Player Matchup

Bellona
Bellona
BigOink
Bellona
Level 101
God Stats
5W - 5L
1,552 SR
Queue Stats
53W - 60L
1,473 Elo+
Party 2
Neith
Neith
FreeBowling
Neith
Level 12
God Stats
5W - 4L
1,686 SR
Queue Stats
102W - 71L
1,507 Elo+
Party 1
Sylvanus
Sylvanus
Glyphhhh
Sylvanus
Level 21
God Stats
2W - 2L
1,505 SR
Queue Stats
48W - 46L
1,525 Elo+
Solo
Ravana
Ravana
OdinJngl
Ravana
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 12L
1,702 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
ValorVoid
Morgan Le Fay
Level 6
God Stats
6W - 5L
1,756 SR
Queue Stats
21W - 25L
1,385 Elo+
Party 1
Team Averages
Level 30
1,600 SR
1,519 Elo+

VS

Team Averages
Level 16
1,543 SR
1,551 Elo+
Zhong Kui
Zhong Kui
FXHPM
Zhong Kui
Level 7
God Stats
4W - 4L
1,590 SR
Queue Stats
8W - 6L
1,577 Elo+
Solo
Ra
Ra
PookieBear9000
Ra
Level 17
God Stats
5W - 3L
1,483 SR
Queue Stats
15W - 14L
1,509 Elo+
Solo
Cthulhu
Cthulhu
YukixYuno
Cthulhu
Level 27
God Stats
3W - 1L
1,641 SR
Queue Stats
84W - 67L
1,545 Elo+
Solo
Mercury
Mercury
daddytrump2024
Mercury
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 3L
1,609 Elo+
Solo
Charybdis
Charybdis
yourmomismylover
Charybdis
Level 22
God Stats
2W - 7L
1,500 SR
Queue Stats
108W - 101L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BigOink
Bellona
16
3 / 4 / 2
9,516
529
8,157
14,568
12,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
1 / 10 / 2
7,143
397
7,382
16,916
6,025
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sylvanus
Glyphhhh
Sylvanus
14
1 / 4 / 4
8,497
472
5,448
17,601
12,818
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ravana
OdinJngl
Ravana
14
5 / 7 / 1
9,142
508
7,843
14,795
5,990
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
ValorVoid
Morgan Le Fay
13
1 / 7 / 2
8,324
462
7,450
14,963
5,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
FXHPM
Zhong Kui
17
1 / 4 / 4
10,789
599
8,511
14,834
15,055
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
4 / 3 / 8
10,258
570
6,130
10,458
3,726
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
YukixYuno
Cthulhu
15
6 / 1 / 12
9,819
546
11,995
15,647
13,457
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
12 / 1 / 10
13,723
762
18,505
14,212
6,480
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charybdis
17
9 / 2 / 10
11,084
616
14,069
13,613
4,930
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
76
11
Kills
32
32
Deaths
11
11
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Bellona
BigOink
Bellona
3
4
2
1
W
Zhong Kui
FXHPM
Zhong Kui
1
4
4
0.75
L
1
10
2
0.2
L
Sylvanus
Glyphhhh
Sylvanus
1
4
4
0.75
L
Ravana
OdinJngl
Ravana
5
7
1
0.79
W
4
3
8
2.67
L
Morgan Le Fay
ValorVoid
Morgan Le Fay
1
7
2
0.29
W
Cthulhu
YukixYuno
Cthulhu
6
1
12
12
W
12
1
10
17
W
Charybdis
9
2
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,280
Damage
59,210
78,843
Taken
68,764
42,723
Mitigated
43,648
15,360
Healing
26,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
BigOink
Bellona
8,157
4,270
0
4,509
14,568
12,587
936
7,558
6,236
0
55,155
W
Zhong Kui
FXHPM
Zhong Kui
8,511
1,721
0
5,855
14,834
15,055
1,432
159
14,675
62,016
0
L
7,382
3,439
0
2,919
16,916
6,025
0
3,401
13,515
0
35,237
L
Sylvanus
Glyphhhh
Sylvanus
5,448
1,403
626
2,888
17,601
12,818
0
7,281
10,320
26,809
0
L
Ravana
OdinJngl
Ravana
7,843
2,365
0
2,264
14,795
5,990
0
4,476
10,319
0
51,200
W
6,130
944
1,477
2,264
10,458
3,726
3,690
4,844
5,614
51,040
0
L
Morgan Le Fay
ValorVoid
Morgan Le Fay
7,450
1,173
0
2,154
14,963
5,303
0
3,146
11,817
45,741
0
W
Cthulhu
YukixYuno
Cthulhu
11,995
1,021
705
4,873
15,647
13,457
636
3,806
11,580
32,281
0
W
18,505
10,307
0
5,236
14,212
6,480
5,431
1,216
12,996
0
129,218
W
Charybdis
14,069
8,532
0
6,164
13,613
4,930
3,347
2,610
10,843
0
85,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,622
Gold Earned
55,673
378
Minions Killed
594
0
Camps Cleared
0
1,496,508
Distance Traveled
1,846,761
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,516
529
117
7
0
315,323
3
W
Zhong Kui
10,789
599
122
7
0
301,793
1
L
Neith
7,143
397
67
4
0
258,869
2
L
Sylvanus
8,497
472
34
2
0
302,879
0
L
Ravana
9,142
508
87
5
0
345,776
2
W
Ra
10,258
570
106
6
0
319,401
6
L
Morgan Le Fay
8,324
462
73
4
0
273,661
1
W
Cthulhu
9,819
546
35
2
0
346,890
1
W
Mercury
13,723
762
210
12
0
583,145
3
W
Charybdis
11,084
616
121
7
0
295,532
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role