Player Matchup

Discordia
Discordia
BenG4l
Discordia
Level 17
God Stats
3W - 0L
1,500 SR
Queue Stats
53W - 33L
1,565 Elo+
Party 1
Sun Wukong
Sun Wukong
EsmerAzeri
Sun Wukong
Level 6
God Stats
4W - 1L
1,733 SR
Queue Stats
5W - 6L
1,460 Elo+
Solo
Fenrir
Fenrir
Hedgehogee
Fenrir
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 42L
1,475 Elo+
Solo
Ymir
Ymir
Hr0ms
Ymir
Level 28
God Stats
1W - 0L
1,224 SR
Queue Stats
38W - 22L
1,610 Elo+
Solo
Nemesis
Nemesis
Samu679
Nemesis
Level 20
God Stats
6W - 2L
1,570 SR
Queue Stats
54W - 31L
1,599 Elo+
Party 1
Team Averages
Level 19
1,505 SR
1,542 Elo+

VS

Team Averages
Level 23
1,500 SR
1,406 Elo+
Ullr
Ullr
Foofigters
Ullr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,393 Elo+
Party 2
Jormungandr
Jormungandr
KillerEspada
Jormungandr
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,383 Elo+
Party 2
Tsukuyomi
Tsukuyomi
MarshallJoestar
Tsukuyomi
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,646 Elo+
Party 2
Janus
Janus
SmokyCrasher
Janus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,415 Elo+
Party 2
Charybdis
Charybdis
shinimori
Charybdis
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,193 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BenG4l
Discordia
19
7 / 0 / 26
12,428
1,243
21,930
7,250
2,628
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
EsmerAzeri
Sun Wukong
18
6 / 4 / 17
10,889
1,089
9,032
10,769
8,114
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
Hedgehogee
Fenrir
18
11 / 3 / 16
11,806
1,181
14,670
14,424
9,093
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
Hr0ms
Ymir
19
7 / 1 / 26
12,584
1,258
16,594
15,486
9,131
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Samu679
Nemesis
18
11 / 2 / 15
12,145
1,215
14,513
13,481
4,889
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

243

VS

Team 2 Tickets

61

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 7 / 4
9,061
906
5,340
12,981
4,537
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jormungandr
KillerEspada
Jormungandr
17
3 / 6 / 7
10,611
1,061
10,402
20,972
26,152
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tsukuyomi
MarshallJoestar
Tsukuyomi
16
2 / 14 / 6
9,974
997
12,184
19,398
7,259
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
2 / 8 / 7
10,366
1,037
18,189
13,001
4,952
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
shinimori
Charybdis
16
2 / 7 / 7
10,165
1,017
10,870
15,039
5,366
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
41
42
Kills
10
10
Deaths
42
100
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Discordia
BenG4l
Discordia
7
0
26
20
W
Sun Wukong
EsmerAzeri
Sun Wukong
6
4
17
3.63
L
1
7
4
0.43
W
Fenrir
Hedgehogee
Fenrir
11
3
16
6.33
W
Ymir
Hr0ms
Ymir
7
1
26
20
L
Jormungandr
KillerEspada
Jormungandr
3
6
7
1.08
L
Tsukuyomi
MarshallJoestar
Tsukuyomi
2
14
6
0.36
W
Nemesis
Samu679
Nemesis
11
2
15
9.25
L
2
8
7
0.69
L
Charybdis
shinimori
Charybdis
2
7
7
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,739
Damage
56,985
61,410
Taken
81,391
33,855
Mitigated
48,266
8,602
Healing
1,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
BenG4l
Discordia
21,930
1,667
0
0
7,250
2,628
0
4,289
2,961
47,495
0
W
Sun Wukong
EsmerAzeri
Sun Wukong
9,032
1,058
0
1,179
10,769
8,114
0
5,241
5,528
148
22,290
L
5,340
3,782
0
140
12,981
4,537
0
5,237
7,744
0
13,914
W
Fenrir
Hedgehogee
Fenrir
14,670
5,695
0
1,710
14,424
9,093
0
6,575
7,849
0
27,796
W
Ymir
Hr0ms
Ymir
16,594
2,712
302
4,093
15,486
9,131
0
5,268
10,218
37,664
0
L
Jormungandr
KillerEspada
Jormungandr
10,402
2,872
0
0
20,972
26,152
0
9,086
11,886
27,329
0
L
Tsukuyomi
MarshallJoestar
Tsukuyomi
12,184
3,455
0
97
19,398
7,259
0
8,384
11,014
0
24,593
W
Nemesis
Samu679
Nemesis
14,513
5,995
0
1,318
13,481
4,889
0
7,218
6,263
0
24,864
L
18,189
628
0
988
13,001
4,952
0
7,464
5,537
43,563
0
L
Charybdis
shinimori
Charybdis
10,870
6,294
0
0
15,039
5,366
0
8,438
6,601
0
36,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,852
Gold Earned
50,177
201
Minions Killed
192
12
Camps Cleared
5
1,021,472
Distance Traveled
883,093
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
12,428
1,243
66
7
2
204,235
0
W
Sun Wukong
10,889
1,089
36
4
0
190,173
2
L
Ullr
9,061
906
14
1
0
159,251
0
W
Fenrir
11,806
1,181
24
2
2
213,021
2
W
Ymir
12,584
1,258
46
5
5
180,909
0
L
Jormungandr
10,611
1,061
21
2
1
191,835
1
L
Tsukuyomi
9,974
997
31
3
0
190,480
0
W
Nemesis
12,145
1,215
29
3
3
233,134
0
L
Janus
10,366
1,037
72
7
1
182,054
0
L
Charybdis
10,165
1,017
54
5
3
159,473
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role