Player Matchup

Scylla
Scylla
DoG Ny Stone HD
Scylla
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 15L
1,346 Elo+
Party 1
Kumbhakarna
Kumbhakarna
WHATxIFxI
Kumbhakarna
Level 100
God Stats
5W - 1L
1,597 SR
Queue Stats
72W - 80L
1,463 Elo+
Party 1
Heimdallr
Heimdallr
hehner91
Heimdallr
Level 106
God Stats
4W - 3L
1,453 SR
Queue Stats
184W - 185L
1,528 Elo+
Party 1
Fafnir
Fafnir
mute6011
Fafnir
Level 129
God Stats
4W - 5L
1,466 SR
Queue Stats
188W - 185L
1,465 Elo+
Party 1
Sol
Sol
wickdwitchy
Sol
Level 126
God Stats
9W - 7L
1,483 SR
Queue Stats
252W - 291L
1,474 Elo+
Party 1
Team Averages
Level 97
1,500 SR
1,455 Elo+

VS

Team Averages
Level 89
1,523 SR
1,422 Elo+
Heimdallr
Heimdallr
AmirSenka
Heimdallr
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 44L
1,445 Elo+
Solo
Chernobog
Chernobog
C_MyFuzzy_Napplz
Chernobog
Level 159
God Stats
2W - 2L
1,665 SR
Queue Stats
107W - 109L
1,391 Elo+
Solo
Janus
Janus
WindRiverFlies
Janus
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
60W - 70L
1,401 Elo+
Solo
Nike
Nike
iAmGr0O0T895
Nike
Level 92
God Stats
2W - 2L
1,533 SR
Queue Stats
117W - 121L
1,449 Elo+
Solo
Pele
Pele
strangekreatures
Pele
Level 88
God Stats
7W - 11L
1,417 SR
Queue Stats
640W - 692L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 5 / 11
11,554
825
9,822
11,061
3,929
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Kumbhakarna
WHATxIFxI
Kumbhakarna
18
6 / 5 / 9
11,307
808
8,975
27,605
22,312
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Heimdallr
hehner91
Heimdallr
17
5 / 5 / 10
11,144
796
12,540
14,309
6,886
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Fafnir
mute6011
Fafnir
18
4 / 5 / 14
11,171
798
8,378
20,397
27,331
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
5 / 2 / 13
11,602
829
14,557
15,295
6,044
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AmirSenka
Heimdallr
16
2 / 5 / 16
10,097
721
18,214
15,102
6,874
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chernobog
17
1 / 6 / 19
10,146
725
10,012
15,771
8,889
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

18
7 / 3 / 8
10,652
761
13,340
8,576
3,355
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
5 / 7 / 13
11,007
786
17,288
15,671
14,612
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
7 / 5 / 12
11,527
823
14,421
14,733
12,198
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
90
25
Kills
22
22
Deaths
26
57
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
AmirSenka
Heimdallr
2
5
16
2
L
Chernobog
1
6
19
1.75
W
5
5
11
2.1
W
Kumbhakarna
WHATxIFxI
Kumbhakarna
6
5
9
2.1
L
7
3
8
3.67
W
Heimdallr
hehner91
Heimdallr
5
5
10
2
L
5
7
13
1.64
W
Fafnir
mute6011
Fafnir
4
5
14
2.2
L
7
5
12
2.6
W
5
2
13
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,272
Damage
73,275
88,667
Taken
69,853
66,502
Mitigated
45,928
38,080
Healing
19,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
AmirSenka
Heimdallr
18,214
7,080
691
4,641
15,102
6,874
1,078
7,689
7,413
0
29,468
L
Chernobog
10,012
4,238
930
2,040
15,771
8,889
690
9,732
6,039
0
22,906
W
9,822
1,602
210
1,423
11,061
3,929
506
1,958
9,103
19,345
0
W
Kumbhakarna
WHATxIFxI
Kumbhakarna
8,975
622
1,605
8,579
27,605
22,312
39
4,161
23,444
19,831
0
L
13,340
634
1,663
1,757
8,576
3,355
828
5,605
2,971
24,804
0
W
Heimdallr
hehner91
Heimdallr
12,540
5,561
1,930
4,124
14,309
6,886
1,323
1,767
12,542
0
31,618
L
17,288
2,776
1,895
2,126
15,671
14,612
480
8,094
7,577
211
33,139
W
Fafnir
mute6011
Fafnir
8,378
2,010
2,330
7,099
20,397
27,331
495
4,917
15,480
19,966
0
L
14,421
2,022
1,723
2,461
14,733
12,198
901
10,612
4,121
0
26,776
W
14,557
3,059
2,067
8,713
15,295
6,044
2,528
709
14,586
41,742
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,778
Gold Earned
53,429
150
Minions Killed
127
0
Camps Cleared
0
1,420,660
Distance Traveled
1,340,768
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
10,097
721
16
1
0
300,072
0
L
Chernobog
10,146
725
23
2
0
229,139
2
W
Scylla
11,554
825
13
1
0
225,079
0
W
Kumbhakarna
11,307
808
20
1
0
271,159
1
L
Janus
10,652
761
36
3
0
277,421
1
W
Heimdallr
11,144
796
45
3
0
299,094
0
L
Nike
11,007
786
31
2
0
259,063
0
W
Fafnir
11,171
798
23
2
0
317,619
0
L
Pele
11,527
823
21
2
0
275,073
0
W
Sol
11,602
829
49
4
0
307,709
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role