603
3,962
11,655
4,079
949
5,465
6,010
15,516
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,117
Gold Earned
41,307
115
Minions Killed
78
0
Camps Cleared
0
994,000
Distance Traveled
778,767
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
10,096
1,010
18
2
0
226,624
1
L
Scylla
7,414
741
16
2
0
155,015
0
L
Kali
8,152
815
9
1
0
138,923
0
W
Baba Yaga
9,829
983
37
4
0
202,970
1
L
Cabrakan
7,995
800
2
0
0
179,094
0
L
Janus
8,887
889
35
4
0
138,957
0
W
Tiamat
11,468
1,147
31
3
0
189,190
0
L
Jing Wei
8,859
886
16
2
0
166,778
0
W
Merlin
9,559
956
19
2
0
184,980
0
W
Agni
9,165
917
10
1
0
190,236
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role