Player Matchup

Nemesis
Nemesis
KØNØGIØDA
Nemesis
Level 6
God Stats
0W - 1L
1,331 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Merlin
Merlin
RyouTa1
Merlin
Level 7
God Stats
1W - 3L
1,436 SR
Queue Stats
2W - 6L
1,315 Elo+
Party 2
Ares
Ares
trollbanes
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,315 Elo+
Party 2
Team Averages
Level 6
1,422 SR
1,377 Elo+

VS

Team Averages
Level 70
1,386 SR
1,480 Elo+
He Bo
He Bo
Bobbyuchiha
He Bo
Level 28
God Stats
7W - 16L
1,353 SR
Queue Stats
107W - 159L
1,404 Elo+
Party 1
Chiron
Chiron
Zomboyy
Chiron
Level 157
God Stats
10W - 7L
1,529 SR
Queue Stats
256W - 241L
1,640 Elo+
Solo
Gilgamesh
Gilgamesh
windexexploder
Gilgamesh
Level 26
God Stats
2W - 3L
1,274 SR
Queue Stats
132W - 152L
1,395 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
KØNØGIØDA
Nemesis
9
0 / 9 / 0
6,792
522
3,297
13,670
5,468
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Merlin
RyouTa1
Merlin
12
2 / 5 / 0
8,463
651
8,458
11,751
4,303
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 8 / 0
6,857
527
3,408
17,726
14,883
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 16
9,853
758
13,051
7,866
2,621
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chiron
Zomboyy
Chiron
13
11 / 1 / 10
10,201
785
15,858
10,070
3,755
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilgamesh
windexexploder
Gilgamesh
13
6 / 0 / 14
9,834
756
9,085
7,882
5,050
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
62
2
Kills
22
22
Deaths
2
0
Assists
40
Player
Kills
Deaths
Assists
KDA
W
5
1
16
13
L
Nemesis
KØNØGIØDA
Nemesis
0
9
0
0
L
Merlin
RyouTa1
Merlin
2
5
0
0.4
W
Chiron
Zomboyy
Chiron
11
1
10
16
L
0
8
0
0
W
Gilgamesh
windexexploder
Gilgamesh
6
0
14
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,163
Damage
37,994
43,147
Taken
25,818
24,654
Mitigated
11,426
2,582
Healing
7,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,051
782
0
1,998
7,866
2,621
1,111
5,211
2,175
35,684
0
L
Nemesis
KØNØGIØDA
Nemesis
3,297
1,131
0
695
13,670
5,468
0
4,726
8,944
0
11,307
L
Merlin
RyouTa1
Merlin
8,458
442
0
478
11,751
4,303
60
5,629
6,122
30,163
0
W
Chiron
Zomboyy
Chiron
15,858
8,025
1,138
3,507
10,070
3,755
996
3,475
6,595
0
43,444
L
3,408
396
312
1,097
17,726
14,883
26
3,114
14,612
12,587
0
W
Gilgamesh
windexexploder
Gilgamesh
9,085
3,243
467
861
7,882
5,050
501
3,434
4,448
0
17,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,112
Gold Earned
29,888
69
Minions Killed
117
3
Camps Cleared
5
648,075
Distance Traveled
763,313
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
9,853
758
50
4
3
232,531
0
L
Nemesis
6,792
522
14
1
2
230,205
3
L
Merlin
8,463
651
41
3
1
208,597
1
W
Chiron
10,201
785
49
4
2
255,263
1
L
Ares
6,857
527
14
1
0
209,273
2
W
Gilgamesh
9,834
756
18
1
0
275,519
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role