Player Matchup

Horus
Horus
De Googley
Horus
Level 128
God Stats
0W - 3L
1,560 SR
Queue Stats
15W - 14L
1,516 Elo+
Party 1
Kukulkan
Kukulkan
HendrixBoyzLD
Kukulkan
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,607 Elo+
Solo
Skadi
Skadi
IX Lady Loki XI
Skadi
Level 64
God Stats
6W - 1L
1,711 SR
Queue Stats
50W - 67L
1,425 Elo+
Party 1
Team Averages
Level 87
1,590 SR
1,516 Elo+

VS

Team Averages
Level 95
1,302 SR
1,483 Elo+
Cthulhu
Cthulhu
TR Bouch
Cthulhu
Level 67
God Stats
1W - 5L
1,133 SR
Queue Stats
7W - 12L
1,393 Elo+
Party 2
Merlin
Merlin
TR Casual
Merlin
Level 116
God Stats
2W - 4L
1,340 SR
Queue Stats
17W - 21L
1,532 Elo+
Party 2
Susano
Susano
WhiteWookie578
Susano
Level 103
God Stats
17W - 31L
1,434 SR
Queue Stats
549W - 576L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
15
5 / 3 / 2
12,268
646
15,549
35,141
26,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
HendrixBoyzLD
Kukulkan
9
1 / 4 / 3
10,213
538
1,699
5,360
1,350
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

14
2 / 10 / 5
11,430
602
11,636
21,173
6,632
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
TR Bouch
Cthulhu
16
5 / 2 / 8
13,315
701
14,658
14,220
18,171
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
TR Casual
Merlin
17
4 / 2 / 9
12,786
673
22,415
13,475
4,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
8 / 5 / 5
12,886
678
16,702
15,278
5,654
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
39
8
Kills
17
17
Deaths
9
10
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Horus
5
3
2
2
L
Kukulkan
HendrixBoyzLD
Kukulkan
1
4
3
0.63
L
2
10
5
0.45
W
Cthulhu
TR Bouch
Cthulhu
5
2
8
4.5
W
Merlin
TR Casual
Merlin
4
2
9
4.25
W
8
5
5
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,884
Damage
53,775
61,674
Taken
42,973
34,008
Mitigated
28,210
20,982
Healing
11,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
15,549
8,492
2,274
15,484
35,141
26,026
0
22,680
11,728
0
32,999
L
Kukulkan
HendrixBoyzLD
Kukulkan
1,699
155
0
60
5,360
1,350
0
2,089
3,131
9,261
0
L
11,636
3,347
266
2,898
21,173
6,632
0
11,530
9,237
0
46,843
W
Cthulhu
TR Bouch
Cthulhu
14,658
1,749
1,357
3,509
14,220
18,171
640
974
13,246
32,060
0
W
Merlin
TR Casual
Merlin
22,415
1,878
0
5,879
13,475
4,385
794
983
12,492
66,753
0
W
16,702
999
0
403
15,278
5,654
795
919
14,359
0
61,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,911
Gold Earned
38,987
115
Minions Killed
207
2
Camps Cleared
15
734,813
Distance Traveled
1,115,232
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
12,268
646
28
1
2
376,370
6
L
Kukulkan
10,213
538
21
1
0
86,470
2
L
Skadi
11,430
602
66
3
0
271,973
0
W
Cthulhu
13,315
701
34
2
0
386,671
1
W
Merlin
12,786
673
109
6
8
348,606
3
W
Susano
12,886
678
64
3
7
379,955
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role