Player Matchup

Cthulhu
Cthulhu
BADBOYZMcAFRO
Cthulhu
Level 68
God Stats
9W - 11L
1,436 SR
Queue Stats
141W - 207L
1,410 Elo+
Party 3
Medusa
Medusa
RaW Drop35
Medusa
Level 29
God Stats
4W - 14L
1,162 SR
Queue Stats
7W - 29L
1,206 Elo+
Party 3
Merlin
Merlin
StephRUNNER
Merlin
Level 68
God Stats
0W - 1L
1,105 SR
Queue Stats
10W - 14L
1,427 Elo+
Party 2
Terra
Terra
angel iris gunn
Terra
Level 29
God Stats
28W - 35L
1,401 SR
Queue Stats
94W - 172L
1,319 Elo+
Party 3
Hachiman
Hachiman
stephsniper
Hachiman
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,425 Elo+
Party 2
Team Averages
Level 42
1,321 SR
1,357 Elo+

VS

Team Averages
Level 64
1,589 SR
1,525 Elo+
Baron Samedi
Baron Samedi
CoconutDonut427
Baron Samedi
Level 52
God Stats
76W - 76L
1,470 SR
Queue Stats
254W - 294L
1,440 Elo+
Solo
Jormungandr
Jormungandr
MstrLizard
Jormungandr
Level 87
God Stats
1W - 0L
1,639 SR
Queue Stats
49W - 43L
1,606 Elo+
Party 1
Susano
Susano
MstrLuis
Susano
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 16L
1,601 Elo+
Party 1
Hera
Hera
Pxndeja_mxmii
Hera
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 34L
1,545 Elo+
Party 1
Cernunnos
Cernunnos
zKiiNDz
Cernunnos
Level 15
God Stats
6W - 1L
1,838 SR
Queue Stats
62W - 34L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
19
2 / 4 / 10
12,136
1,011
13,085
28,976
42,601
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Medusa
RaW Drop35
Medusa
16
1 / 7 / 2
10,217
851
8,005
21,344
9,351
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Merlin
18
9 / 10 / 2
13,407
1,117
19,714
32,691
14,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
0 / 0 / 8
10,605
884
3,588
10,110
9,110
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Hachiman
stephsniper
Hachiman
17
0 / 10 / 5
10,150
846
4,058
26,470
11,669
Team 1 Tickets

0

VS

Team 2 Tickets

275

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CoconutDonut427
Baron Samedi
19
8 / 4 / 13
12,479
1,040
15,779
11,414
5,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jormungandr
MstrLizard
Jormungandr
19
5 / 2 / 19
12,928
1,077
32,339
18,757
28,644
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Susano
MstrLuis
Susano
19
9 / 3 / 12
13,172
1,098
29,998
14,755
6,501
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

18
5 / 1 / 9
11,903
992
15,727
4,704
1,872
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
zKiiNDz
Cernunnos
18
4 / 2 / 12
11,870
989
17,854
10,067
3,975
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
96
12
Kills
31
31
Deaths
12
27
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
2
4
10
1.75
W
Baron Samedi
CoconutDonut427
Baron Samedi
8
4
13
3.63
W
Jormungandr
MstrLizard
Jormungandr
5
2
19
7.25
W
Susano
MstrLuis
Susano
9
3
12
5
W
5
1
9
9.5
L
Medusa
RaW Drop35
Medusa
1
7
2
0.29
L
Merlin
9
10
2
1
L
0
0
8
4
L
Hachiman
stephsniper
Hachiman
0
10
5
0.25
W
Cernunnos
zKiiNDz
Cernunnos
4
2
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,450
Damage
111,697
119,591
Taken
59,697
86,950
Mitigated
46,131
9,239
Healing
8,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
13,085
683
388
100
28,976
42,601
0
12,703
16,273
26,363
0
W
Baron Samedi
CoconutDonut427
Baron Samedi
15,779
2,427
2,668
2,017
11,414
5,139
0
8,164
3,250
23,016
0
W
Jormungandr
MstrLizard
Jormungandr
32,339
10,583
0
0
18,757
28,644
0
9,561
9,196
55,871
0
W
Susano
MstrLuis
Susano
29,998
10,657
0
2,338
14,755
6,501
0
9,143
5,612
0
51,490
W
15,727
2,396
0
413
4,704
1,872
0
2,928
1,776
35,600
0
L
Medusa
RaW Drop35
Medusa
8,005
4,393
0
1,011
21,344
9,351
0
12,615
8,729
0
20,823
L
Merlin
19,714
2,403
488
1,633
32,691
14,219
0
17,777
14,914
42,703
0
L
3,588
177
4,272
1,324
10,110
9,110
0
5,147
4,963
18,135
0
L
Hachiman
stephsniper
Hachiman
4,058
2,057
0
23
26,470
11,669
0
15,603
10,867
0
11,728
W
Cernunnos
zKiiNDz
Cernunnos
17,854
10,933
0
1,458
10,067
3,975
0
6,591
3,476
0
45,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,515
Gold Earned
62,352
138
Minions Killed
225
5
Camps Cleared
12
1,019,594
Distance Traveled
1,104,411
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,136
1,011
25
2
1
209,297
0
W
Baron Samedi
12,479
1,040
19
2
0
212,784
0
W
Jormungandr
12,928
1,077
39
3
1
224,441
5
W
Susano
13,172
1,098
52
4
2
242,471
0
W
Hera
11,903
992
54
5
0
227,636
2
L
Medusa
10,217
851
34
3
2
193,979
0
L
Merlin
13,407
1,117
47
4
1
178,963
0
L
Terra
10,605
884
24
2
0
233,307
0
L
Hachiman
10,150
846
8
1
1
204,048
1
W
Cernunnos
11,870
989
61
5
9
197,079
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role