Player Matchup

Fenrir
Fenrir
Bombi03
Fenrir
Level 120
God Stats
4W - 2L
1,865 SR
Queue Stats
359W - 305L
1,625 Elo+
Party 2
Charybdis
Charybdis
NyrosTheVirus
Charybdis
Level 129
God Stats
6W - 9L
1,531 SR
Queue Stats
101W - 102L
1,583 Elo+
Solo
Jormungandr
Jormungandr
Samuelbc2000
Jormungandr
Level 148
God Stats
11W - 9L
1,542 SR
Queue Stats
398W - 334L
1,626 Elo+
Party 2
Nemesis
Nemesis
adxlfwiner
Nemesis
Level 109
God Stats
1W - 0L
1,613 SR
Queue Stats
338W - 278L
1,645 Elo+
Party 2
Poseidon
Poseidon
javierestevez27
Poseidon
Level 109
God Stats
2W - 1L
1,589 SR
Queue Stats
306W - 238L
1,634 Elo+
Party 2
Team Averages
Level 123
1,628 SR
1,623 Elo+

VS

Team Averages
Level 99
1,519 SR
1,599 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
FiktorrWasTaken
Cabrakan
Level 67
God Stats
1W - 2L
1,682 SR
Queue Stats
93W - 81L
1,608 Elo+
Solo
Baron Samedi
Baron Samedi
Kоer
Baron Samedi
Level 126
God Stats
0W - 1L
1,182 SR
Queue Stats
171W - 159L
1,611 Elo+
Solo
Kuzenbo
Kuzenbo
MissFortuneQuQ
Kuzenbo
Level 58
God Stats
1W - 2L
1,594 SR
Queue Stats
230W - 117L
1,676 Elo+
Party 1
Nemesis
Nemesis
Ulfhand
Nemesis
Level 109
God Stats
4W - 4L
1,637 SR
Queue Stats
381W - 371L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Bombi03
Fenrir
14
3 / 1 / 5
8,818
519
5,023
11,605
8,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charybdis
NyrosTheVirus
Charybdis
14
1 / 3 / 2
8,784
517
7,935
9,135
2,935
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
Samuelbc2000
Jormungandr
18
6 / 2 / 7
11,251
662
14,492
18,158
15,597
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nemesis
adxlfwiner
Nemesis
16
5 / 1 / 3
9,662
568
7,549
10,640
5,845
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
17
4 / 1 / 4
10,475
616
12,085
9,045
3,995
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
14
2 / 4 / 0
8,437
496
6,231
10,962
3,622
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cabrakan
12
1 / 8 / 1
8,007
471
12,355
19,364
16,186
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Baron Samedi
Kоer
Baron Samedi
15
0 / 2 / 2
8,208
483
5,754
11,404
5,775
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 1 / 0
7,715
454
5,774
13,152
11,002
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
Ulfhand
Nemesis
14
3 / 4 / 1
8,357
492
6,236
14,271
5,803
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
12
19
Kills
8
8
Deaths
19
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
2
4
0
0.5
W
Fenrir
Bombi03
Fenrir
3
1
5
5.5
L
Cabrakan
1
8
1
0.19
L
Baron Samedi
Kоer
Baron Samedi
0
2
2
0.5
L
2
1
0
2
W
Charybdis
NyrosTheVirus
Charybdis
1
3
2
0.67
W
Jormungandr
Samuelbc2000
Jormungandr
6
2
7
4.75
L
Nemesis
Ulfhand
Nemesis
3
4
1
0.88
W
Nemesis
adxlfwiner
Nemesis
5
1
3
6.5
W
Poseidon
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,084
Damage
36,350
58,583
Taken
69,153
37,362
Mitigated
42,388
15,365
Healing
16,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
6,231
2,539
0
3,124
10,962
3,622
0
675
10,287
0
61,175
W
Fenrir
Bombi03
Fenrir
5,023
1,354
0
2,805
11,605
8,990
0
5,577
6,028
0
19,235
L
Cabrakan
12,355
1,914
0
5,160
19,364
16,186
104
11,039
8,325
51,440
0
L
Baron Samedi
Kоer
Baron Samedi
5,754
880
552
3,406
11,404
5,775
0
5,909
5,495
65,626
0
L
5,774
2,535
0
2,080
13,152
11,002
42
5,915
7,237
22,934
0
W
Charybdis
NyrosTheVirus
Charybdis
7,935
5,188
0
3,277
9,135
2,935
0
517
8,618
0
57,498
W
Jormungandr
Samuelbc2000
Jormungandr
14,492
4,319
0
3,277
18,158
15,597
122
11,397
6,761
77,520
0
L
Nemesis
Ulfhand
Nemesis
6,236
2,482
0
1,789
14,271
5,803
0
3,039
11,232
0
46,113
W
Nemesis
adxlfwiner
Nemesis
7,549
3,320
0
3,032
10,640
5,845
0
2,971
7,669
0
74,403
W
Poseidon
12,085
1,411
0
2,974
9,045
3,995
0
3,599
5,446
91,917
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,990
Gold Earned
40,724
588
Minions Killed
454
0
Camps Cleared
0
1,733,510
Distance Traveled
1,607,291
36
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,437
496
113
7
0
319,247
12
W
Fenrir
8,818
519
23
1
0
363,486
16
L
Cabrakan
8,007
471
106
6
0
288,694
0
L
Baron Samedi
8,208
483
117
7
0
289,049
4
L
Kuzenbo
7,715
454
27
2
0
345,595
4
W
Charybdis
8,784
517
116
7
0
287,177
6
W
Jormungandr
11,251
662
164
10
0
303,243
2
L
Nemesis
8,357
492
91
5
0
364,706
1
W
Nemesis
9,662
568
118
7
0
394,395
6
W
Poseidon
10,475
616
167
10
0
385,209
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role