Player Matchup

Cernunnos
Cernunnos
Draco1100YT
Cernunnos
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 53L
1,519 Elo+
Solo
Bellona
Bellona
FlippingNuggets
Bellona
Level 15
God Stats
5W - 13L
1,391 SR
Queue Stats
28W - 49L
1,356 Elo+
Solo
Zeus
Zeus
MylesNotYards
Zeus
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 139L
1,515 Elo+
Solo
Cthulhu
Cthulhu
Ohphock
Cthulhu
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 58L
1,454 Elo+
Solo
Thanatos
Thanatos
Shadeswipe17
Thanatos
Level 10
God Stats
14W - 9L
1,684 SR
Queue Stats
22W - 16L
1,520 Elo+
Solo
Team Averages
Level 22
1,515 SR
1,473 Elo+

VS

Team Averages
Level 22
1,485 SR
1,532 Elo+
Medusa
Medusa
DaBoiMiro
Medusa
Level 29
God Stats
14W - 9L
1,663 SR
Queue Stats
109W - 120L
1,535 Elo+
Solo
Zhong Kui
Zhong Kui
Gododdles
Zhong Kui
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 25L
1,514 Elo+
Solo
Sobek
Sobek
PorchDonut
Sobek
Level 22
God Stats
2W - 2L
1,269 SR
Queue Stats
68W - 50L
1,428 Elo+
Solo
Nike
Nike
TacoALPastor11
Nike
Level 28
God Stats
3W - 4L
1,491 SR
Queue Stats
45W - 45L
1,459 Elo+
Solo
Thor
Thor
Ublivius
Thor
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,724 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Draco1100YT
Cernunnos
15
0 / 10 / 3
10,052
402
8,631
20,550
7,071
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
7 / 8 / 0
13,271
531
18,425
22,216
23,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
4 / 6 / 4
12,457
498
14,995
18,680
7,649
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cthulhu
Ohphock
Cthulhu
16
2 / 7 / 6
10,126
405
10,994
21,740
17,814
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thanatos
Shadeswipe17
Thanatos
16
9 / 14 / 8
12,402
496
14,960
24,216
9,649
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DaBoiMiro
Medusa
20
16 / 2 / 8
15,917
637
21,335
14,565
6,968
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
Gododdles
Zhong Kui
20
17 / 4 / 9
14,958
598
35,329
28,278
23,876
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sobek
18
2 / 4 / 22
13,067
523
12,497
26,643
37,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
5 / 3 / 7
14,452
578
11,309
23,177
28,130
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Thor
17
4 / 9 / 9
11,683
467
3,624
18,561
7,789
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
99
22
Kills
44
45
Deaths
22
21
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Medusa
DaBoiMiro
Medusa
16
2
8
10
L
Cernunnos
Draco1100YT
Cernunnos
0
10
3
0.15
L
7
8
0
0.88
W
Zhong Kui
Gododdles
Zhong Kui
17
4
9
5.38
L
4
6
4
1
L
Cthulhu
Ohphock
Cthulhu
2
7
6
0.71
W
Sobek
2
4
22
3.25
L
Thanatos
Shadeswipe17
Thanatos
9
14
8
0.93
W
5
3
7
2.83
W
Thor
4
9
9
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,005
Damage
84,094
107,402
Taken
111,224
65,830
Mitigated
104,724
20,954
Healing
39,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
DaBoiMiro
Medusa
21,335
11,642
0
6,005
14,565
6,968
7,836
2,357
12,208
0
129,929
L
Cernunnos
Draco1100YT
Cernunnos
8,631
3,367
0
964
20,550
7,071
894
5,471
15,079
0
52,179
L
18,425
6,577
0
3,462
22,216
23,647
2,232
5,483
16,585
13,322
79,874
W
Zhong Kui
Gododdles
Zhong Kui
35,329
4,611
2,150
15,739
28,278
23,876
1,319
10,515
17,763
115,444
0
L
14,995
1,432
0
5,435
18,680
7,649
0
11,672
7,008
83,439
0
L
Cthulhu
Ohphock
Cthulhu
10,994
980
562
1,314
21,740
17,814
190
11,390
10,350
45,560
0
W
Sobek
12,497
1,324
0
5,777
26,643
37,961
1,312
8,651
16,487
37,002
0
L
Thanatos
Shadeswipe17
Thanatos
14,960
6,814
260
8,957
24,216
9,649
1,091
13,810
10,406
0
55,165
W
11,309
1,798
0
9,284
23,177
28,130
643
2,899
20,278
0
102,306
W
Thor
3,624
1,752
0
130
18,561
7,789
2,582
4,704
13,857
0
53,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,308
Gold Earned
70,077
541
Minions Killed
670
0
Camps Cleared
0
2,036,868
Distance Traveled
2,290,728
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
15,917
637
202
8
0
457,994
3
L
Cernunnos
10,052
402
84
3
0
393,812
4
L
Bellona
13,271
531
178
7
0
433,487
0
W
Zhong Kui
14,958
598
150
6
0
434,440
5
L
Zeus
12,457
498
139
6
0
406,647
5
L
Cthulhu
10,126
405
54
2
0
407,952
6
W
Sobek
13,067
523
45
2
0
501,552
5
L
Thanatos
12,402
496
86
3
0
394,970
0
W
Nike
14,452
578
202
8
0
432,029
0
W
Thor
11,683
467
71
3
0
464,713
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role