Player Matchup

Chaac
Chaac
EBK_Caribzfinest
Chaac
Level 118
God Stats
4W - 1L
1,878 SR
Queue Stats
268W - 259L
1,579 Elo+
Party 2
Arachne
Arachne
VeryMondongo
Arachne
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
8W - 1L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
sharkman123431
Danzaburou
Level 37
God Stats
4W - 2L
1,372 SR
Queue Stats
150W - 123L
1,504 Elo+
Party 2
Team Averages
Level 61
1,583 SR
1,528 Elo+

VS

Team Averages
Level 28
1,462 SR
1,312 Elo+
Kukulkan
Kukulkan
Nsmitty16
Kukulkan
Level 14
God Stats
1W - 4L
1,401 SR
Queue Stats
7W - 24L
1,208 Elo+
Party 1
Fenrir
Fenrir
Sofaloaf1
Fenrir
Level 18
God Stats
5W - 9L
1,366 SR
Queue Stats
45W - 80L
1,327 Elo+
Solo
Cerberus
Cerberus
jhon500
Cerberus
Level 53
God Stats
1W - 5L
1,620 SR
Queue Stats
74W - 82L
1,401 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 1 / 10
11,735
903
18,234
14,189
14,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mace

Mace

+10
Physical Power

Arachne
VeryMondongo
Arachne
15
11 / 2 / 5
10,720
825
14,093
9,965
3,980
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
sharkman123431
Danzaburou
3
0 / 0 / 0
6,675
513
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Nsmitty16
Kukulkan
12
1 / 9 / 0
8,171
629
4,673
9,194
2,297
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
Sofaloaf1
Fenrir
11
0 / 10 / 1
7,690
592
5,067
16,358
6,185
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cerberus
jhon500
Cerberus
12
1 / 3 / 2
9,046
696
4,838
12,539
15,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
5
22
Kills
2
3
Deaths
22
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
11
1
10
16
L
Kukulkan
Nsmitty16
Kukulkan
1
9
0
0.11
L
Fenrir
Sofaloaf1
Fenrir
0
10
1
0.05
W
Arachne
VeryMondongo
Arachne
11
2
5
6.75
L
Cerberus
jhon500
Cerberus
1
3
2
0.67
W
Danzaburou
sharkman123431
Danzaburou
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,327
Damage
14,578
24,154
Taken
38,091
18,503
Mitigated
23,921
6,456
Healing
5,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,234
3,942
0
3,869
14,189
14,523
884
6,251
7,938
0
63,280
L
Kukulkan
Nsmitty16
Kukulkan
4,673
354
0
0
9,194
2,297
0
0
9,194
24,140
0
L
Fenrir
Sofaloaf1
Fenrir
5,067
620
0
1,452
16,358
6,185
0
158
16,200
0
23,833
W
Arachne
VeryMondongo
Arachne
14,093
12,285
38
2,549
9,965
3,980
951
3,837
6,128
0
20,648
L
Cerberus
jhon500
Cerberus
4,838
667
0
4,241
12,539
15,439
0
606
11,933
19,054
0
W
Danzaburou
sharkman123431
Danzaburou
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,130
Gold Earned
24,907
122
Minions Killed
132
7
Camps Cleared
4
490,073
Distance Traveled
610,932
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,735
903
105
8
7
262,231
0
L
Kukulkan
8,171
629
55
4
2
196,679
2
L
Fenrir
7,690
592
45
3
1
210,634
0
W
Arachne
10,720
825
17
1
0
227,842
1
L
Cerberus
9,046
696
32
2
1
203,619
1
W
Danzaburou
6,675
513
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role