Player Matchup

Osiris
Osiris
CryptikHD
Osiris
Level 68
God Stats
2W - 0L
1,559 SR
Queue Stats
12W - 13L
1,453 Elo+
Party 3
Ao Kuang
Ao Kuang
InbredGuy
Ao Kuang
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 13L
1,472 Elo+
Party 1
Charybdis
Charybdis
SynzHD
Charybdis
Level 24
God Stats
7W - 3L
1,483 SR
Queue Stats
37W - 47L
1,415 Elo+
Party 3
Pele
Pele
blackyian
Pele
Level 25
God Stats
2W - 1L
1,471 SR
Queue Stats
5W - 2L
1,289 Elo+
Party 1
Neith
Neith
knpianowoman
Neith
Level 45
God Stats
57W - 63L
1,568 SR
Queue Stats
63W - 72L
1,553 Elo+
Solo
Team Averages
Level 50
1,516 SR
1,436 Elo+

VS

Team Averages
Level 67
1,569 SR
1,377 Elo+
King Arthur
King Arthur
Monsteval
King Arthur
Level 66
God Stats
0W - 2L
1,771 SR
Queue Stats
66W - 59L
1,486 Elo+
Solo
Thoth
Thoth
NewtNooter
Thoth
Level 36
God Stats
0W - 1L
1,841 SR
Queue Stats
30W - 48L
1,386 Elo+
Party 2
Tiamat
Tiamat
Novibear
Tiamat
Level 109
God Stats
1W - 3L
1,313 SR
Queue Stats
20W - 26L
1,210 Elo+
Solo
Sol
Sol
Spamachek
Sol
Level 61
God Stats
16W - 18L
1,555 SR
Queue Stats
41W - 62L
1,360 Elo+
Party 2
Charybdis
Charybdis
Wargamemando
Charybdis
Level 64
God Stats
1W - 3L
1,363 SR
Queue Stats
53W - 58L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
CryptikHD
Osiris
19
10 / 0 / 9
13,289
1,107
14,195
15,264
14,353
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ao Kuang
InbredGuy
Ao Kuang
19
8 / 1 / 12
12,118
1,010
11,493
10,156
4,087
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Charybdis
SynzHD
Charybdis
20
10 / 4 / 16
13,069
1,089
26,512
17,865
7,330
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Pele
19
9 / 2 / 12
13,004
1,084
20,150
11,639
4,819
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

19
2 / 0 / 15
11,756
980
14,237
8,787
3,519
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

226

VS

Team 2 Tickets

60

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Monsteval
King Arthur
17
3 / 9 / 3
11,220
935
10,726
24,693
25,101
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thoth
17
0 / 10 / 4
10,515
876
13,046
18,816
7,338
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tiamat
Novibear
Tiamat
17
1 / 6 / 2
10,343
862
8,575
16,632
11,229
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
2 / 6 / 4
10,882
907
17,538
16,152
6,256
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charybdis
Wargamemando
Charybdis
17
1 / 8 / 4
10,861
905
9,103
17,034
6,871
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
24
39
Kills
7
7
Deaths
39
64
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Osiris
CryptikHD
Osiris
10
0
9
14.5
W
Ao Kuang
InbredGuy
Ao Kuang
8
1
12
14
L
King Arthur
Monsteval
King Arthur
3
9
3
0.5
L
Thoth
0
10
4
0.2
L
Tiamat
Novibear
Tiamat
1
6
2
0.33
L
2
6
4
0.67
W
Charybdis
SynzHD
Charybdis
10
4
16
4.5
L
Charybdis
Wargamemando
Charybdis
1
8
4
0.38
W
Pele
9
2
12
7.5
W
2
0
15
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,587
Damage
58,988
63,711
Taken
93,327
34,108
Mitigated
56,795
9,776
Healing
7,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
CryptikHD
Osiris
14,195
5,890
0
0
15,264
14,353
0
8,545
6,719
0
22,386
W
Ao Kuang
InbredGuy
Ao Kuang
11,493
1,367
0
3,102
10,156
4,087
0
5,535
4,621
29,427
0
L
King Arthur
Monsteval
King Arthur
10,726
612
0
0
24,693
25,101
0
4,649
20,044
0
24,953
L
Thoth
13,046
292
0
415
18,816
7,338
0
2,735
16,081
42,422
0
L
Tiamat
Novibear
Tiamat
8,575
633
96
2,576
16,632
11,229
0
1,432
15,200
27,065
0
L
17,538
5,205
485
3,328
16,152
6,256
0
476
15,676
33,677
0
W
Charybdis
SynzHD
Charybdis
26,512
17,752
0
2,440
17,865
7,330
0
11,010
6,855
0
45,391
L
Charybdis
Wargamemando
Charybdis
9,103
6,026
0
836
17,034
6,871
0
2,201
14,833
0
35,679
W
Pele
20,150
10,817
0
1,668
11,639
4,819
0
6,970
4,669
0
45,080
W
14,237
5,734
0
2,566
8,787
3,519
0
7,099
1,688
0
38,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,236
Gold Earned
53,821
229
Minions Killed
223
14
Camps Cleared
4
1,117,423
Distance Traveled
1,055,052
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
13,289
1,107
17
1
1
234,540
0
W
Ao Kuang
12,118
1,010
56
5
0
246,111
0
L
King Arthur
11,220
935
33
3
0
237,345
0
L
Thoth
10,515
876
59
5
0
190,165
0
L
Tiamat
10,343
862
32
3
3
241,715
0
L
Sol
10,882
907
44
4
0
185,372
1
W
Charybdis
13,069
1,089
38
3
5
184,422
0
L
Charybdis
10,861
905
55
5
1
200,455
1
W
Pele
13,004
1,084
51
4
8
244,113
0
W
Neith
11,756
980
67
6
0
208,237
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role