Player Matchup

Thor
Thor
 
Thor
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
LIQUIDSONn
Discordia
Level 29
God Stats
10W - 18L
1,366 SR
Queue Stats
93W - 124L
1,423 Elo+
Solo
Kukulkan
Kukulkan
Mr___PAUL
Kukulkan
Level 12
God Stats
5W - 2L
1,660 SR
Queue Stats
104W - 125L
1,501 Elo+
Solo
Pele
Pele
VinsmoKe_BaTu
Pele
Level 121
God Stats
7W - 12L
1,485 SR
Queue Stats
847W - 692L
1,700 Elo+
Party 2
Loki
Loki
VurKacEntertain
Loki
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 6L
1,745 Elo+
Party 2
Team Averages
Level 40
1,502 SR
1,574 Elo+

VS

Team Averages
Level 17
1,432 SR
1,397 Elo+
Ra
Ra
Alexony 123
Ra
Level 10
God Stats
3W - 2L
1,401 SR
Queue Stats
4W - 3L
1,420 Elo+
Party 1
Loki
Loki
ElKaktusLoko
Loki
Level 8
God Stats
0W - 2L
1,309 SR
Queue Stats
2W - 5L
1,376 Elo+
Party 1
Achilles
Achilles
JoanVxlles05
Achilles
Level 25
God Stats
3W - 2L
1,456 SR
Queue Stats
28W - 26L
1,411 Elo+
Party 1
Xing Tian
Xing Tian
Pobesale3223
Xing Tian
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 28L
1,331 Elo+
Party 1
Charybdis
Charybdis
iNightmxre6616
Charybdis
Level 26
God Stats
4W - 7L
1,496 SR
Queue Stats
38W - 49L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
20
9 / 4 / 8
12,805
610
11,715
15,921
6,629
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Discordia
LIQUIDSONn
Discordia
16
1 / 2 / 8
10,301
491
11,254
9,551
3,013
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Kukulkan
Mr___PAUL
Kukulkan
16
4 / 4 / 5
10,759
512
5,166
12,409
5,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
18 / 1 / 4
14,196
676
20,639
17,238
16,727
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

19
14 / 4 / 5
12,991
619
12,716
13,930
8,101
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 11 / 1
9,494
452
5,211
12,574
3,941
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

12
1 / 11 / 2
8,624
411
1,893
16,957
5,179
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Achilles
JoanVxlles05
Achilles
15
3 / 7 / 2
9,519
453
7,441
18,062
24,063
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Xing Tian
Pobesale3223
Xing Tian
14
1 / 7 / 1
8,831
421
3,616
18,212
7,627
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charybdis
iNightmxre6616
Charybdis
19
7 / 11 / 2
13,293
633
11,917
18,262
6,472
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
23
46
Kills
15
15
Deaths
47
30
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
9
4
8
3.25
L
3
11
1
0.32
L
1
11
2
0.18
L
Achilles
JoanVxlles05
Achilles
3
7
2
0.57
W
Discordia
LIQUIDSONn
Discordia
1
2
8
2.5
W
Kukulkan
Mr___PAUL
Kukulkan
4
4
5
1.63
L
Xing Tian
Pobesale3223
Xing Tian
1
7
1
0.21
W
18
1
4
20
W
14
4
5
4.13
L
Charybdis
iNightmxre6616
Charybdis
7
11
2
0.73

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,490
Damage
30,078
69,049
Taken
84,067
39,685
Mitigated
47,282
23,743
Healing
3,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
11,715
4,208
0
5,836
15,921
6,629
1,716
1,253
14,375
0
104,183
L
5,211
214
97
441
12,574
3,941
102
2,592
9,982
38,166
0
L
1,893
892
0
0
16,957
5,179
0
2,421
14,536
0
26,146
L
Achilles
JoanVxlles05
Achilles
7,441
2,052
0
1,689
18,062
24,063
0
552
17,510
0
40,639
W
Discordia
LIQUIDSONn
Discordia
11,254
399
0
3,311
9,551
3,013
1,371
709
8,691
55,434
0
W
Kukulkan
Mr___PAUL
Kukulkan
5,166
1,051
0
1,000
12,409
5,215
44
3,103
9,167
61,503
0
L
Xing Tian
Pobesale3223
Xing Tian
3,616
86
0
1,143
18,212
7,627
76
6,401
11,811
29,863
0
W
20,639
6,905
0
11,203
17,238
16,727
3,722
1,973
14,406
0
112,459
W
12,716
5,171
0
2,393
13,930
8,101
706
1,477
12,183
0
85,579
L
Charybdis
iNightmxre6616
Charybdis
11,917
7,127
0
0
18,262
6,472
4,050
4,454
13,808
0
74,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,052
Gold Earned
49,761
684
Minions Killed
391
0
Camps Cleared
0
2,030,820
Distance Traveled
1,821,422
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
12,805
610
155
7
0
422,296
0
L
Ra
9,494
452
89
4
0
368,252
0
L
Loki
8,624
411
50
2
0
353,072
0
L
Achilles
9,519
453
74
4
0
378,732
2
W
Discordia
10,301
491
83
4
0
397,940
1
W
Kukulkan
10,759
512
106
5
0
394,172
6
L
Xing Tian
8,831
421
41
2
0
384,979
2
W
Pele
14,196
676
196
9
0
439,331
4
W
Loki
12,991
619
144
7
0
377,081
2
L
Charybdis
13,293
633
137
7
0
336,387
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role