Player Matchup

Loki
Loki
Alatair01
Loki
Level 27
God Stats
5W - 3L
1,507 SR
Queue Stats
40W - 30L
1,687 Elo+
Party 1
Charybdis
Charybdis
ForCersei
Charybdis
Level 126
God Stats
2W - 2L
1,557 SR
Queue Stats
60W - 33L
1,701 Elo+
Party 1
Ymir
Ymir
Movistaristrash
Ymir
Level 20
God Stats
1W - 0L
1,527 SR
Queue Stats
15W - 5L
1,858 Elo+
Party 1
Scylla
Scylla
TomasTurbao69
Scylla
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 12L
1,838 Elo+
Party 1
King Arthur
King Arthur
miracle02
King Arthur
Level 25
God Stats
3W - 0L
1,500 SR
Queue Stats
11W - 3L
1,744 Elo+
Party 1
Team Averages
Level 45
1,518 SR
1,766 Elo+

VS

Team Averages
Level 18
1,515 SR
1,412 Elo+
Amaterasu
Amaterasu
Ankaiser
Amaterasu
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,401 Elo+
Party 2
Xing Tian
Xing Tian
ENRAGEDKHRIS
Xing Tian
Level 8
God Stats
2W - 2L
1,725 SR
Queue Stats
3W - 5L
1,401 Elo+
Party 2
Sol
Sol
Ezzaro14
Sol
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,401 Elo+
Party 2
Bellona
Bellona
Sinceni
Bellona
Level 27
God Stats
11W - 10L
1,544 SR
Queue Stats
125W - 128L
1,453 Elo+
Solo
Artemis
Artemis
Symbelle
Artemis
Level 8
God Stats
0W - 3L
1,304 SR
Queue Stats
3W - 5L
1,401 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
9
4 / 2 / 2
5,807
528
3,107
5,951
1,499
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charybdis
ForCersei
Charybdis
12
7 / 0 / 5
7,528
684
6,344
5,443
1,712
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

9
3 / 1 / 12
6,833
621
5,144
6,580
4,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
8 / 0 / 1
7,668
697
6,877
5,027
1,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
miracle02
King Arthur
9
1 / 3 / 1
5,511
501
2,160
5,928
3,448
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Ankaiser
Amaterasu
8
1 / 4 / 2
5,250
477
4,646
7,780
4,035
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xing Tian
ENRAGEDKHRIS
Xing Tian
6
1 / 5 / 0
4,580
416
2,107
6,530
3,550
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
1 / 6 / 1
4,932
448
2,814
7,068
2,229
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Sinceni
Bellona
10
3 / 2 / 1
6,180
562
2,943
6,390
4,640
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
Symbelle
Artemis
8
0 / 6 / 0
4,626
421
2,997
5,852
1,469
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
10
23
Kills
6
6
Deaths
23
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Loki
4
2
2
2.5
L
Amaterasu
Ankaiser
Amaterasu
1
4
2
0.5
L
Xing Tian
ENRAGEDKHRIS
Xing Tian
1
5
0
0.2
L
1
6
1
0.25
W
Charybdis
ForCersei
Charybdis
7
0
5
9.5
W
3
1
12
9
L
Bellona
Sinceni
Bellona
3
2
1
1.75
L
Artemis
Symbelle
Artemis
0
6
0
0
W
8
0
1
8.5
W
King Arthur
miracle02
King Arthur
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,632
Damage
15,507
28,929
Taken
33,620
12,047
Mitigated
15,923
7,679
Healing
3,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
3,107
763
0
2,468
5,951
1,499
0
538
5,345
0
21,482
L
Amaterasu
Ankaiser
Amaterasu
4,646
2,210
0
1,075
7,780
4,035
329
2,746
4,941
0
22,040
L
Xing Tian
ENRAGEDKHRIS
Xing Tian
2,107
698
0
10
6,530
3,550
0
1,024
5,506
6,024
0
L
2,814
758
0
935
7,068
2,229
0
5,342
1,450
15,515
0
W
Charybdis
ForCersei
Charybdis
6,344
3,727
0
2,160
5,443
1,712
127
1,248
4,195
0
45,609
W
5,144
2,048
0
1,559
6,580
4,116
0
1,629
4,818
15,946
0
L
Bellona
Sinceni
Bellona
2,943
915
0
1,146
6,390
4,640
277
1,062
5,298
2,882
28,829
L
Artemis
Symbelle
Artemis
2,997
1,301
0
753
5,852
1,469
117
1,448
4,404
0
21,727
W
6,877
1,172
0
1,402
5,027
1,272
0
1,539
3,300
47,582
0
W
King Arthur
miracle02
King Arthur
2,160
785
0
90
5,928
3,448
0
28
5,900
0
19,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,347
Gold Earned
25,568
313
Minions Killed
204
0
Camps Cleared
0
1,107,644
Distance Traveled
950,603
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
5,807
528
50
5
0
234,894
0
L
Amaterasu
5,250
477
44
4
0
210,130
0
L
Xing Tian
4,580
416
11
1
0
176,591
0
L
Sol
4,932
448
37
3
0
189,957
0
W
Charybdis
7,528
684
96
9
0
198,761
4
W
Ymir
6,833
621
20
2
0
226,359
1
L
Bellona
6,180
562
75
7
0
205,475
0
L
Artemis
4,626
421
37
3
0
168,450
3
W
Scylla
7,668
697
101
9
0
227,799
5
W
King Arthur
5,511
501
46
4
0
219,831
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role