Player Matchup

Mercury
Mercury
 
Mercury
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
AceTempest314
Charybdis
Level 101
God Stats
6W - 10L
1,394 SR
Queue Stats
340W - 355L
1,374 Elo+
Party 1
Bastet
Bastet
Allantoin
Bastet
Level 146
God Stats
29W - 29L
1,448 SR
Queue Stats
61W - 52L
1,457 Elo+
Solo
Merlin
Merlin
treel0rd
Merlin
Level 147
God Stats
2W - 2L
1,441 SR
Queue Stats
206W - 210L
1,404 Elo+
Party 2
Artio
Artio
xCerealManx
Artio
Level 67
God Stats
28W - 20L
1,400 SR
Queue Stats
316W - 325L
1,359 Elo+
Party 1
Team Averages
Level 109
1,437 SR
1,419 Elo+

VS

Team Averages
Level 87
1,511 SR
1,439 Elo+
Ganesha
Ganesha
Aljandro3
Ganesha
Level 128
God Stats
9W - 6L
1,678 SR
Queue Stats
271W - 307L
1,455 Elo+
Solo
Arachne
Arachne
Outlier87
Arachne
Level 66
God Stats
20W - 11L
1,632 SR
Queue Stats
171W - 189L
1,455 Elo+
Party 3
Neith
Neith
WizardDelRey
Neith
Level 108
God Stats
3W - 3L
1,458 SR
Queue Stats
80W - 85L
1,409 Elo+
Solo
Rama
Rama
ahoglegdoobie
Rama
Level 69
God Stats
41W - 33L
1,603 SR
Queue Stats
283W - 329L
1,469 Elo+
Party 3
Baba Yaga
Baba Yaga
xbrookebeex
Baba Yaga
Level 66
God Stats
7W - 12L
1,185 SR
Queue Stats
213W - 245L
1,407 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
8
1 / 6 / 0
4,919
492
2,474
8,212
2,341
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
AceTempest314
Charybdis
8
2 / 3 / 3
5,056
506
4,342
5,869
1,613
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bastet
Allantoin
Bastet
9
1 / 5 / 1
5,065
507
5,080
7,376
1,910
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
treel0rd
Merlin
9
1 / 1 / 1
5,277
528
3,265
4,740
1,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
1 / 2 / 4
5,146
515
3,990
8,538
6,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Aljandro3
Ganesha
8
0 / 4 / 6
4,836
484
2,713
6,546
2,041
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Arachne
Outlier87
Arachne
12
7 / 0 / 3
6,943
694
4,505
6,427
2,649
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
5 / 0 / 1
6,490
649
5,196
5,976
1,779
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
2 / 1 / 4
5,047
505
4,521
5,450
1,283
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baba Yaga
xbrookebeex
Baba Yaga
10
3 / 1 / 1
6,018
602
5,418
4,113
1,685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
32
6
Kills
17
17
Deaths
6
9
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
1
6
0
0.17
L
Charybdis
AceTempest314
Charybdis
2
3
3
1.17
W
Ganesha
Aljandro3
Ganesha
0
4
6
0.75
L
Bastet
Allantoin
Bastet
1
5
1
0.3
W
Arachne
Outlier87
Arachne
7
0
3
8.5
W
5
0
1
5.5
W
2
1
4
4
L
Merlin
treel0rd
Merlin
1
1
1
1.5
L
1
2
4
1.5
W
Baba Yaga
xbrookebeex
Baba Yaga
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,151
Damage
22,353
34,735
Taken
28,512
14,031
Mitigated
9,437
9,681
Healing
10,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
2,474
984
0
904
8,212
2,341
0
817
7,264
0
22,183
L
Charybdis
AceTempest314
Charybdis
4,342
2,708
0
1,115
5,869
1,613
28
1,255
4,594
0
22,427
W
Ganesha
Aljandro3
Ganesha
2,713
256
324
841
6,546
2,041
0
1,769
4,777
16,137
0
L
Bastet
Allantoin
Bastet
5,080
1,229
0
1,198
7,376
1,910
0
256
7,120
0
21,495
W
Arachne
Outlier87
Arachne
4,505
2,734
0
2,964
6,427
2,649
0
1,976
4,451
0
35,388
W
5,196
1,722
0
2,809
5,976
1,779
1,711
0
5,976
0
28,948
W
4,521
3,726
0
2,016
5,450
1,283
0
1,350
4,100
0
23,598
L
Merlin
treel0rd
Merlin
3,265
242
0
771
4,740
1,358
0
3,232
1,156
25,938
0
L
3,990
384
394
5,299
8,538
6,809
0
2,032
6,470
18,674
0
W
Baba Yaga
xbrookebeex
Baba Yaga
5,418
422
0
1,235
4,113
1,685
912
2,160
1,953
29,955
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,463
Gold Earned
29,334
216
Minions Killed
259
0
Camps Cleared
0
950,575
Distance Traveled
968,580
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
4,919
492
54
5
0
207,434
4
L
Charybdis
5,056
506
39
4
0
171,639
0
W
Ganesha
4,836
484
5
1
0
200,743
0
L
Bastet
5,065
507
39
4
0
186,363
1
W
Arachne
6,943
694
72
7
0
229,313
3
W
Neith
6,490
649
66
7
0
163,427
1
W
Rama
5,047
505
61
6
0
179,613
2
L
Merlin
5,277
528
55
6
0
179,908
0
L
Artio
5,146
515
29
3
0
205,231
3
W
Baba Yaga
6,018
602
55
6
0
195,484
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role