Player Matchup

Cthulhu
Cthulhu
ADVN Nyjah
Cthulhu
Level 127
God Stats
3W - 3L
1,500 SR
Queue Stats
448W - 466L
1,528 Elo+
Solo
Thoth
Thoth
CHUNKS R US
Thoth
Level 155
God Stats
3W - 8L
1,413 SR
Queue Stats
235W - 228L
1,501 Elo+
Party 1
Nox
Nox
Maveritchell
Nox
Level 95
God Stats
5W - 3L
1,544 SR
Queue Stats
258W - 229L
1,565 Elo+
Solo
Heimdallr
Heimdallr
SleepyShayla
Heimdallr
Level 124
God Stats
2W - 2L
1,460 SR
Queue Stats
239W - 234L
1,524 Elo+
Solo
Hades
Hades
ZombieScott03
Hades
Level 115
God Stats
1W - 4L
1,402 SR
Queue Stats
163W - 137L
1,553 Elo+
Party 1
Team Averages
Level 123
1,464 SR
1,534 Elo+

VS

Team Averages
Level 89
1,685 SR
1,575 Elo+
Cabrakan
Cabrakan
M4h_Logiic
Cabrakan
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 34L
1,650 Elo+
Party 2
Baba Yaga
Baba Yaga
That-DudeKG
Baba Yaga
Level 129
God Stats
5W - 0L
1,764 SR
Queue Stats
165W - 144L
1,555 Elo+
Party 2
Thor
Thor
ThatFluffyHermit
Thor
Level 62
God Stats
3W - 4L
1,506 SR
Queue Stats
155W - 128L
1,579 Elo+
Party 2
Hera
Hera
ThatdudeFear
Hera
Level 47
God Stats
4W - 0L
1,684 SR
Queue Stats
88W - 64L
1,537 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
tylergoner
Ah Muzen Cab
Level 104
God Stats
7W - 1L
1,970 SR
Queue Stats
327W - 295L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ADVN Nyjah
Cthulhu
13
1 / 4 / 6
8,687
668
7,511
18,564
12,828
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

17
4 / 7 / 6
9,676
744
7,717
14,638
5,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
5 / 4 / 8
10,958
843
8,047
8,361
3,311
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heimdallr
SleepyShayla
Heimdallr
14
3 / 6 / 7
9,100
700
7,512
12,436
4,141
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
3 / 12 / 8
10,167
782
11,172
20,504
13,730
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
M4h_Logiic
Cabrakan
17
5 / 6 / 16
10,664
820
7,298
16,098
18,287
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baba Yaga
That-DudeKG
Baba Yaga
19
5 / 2 / 16
10,913
839
11,990
12,116
5,580
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
11 / 3 / 13
11,602
892
18,938
10,890
4,476
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

18
8 / 5 / 11
11,079
852
14,522
9,345
3,385
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
tylergoner
Ah Muzen Cab
19
4 / 2 / 20
10,925
840
18,466
13,819
5,151
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
109
16
Kills
33
33
Deaths
18
35
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
ADVN Nyjah
Cthulhu
1
4
6
1
L
4
7
6
1
W
Cabrakan
M4h_Logiic
Cabrakan
5
6
16
2.17
L
5
4
8
2.25
L
Heimdallr
SleepyShayla
Heimdallr
3
6
7
1.08
W
Baba Yaga
That-DudeKG
Baba Yaga
5
2
16
6.5
W
11
3
13
5.83
W
8
5
11
2.7
L
3
12
8
0.58
W
Ah Muzen Cab
tylergoner
Ah Muzen Cab
4
2
20
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,959
Damage
71,214
74,503
Taken
62,268
39,554
Mitigated
36,879
18,414
Healing
25,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
ADVN Nyjah
Cthulhu
7,511
492
546
4,954
18,564
12,828
25
9,211
9,353
14,527
0
L
7,717
493
871
1,640
14,638
5,544
0
7,798
6,840
27,659
0
W
Cabrakan
M4h_Logiic
Cabrakan
7,298
1,112
992
1,519
16,098
18,287
0
6,754
9,344
11,530
0
L
8,047
257
2,058
1,239
8,361
3,311
0
3,076
5,285
25,942
0
L
Heimdallr
SleepyShayla
Heimdallr
7,512
3,454
1,079
1,840
12,436
4,141
0
5,100
7,336
0
16,180
W
Baba Yaga
That-DudeKG
Baba Yaga
11,990
828
1,350
5,101
12,116
5,580
613
8,167
3,949
35,519
0
W
18,938
732
1,859
2,115
10,890
4,476
95
4,744
5,526
0
28,127
W
14,522
3,788
1,609
1,614
9,345
3,385
1,878
5,447
3,898
25,629
0
L
11,172
212
347
3,840
20,504
13,730
0
8,625
11,879
17,506
0
W
Ah Muzen Cab
tylergoner
Ah Muzen Cab
18,466
5,794
2,879
6,054
13,819
5,151
1,775
9,335
4,484
0
42,806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,588
Gold Earned
55,183
149
Minions Killed
136
0
Camps Cleared
0
1,033,821
Distance Traveled
1,312,482
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,687
668
15
1
0
178,792
0
L
Thoth
9,676
744
45
3
0
200,759
0
W
Cabrakan
10,664
820
8
1
0
320,460
0
L
Nox
10,958
843
47
4
0
267,059
1
L
Heimdallr
9,100
700
24
2
0
212,238
1
W
Baba Yaga
10,913
839
48
4
0
239,749
0
W
Thor
11,602
892
25
2
0
265,437
0
W
Hera
11,079
852
24
2
0
233,934
0
L
Hades
10,167
782
18
1
0
174,973
0
W
Ah Muzen Cab
10,925
840
31
2
0
252,902
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role