Player Matchup

Fenrir
Fenrir
AngeloAT01
Fenrir
Level 28
God Stats
40W - 39L
1,391 SR
Queue Stats
138W - 178L
1,382 Elo+
Solo
Nu Wa
Nu Wa
Faze Bees1339
Nu Wa
Level 18
God Stats
2W - 5L
1,215 SR
Queue Stats
15W - 28L
1,237 Elo+
Party 1
Anubis
Anubis
Faze Wasp2412
Anubis
Level 18
God Stats
4W - 5L
1,399 SR
Queue Stats
29W - 38L
1,277 Elo+
Party 1
Cthulhu
Cthulhu
KT-Cleann
Cthulhu
Level 27
God Stats
8W - 12L
1,503 SR
Queue Stats
124W - 147L
1,364 Elo+
Solo
Bakasura
Bakasura
wraithdemon
Bakasura
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 21
1,401 SR
1,352 Elo+

VS

Team Averages
Level 24
1,578 SR
1,380 Elo+
Izanami
Izanami
AZzombiekilla
Izanami
Level 30
God Stats
11W - 11L
1,728 SR
Queue Stats
46W - 59L
1,456 Elo+
Solo
Mercury
Mercury
MonkeyLockedBox
Mercury
Level 26
God Stats
3W - 1L
1,793 SR
Queue Stats
88W - 93L
1,335 Elo+
Solo
Sobek
Sobek
Ripidash
Sobek
Level 28
God Stats
23W - 17L
1,496 SR
Queue Stats
107W - 110L
1,425 Elo+
Solo
Sol
Sol
Sottythehotty69
Sol
Level 12
God Stats
0W - 1L
1,291 SR
Queue Stats
1W - 5L
1,221 Elo+
Solo
Ah Puch
Ah Puch
h4paladin
Ah Puch
Level 22
God Stats
7W - 6L
1,582 SR
Queue Stats
11W - 8L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AngeloAT01
Fenrir
10
4 / 0 / 3
6,422
642
3,710
4,925
1,644
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
1 / 0 / 2
5,162
516
1,819
2,274
1,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

9
3 / 0 / 2
5,354
535
1,896
2,991
1,254
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cthulhu
KT-Cleann
Cthulhu
10
1 / 0 / 1
5,564
556
3,224
7,403
3,976
Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bakasura
wraithdemon
Bakasura
10
3 / 0 / 1
6,488
649
1,629
2,458
707
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
8
0 / 2 / 0
4,636
464
2,368
3,967
880
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
0 / 4 / 0
5,006
501
676
5,554
1,262
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
Ripidash
Sobek
8
0 / 1 / 0
4,892
489
2,072
8,353
4,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

2
0 / 2 / 0
3,611
361
99
1,324
149
Ah Puch
h4paladin
Ah Puch
5
0 / 3 / 0
4,199
420
1,785
4,175
879
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
0
12
Kills
0
0
Deaths
12
9
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Izanami
0
2
0
0
W
Fenrir
AngeloAT01
Fenrir
4
0
3
5.5
W
1
0
2
2
W
3
0
2
4
W
Cthulhu
KT-Cleann
Cthulhu
1
0
1
1.5
L
0
4
0
0
L
Sobek
Ripidash
Sobek
0
1
0
0
L
0
2
0
0
L
Ah Puch
h4paladin
Ah Puch
0
3
0
0
W
Bakasura
wraithdemon
Bakasura
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,278
Damage
7,000
20,051
Taken
23,373
8,707
Mitigated
8,048
6,849
Healing
4,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
2,368
1,560
183
1,052
3,967
880
1,066
1,785
2,160
0
23,672
W
Fenrir
AngeloAT01
Fenrir
3,710
472
0
1,681
4,925
1,644
297
194
4,731
0
34,801
W
1,819
525
0
0
2,274
1,126
1,262
666
1,608
18,540
0
W
1,896
45
0
1,609
2,991
1,254
994
983
2,008
20,339
0
W
Cthulhu
KT-Cleann
Cthulhu
3,224
446
29
2,210
7,403
3,976
0
2,014
5,389
21,733
0
L
676
387
0
220
5,554
1,262
522
1,032
4,320
0
18,402
L
Sobek
Ripidash
Sobek
2,072
764
0
3,096
8,353
4,878
0
2,363
5,938
14,668
0
L
99
30
0
94
1,324
149
0
166
1,074
1,064
0
L
Ah Puch
h4paladin
Ah Puch
1,785
70
0
188
4,175
879
0
1,283
2,800
13,133
0
W
Bakasura
wraithdemon
Bakasura
1,629
1,281
0
1,320
2,458
707
132
99
2,359
0
21,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,990
Gold Earned
22,344
263
Minions Killed
132
0
Camps Cleared
0
961,153
Distance Traveled
696,893
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,636
464
45
5
0
143,982
0
W
Fenrir
6,422
642
70
7
0
218,464
0
W
Nu Wa
5,162
516
39
4
0
181,376
2
W
Anubis
5,354
535
44
4
0
186,768
0
W
Cthulhu
5,564
556
40
4
0
188,385
1
L
Mercury
5,006
501
42
4
0
216,157
3
L
Sobek
4,892
489
20
2
0
169,874
5
L
Sol
3,611
361
0
0
0
32,876
0
L
Ah Puch
4,199
420
25
3
0
134,004
0
W
Bakasura
6,488
649
70
7
0
186,160
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role