Player Matchup

Kukulkan
Kukulkan
GrIzZlybEaRz164
Kukulkan
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,123 Elo+
Solo
Aphrodite
Aphrodite
Lion harco
Aphrodite
Level 17
God Stats
7W - 7L
1,458 SR
Queue Stats
34W - 39L
1,429 Elo+
Solo
Skadi
Skadi
MangoChan69
Skadi
Level 25
God Stats
24W - 20L
1,490 SR
Queue Stats
61W - 61L
1,401 Elo+
Party 1
Cabrakan
Cabrakan
Spock-ish
Cabrakan
Level 23
God Stats
3W - 1L
1,500 SR
Queue Stats
55W - 40L
1,465 Elo+
Solo
Nemesis
Nemesis
uwutalekpop
Nemesis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,437 Elo+
Party 1
Team Averages
Level 15
1,490 SR
1,371 Elo+

VS

Team Averages
Level 15
1,390 SR
1,350 Elo+
Kali
Kali
AdrianYugioh1
Kali
Level 22
God Stats
5W - 7L
1,485 SR
Queue Stats
45W - 55L
1,292 Elo+
Party 2
Neith
Neith
MurderDemon12
Neith
Level 4
God Stats
0W - 2L
1,174 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
NateZombiehunter
Cthulhu
Level 16
God Stats
3W - 4L
1,222 SR
Queue Stats
8W - 24L
1,206 Elo+
Party 2
Kukulkan
Kukulkan
Sr_Da_Tapioca
Kukulkan
Level 28
God Stats
0W - 1L
1,572 SR
Queue Stats
16W - 22L
1,415 Elo+
Solo
Olorun
Olorun
l WithEz l
Olorun
Level 7
God Stats
2W - 4L
1,495 SR
Queue Stats
2W - 6L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
18
0 / 1 / 0
11,580
724
240
611
197
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
Lion harco
Aphrodite
20
3 / 3 / 21
15,883
993
18,251
28,052
19,007
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
26 / 1 / 5
20,000
1,250
57,846
12,884
5,545
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cabrakan
Spock-ish
Cabrakan
20
2 / 6 / 25
16,218
1,014
13,355
32,975
44,363
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
uwutalekpop
Nemesis
20
3 / 10 / 17
15,469
967
20,021
30,568
12,996
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Team 1 Tickets

65

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 11 / 11
14,406
900
20,537
35,930
16,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

20
0 / 5 / 11
13,827
864
2,639
14,482
7,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

20
1 / 11 / 14
13,498
844
10,845
32,921
49,797
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
Sr_Da_Tapioca
Kukulkan
20
11 / 2 / 6
16,896
1,056
34,308
12,787
5,630
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Olorun
l WithEz l
Olorun
20
5 / 5 / 12
15,661
979
29,450
22,571
9,689
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
75
34
Kills
21
21
Deaths
34
68
Assists
54
Player
Kills
Deaths
Assists
KDA
L
4
11
11
0.86
W
Kukulkan
0
1
0
0
W
Aphrodite
Lion harco
Aphrodite
3
3
21
4.5
W
26
1
5
28.5
L
0
5
11
1.1
L
1
11
14
0.73
W
Cabrakan
Spock-ish
Cabrakan
2
6
25
2.42
L
Kukulkan
Sr_Da_Tapioca
Kukulkan
11
2
6
7
L
Olorun
l WithEz l
Olorun
5
5
12
2.2
W
Nemesis
uwutalekpop
Nemesis
3
10
17
1.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,713
Damage
97,779
105,090
Taken
118,691
82,108
Mitigated
89,124
27,094
Healing
20,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,537
9,295
0
8,929
35,930
16,790
0
12,665
23,265
0
38,565
W
Kukulkan
240
64
0
0
611
197
0
486
125
240
0
W
Aphrodite
Lion harco
Aphrodite
18,251
3,882
6,652
10,204
28,052
19,007
0
18,797
9,255
43,378
0
W
57,846
38,101
0
3,138
12,884
5,545
0
7,586
5,298
0
114,123
L
2,639
1,066
0
901
14,482
7,218
0
3,058
11,424
0
6,295
L
10,845
1,603
386
0
32,921
49,797
0
8,630
24,291
32,872
0
W
Cabrakan
Spock-ish
Cabrakan
13,355
1,923
0
3,055
32,975
44,363
0
23,857
9,118
42,848
0
L
Kukulkan
Sr_Da_Tapioca
Kukulkan
34,308
4,680
0
1,802
12,787
5,630
0
2,729
10,058
70,089
0
L
Olorun
l WithEz l
Olorun
29,450
23,087
327
8,616
22,571
9,689
0
4,764
17,807
77,553
0
W
Nemesis
uwutalekpop
Nemesis
20,021
11,333
0
4,045
30,568
12,996
0
23,877
6,691
0
26,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,150
Gold Earned
74,288
277
Minions Killed
274
4
Camps Cleared
8
1,163,414
Distance Traveled
1,304,579
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
14,406
900
50
3
1
279,255
0
W
Kukulkan
11,580
724
0
0
0
11,524
0
W
Aphrodite
15,883
993
62
4
0
279,399
0
W
Skadi
20,000
1,250
126
8
2
297,670
0
L
Neith
13,827
864
7
0
0
221,273
0
L
Cthulhu
13,498
844
32
2
1
248,093
4
W
Cabrakan
16,218
1,014
74
5
1
251,740
0
L
Kukulkan
16,896
1,056
88
6
3
318,223
0
L
Olorun
15,661
979
97
6
3
237,735
0
W
Nemesis
15,469
967
15
1
1
323,081
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role