Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Aclus
Kukulkan
Level 144
God Stats
7W - 2L
1,554 SR
Queue Stats
309W - 319L
1,435 Elo+
Solo
Cerberus
Cerberus
Kyrke
Cerberus
Level 148
God Stats
3W - 1L
1,611 SR
Queue Stats
112W - 137L
1,493 Elo+
Solo
Charybdis
Charybdis
Voodoolool
Charybdis
Level 155
God Stats
1W - 3L
1,500 SR
Queue Stats
116W - 139L
1,373 Elo+
Solo
Jing Wei
Jing Wei
an_alien_woman
Jing Wei
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Team Averages
Level 122
1,533 SR
1,460 Elo+

VS

Team Averages
Level 107
1,459 SR
1,494 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
 
Set
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
 
Eset
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Cloverish
Cerberus
Level 156
God Stats
0W - 1L
1,296 SR
Queue Stats
28W - 25L
1,586 Elo+
Solo
Cabrakan
Cabrakan
MiamiiX
Cabrakan
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
244W - 297L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
12
2 / 2 / 10
7,801
975
5,764
12,216
15,092
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
Aclus
Kukulkan
15
3 / 1 / 11
8,389
1,049
10,242
7,120
3,919
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Kyrke
Cerberus
14
4 / 2 / 10
8,170
1,021
7,881
12,873
12,730
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
Voodoolool
Charybdis
15
4 / 3 / 9
8,333
1,042
7,495
7,872
3,321
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Jing Wei
15
3 / 2 / 10
8,151
1,019
4,097
8,656
4,235
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
15
3 / 4 / 3
7,638
955
12,650
9,043
3,481
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Set
 
Set
13
2 / 3 / 5
7,171
896
5,446
7,355
3,288
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Eset
 
Eset
13
2 / 4 / 2
6,811
851
7,323
7,846
3,011
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
Cloverish
Cerberus
14
2 / 5 / 7
7,435
929
9,195
14,307
7,646
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cabrakan
MiamiiX
Cabrakan
5
0 / 0 / 0
5,152
644
0
0
0

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
26
16
Kills
9
10
Deaths
16
50
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
2
2
10
3.5
L
Hun Batz
 
Hun Batz
3
4
3
1.13
L
Set
 
Set
2
3
5
1.5
L
Eset
 
Eset
2
4
2
0.75
W
Kukulkan
Aclus
Kukulkan
3
1
11
8.5
L
Cerberus
Cloverish
Cerberus
2
5
7
1.1
W
Cerberus
Kyrke
Cerberus
4
2
10
4.5
L
Cabrakan
MiamiiX
Cabrakan
0
0
0
0
W
Charybdis
Voodoolool
Charybdis
4
3
9
2.83
W
Jing Wei
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,479
Damage
34,614
48,737
Taken
38,551
39,297
Mitigated
17,426
17,688
Healing
10,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
5,764
2,030
489
1,714
12,216
15,092
355
4,409
7,807
9,736
0
L
Hun Batz
 
Hun Batz
12,650
871
309
785
9,043
3,481
105
5,748
3,295
0
24,731
L
Set
 
Set
5,446
2,076
122
1,138
7,355
3,288
0
3,837
3,518
0
10,093
L
Eset
 
Eset
7,323
346
1,987
1,866
7,846
3,011
0
5,294
2,552
15,111
0
W
Kukulkan
Aclus
Kukulkan
10,242
851
2,028
1,892
7,120
3,919
1,345
2,696
4,424
26,548
0
L
Cerberus
Cloverish
Cerberus
9,195
614
967
3,799
14,307
7,646
0
9,008
5,299
19,797
0
W
Cerberus
Kyrke
Cerberus
7,881
807
528
3,887
12,873
12,730
126
3,610
9,263
12,337
0
L
Cabrakan
MiamiiX
Cabrakan
0
0
0
0
0
0
0
0
0
0
0
W
Charybdis
Voodoolool
Charybdis
7,495
4,501
1,822
1,709
7,872
3,321
1,810
2,723
5,149
0
16,247
W
Jing Wei
4,097
2,964
1,160
2,459
8,656
4,235
1,839
3,080
5,576
0
12,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,844
Gold Earned
34,207
101
Minions Killed
96
0
Camps Cleared
0
857,562
Distance Traveled
633,597
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
7,801
975
5
1
0
174,325
2
L
Hun Batz
7,638
955
25
3
0
177,710
0
L
Set
7,171
896
10
1
0
157,669
2
L
Eset
6,811
851
24
3
0
149,368
0
W
Kukulkan
8,389
1,049
41
5
0
165,459
1
L
Cerberus
7,435
929
37
5
0
148,850
0
W
Cerberus
8,170
1,021
16
2
0
181,349
2
L
Cabrakan
5,152
644
0
0
0
0
0
W
Charybdis
8,333
1,042
20
3
0
150,378
2
W
Jing Wei
8,151
1,019
19
2
0
186,051
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role