Player Matchup

Jing Wei
Jing Wei
Destroyer-JAW
Jing Wei
Level 17
God Stats
10W - 17L
1,490 SR
Queue Stats
21W - 33L
1,355 Elo+
Solo
Cthulhu
Cthulhu
TR Bouch
Cthulhu
Level 67
God Stats
1W - 5L
1,151 SR
Queue Stats
7W - 12L
1,405 Elo+
Party 2
Merlin
Merlin
TR Casual
Merlin
Level 116
God Stats
2W - 4L
1,385 SR
Queue Stats
17W - 21L
1,547 Elo+
Party 2
Team Averages
Level 67
1,342 SR
1,435 Elo+

VS

Team Averages
Level 26
1,629 SR
1,627 Elo+
Charybdis
Charybdis
KINGANUBIS12
Charybdis
Level 27
God Stats
8W - 15L
1,260 SR
Queue Stats
54W - 122L
1,115 Elo+
Solo
Anhur
Anhur
KukuMoto4830
Anhur
Level 28
God Stats
28W - 8L
1,862 SR
Queue Stats
436W - 103L
1,859 Elo+
Party 1
Zeus
Zeus
Thiccb0iss
Zeus
Level 24
God Stats
4W - 1L
1,766 SR
Queue Stats
51W - 6L
1,907 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Destroyer-JAW
Jing Wei
13
8 / 9 / 6
11,370
758
11,471
17,462
4,930
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
TR Bouch
Cthulhu
15
4 / 7 / 11
11,085
739
11,827
21,129
22,110
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
TR Casual
Merlin
16
8 / 6 / 8
12,062
804
16,125
16,873
4,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
KINGANUBIS12
Charybdis
11
0 / 10 / 8
9,775
652
3,265
13,482
4,183
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
11 / 4 / 6
12,547
836
19,998
19,381
7,060
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

17
10 / 6 / 9
13,181
879
25,136
16,223
7,400
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
44
20
Kills
21
22
Deaths
20
25
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Destroyer-JAW
Jing Wei
8
9
6
1.22
W
Charybdis
KINGANUBIS12
Charybdis
0
10
8
0.4
W
11
4
6
3.5
L
Cthulhu
TR Bouch
Cthulhu
4
7
11
1.36
L
Merlin
TR Casual
Merlin
8
6
8
2
W
10
6
9
2.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,423
Damage
48,399
55,464
Taken
49,086
31,819
Mitigated
18,643
6,289
Healing
16,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Destroyer-JAW
Jing Wei
11,471
9,969
0
0
17,462
4,930
256
8,571
8,891
0
32,417
W
Charybdis
KINGANUBIS12
Charybdis
3,265
1,940
0
1,682
13,482
4,183
406
5,497
7,985
0
16,484
W
19,998
11,742
0
8,878
19,381
7,060
2,053
11,461
7,920
0
63,899
L
Cthulhu
TR Bouch
Cthulhu
11,827
1,151
786
1,586
21,129
22,110
135
9,312
11,817
23,069
0
L
Merlin
TR Casual
Merlin
16,125
761
0
3,917
16,873
4,779
140
7,434
9,439
51,230
0
W
25,136
3,984
0
5,599
16,223
7,400
546
11,731
4,492
58,790
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,517
Gold Earned
35,503
143
Minions Killed
174
3
Camps Cleared
10
752,279
Distance Traveled
686,808
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
11,370
758
38
3
1
242,521
0
W
Charybdis
9,775
652
31
2
2
212,664
0
W
Anhur
12,547
836
76
5
4
246,475
1
L
Cthulhu
11,085
739
22
1
0
272,807
1
L
Merlin
12,062
804
83
6
2
236,951
2
W
Zeus
13,181
879
67
4
4
227,669
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role