Player Matchup

Thor
Thor
ErikGca
Thor
Level 17
God Stats
2W - 4L
1,279 SR
Queue Stats
14W - 21L
1,291 Elo+
Party 1
Artemis
Artemis
Garel20
Artemis
Level 22
God Stats
8W - 5L
1,645 SR
Queue Stats
118W - 101L
1,500 Elo+
Solo
Cerberus
Cerberus
Mr_KyuinFuiPM24
Cerberus
Level 21
God Stats
11W - 10L
1,466 SR
Queue Stats
18W - 29L
1,301 Elo+
Party 1
Gilgamesh
Gilgamesh
SrFahrenheit94
Gilgamesh
Level 29
God Stats
2W - 2L
1,616 SR
Queue Stats
12W - 14L
1,310 Elo+
Party 1
Kukulkan
Kukulkan
jamiegch10
Kukulkan
Level 17
God Stats
3W - 0L
1,799 SR
Queue Stats
17W - 19L
1,347 Elo+
Party 1
Team Averages
Level 21
1,561 SR
1,350 Elo+

VS

Team Averages
Level 18
1,442 SR
1,357 Elo+
Scylla
Scylla
DevilsMan94
Scylla
Level 4
God Stats
0W - 2L
1,283 SR
Queue Stats
1W - 3L
1,257 Elo+
Solo
Raijin
Raijin
DioBrando97
Raijin
Level 28
God Stats
1W - 2L
1,316 SR
Queue Stats
80W - 73L
1,390 Elo+
Solo
Agni
Agni
EdlerGraphic404
Agni
Level 25
God Stats
0W - 1L
1,731 SR
Queue Stats
101W - 140L
1,270 Elo+
Solo
Bellona
Bellona
Manu_07_24
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Pele
Pele
bertininos78
Pele
Level 29
God Stats
3W - 5L
1,381 SR
Queue Stats
67W - 81L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
ErikGca
Thor
14
3 / 6 / 4
9,421
471
3,764
13,208
3,885
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mace

Mace

+10
Physical Power

Artemis
Garel20
Artemis
20
16 / 1 / 1
13,343
667
18,286
14,588
5,116
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
15
2 / 3 / 9
9,599
480
7,006
10,696
9,353
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gilgamesh
SrFahrenheit94
Gilgamesh
15
4 / 3 / 2
10,575
529
6,334
11,039
7,329
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
jamiegch10
Kukulkan
17
7 / 5 / 7
11,108
555
6,993
10,312
3,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
11
0 / 9 / 2
7,414
371
1,671
7,945
2,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Raijin
16
7 / 2 / 5
10,604
530
10,513
15,406
6,763
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
7 / 11 / 1
9,128
456
10,795
11,437
2,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
Manu_07_24
Bellona
13
0 / 7 / 2
7,766
388
3,721
16,635
10,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
4 / 5 / 3
9,545
477
9,624
13,878
5,720
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
31
32
Kills
18
18
Deaths
34
23
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Scylla
0
9
2
0.11
L
Raijin
7
2
5
4.75
L
7
11
1
0.68
W
Thor
ErikGca
Thor
3
6
4
0.83
W
Artemis
Garel20
Artemis
16
1
1
16.5
L
Bellona
Manu_07_24
Bellona
0
7
2
0.14
W
Cerberus
2
3
9
2.17
W
Gilgamesh
SrFahrenheit94
Gilgamesh
4
3
2
1.67
L
4
5
3
1.1
W
Kukulkan
jamiegch10
Kukulkan
7
5
7
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,383
Damage
36,324
59,843
Taken
65,301
29,349
Mitigated
27,629
15,389
Healing
12,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
1,671
639
0
50
7,945
2,039
0
3,583
4,362
17,846
0
L
Raijin
10,513
1,128
0
5,419
15,406
6,763
441
3,317
12,089
63,872
0
L
10,795
506
0
664
11,437
2,423
49
1,261
10,176
41,810
0
W
Thor
ErikGca
Thor
3,764
931
0
394
13,208
3,885
0
4,049
9,093
0
47,500
W
Artemis
Garel20
Artemis
18,286
12,584
0
8,891
14,588
5,116
7,041
4,451
9,967
0
110,016
L
Bellona
Manu_07_24
Bellona
3,721
1,365
0
3,629
16,635
10,684
0
4,207
12,428
0
41,011
W
Cerberus
7,006
63
0
1,909
10,696
9,353
1,163
4,687
5,638
35,282
0
W
Gilgamesh
SrFahrenheit94
Gilgamesh
6,334
2,233
459
3,306
11,039
7,329
209
4,717
6,270
135
43,116
L
9,624
1,942
0
2,972
13,878
5,720
0
2,133
11,745
0
67,156
W
Kukulkan
jamiegch10
Kukulkan
6,993
794
0
430
10,312
3,666
2,906
4,334
5,896
44,964
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,046
Gold Earned
44,457
518
Minions Killed
399
0
Camps Cleared
0
1,836,201
Distance Traveled
1,562,728
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,414
371
40
2
0
218,328
1
L
Raijin
10,604
530
120
6
0
319,858
0
L
Agni
9,128
456
81
4
0
336,587
3
W
Thor
9,421
471
88
4
0
376,196
0
W
Artemis
13,343
667
183
9
0
364,037
4
L
Bellona
7,766
388
55
3
0
306,988
3
W
Cerberus
9,599
480
72
4
0
368,892
6
W
Gilgamesh
10,575
529
84
4
0
421,689
1
L
Pele
9,545
477
103
5
0
380,967
3
W
Kukulkan
11,108
555
91
5
0
305,387
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role