Player Matchup

Fenrir
Fenrir
BraindeadRookie
Fenrir
Level 144
God Stats
4W - 4L
1,529 SR
Queue Stats
365W - 377L
1,512 Elo+
Solo
Loki
Loki
RIP_KOBE_BEAN824
Loki
Level 108
God Stats
0W - 13L
1,500 SR
Queue Stats
613W - 690L
1,416 Elo+
Solo
He Bo
He Bo
bergst123
He Bo
Level 120
God Stats
1W - 1L
1,634 SR
Queue Stats
131W - 129L
1,478 Elo+
Solo
Thor
Thor
daginger69
Thor
Level 109
God Stats
0W - 1L
1,145 SR
Queue Stats
18W - 19L
1,499 Elo+
Party 2
Odin
Odin
r3dzombie5
Odin
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 116L
1,406 Elo+
Party 2
Team Averages
Level 116
1,462 SR
1,462 Elo+

VS

Team Averages
Level 55
1,455 SR
1,426 Elo+
Odin
Odin
ArchTemplar8
Odin
Level 105
God Stats
2W - 1L
1,500 SR
Queue Stats
260W - 257L
1,470 Elo+
Party 1
King Arthur
King Arthur
Finlee13
King Arthur
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
135W - 124L
1,473 Elo+
Party 1
Anubis
Anubis
ImaLittIeToddid
Anubis
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
Omarhasbigmeat
Nu Wa
Level 28
God Stats
1W - 1L
1,277 SR
Queue Stats
22W - 23L
1,433 Elo+
Party 3
Loki
Loki
l3rownMamba24x
Loki
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,254 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 6 / 13
12,103
807
11,626
19,950
20,575
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
6 / 10 / 13
10,868
725
8,282
16,560
5,545
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

He Bo
bergst123
He Bo
20
11 / 7 / 13
12,894
860
23,241
15,998
5,663
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

20
5 / 10 / 14
12,199
813
9,349
18,101
8,866
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

16
3 / 9 / 16
10,055
670
7,960
22,129
22,388
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 6 / 20
12,067
804
12,056
16,433
13,165
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

King Arthur
Finlee13
King Arthur
19
8 / 6 / 15
12,609
841
6,996
13,385
12,624
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
19 / 6 / 14
15,212
1,014
25,834
20,220
11,323
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
8 / 4 / 27
13,559
904
21,764
9,046
3,902
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

16
0 / 10 / 21
10,865
724
7,423
17,362
9,468
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
139
32
Kills
42
42
Deaths
32
69
Assists
97
Player
Kills
Deaths
Assists
KDA
W
7
6
20
2.83
L
7
6
13
2.25
W
King Arthur
Finlee13
King Arthur
8
6
15
2.58
W
19
6
14
4.33
W
8
4
27
5.38
L
6
10
13
1.25
L
He Bo
bergst123
He Bo
11
7
13
2.5
L
5
10
14
1.2
W
0
10
21
1.05
L
3
9
16
1.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,458
Damage
74,073
92,738
Taken
76,446
63,037
Mitigated
50,482
20,892
Healing
19,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,056
1,865
830
1,398
16,433
13,165
945
6,543
9,890
525
18,143
L
11,626
2,697
1,004
4,784
19,950
20,575
1,082
10,734
9,216
0
29,101
W
King Arthur
Finlee13
King Arthur
6,996
1,617
593
409
13,385
12,624
492
2,563
10,822
0
20,041
W
25,834
3,184
2,512
9,775
20,220
11,323
2,399
5,759
14,461
53,923
0
W
21,764
6,122
0
1,213
9,046
3,902
1,704
2,617
6,429
38,397
0
L
8,282
3,276
1,024
1,701
16,560
5,545
672
8,121
8,439
0
19,747
L
He Bo
bergst123
He Bo
23,241
921
1,527
3,631
15,998
5,663
339
8,872
7,126
43,737
0
L
9,349
1,017
1,267
1,433
18,101
8,866
149
9,626
8,475
0
29,788
W
7,423
1,532
962
1,465
17,362
9,468
307
5,759
11,603
0
15,125
L
7,960
1,529
1,264
3,257
22,129
22,388
402
10,519
11,610
0
20,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,119
Gold Earned
64,312
154
Minions Killed
139
0
Camps Cleared
0
1,164,015
Distance Traveled
1,180,453
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
12,067
804
23
2
0
257,991
0
L
Fenrir
12,103
807
28
2
0
217,616
0
W
King Arthur
12,609
841
14
1
0
191,120
0
W
Anubis
15,212
1,014
65
4
0
224,125
0
W
Nu Wa
13,559
904
27
2
0
263,974
1
L
Loki
10,868
725
16
1
0
218,151
1
L
He Bo
12,894
860
45
3
0
257,636
0
L
Thor
12,199
813
35
2
0
234,571
0
W
Loki
10,865
724
10
1
0
243,243
0
L
Odin
10,055
670
30
2
0
236,041
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role