Player Matchup

Ymir
Ymir
TheFelps_EX
Ymir
Level 16
God Stats
8W - 3L
1,877 SR
Queue Stats
25W - 26L
1,396 Elo+
Party 2
Thoth
Thoth
TheLucas_EX14
Thoth
Level 18
God Stats
4W - 2L
1,689 SR
Queue Stats
48W - 55L
1,514 Elo+
Party 2
Izanami
Izanami
japan-_--1945-_-
Izanami
Level 27
God Stats
3W - 5L
1,500 SR
Queue Stats
73W - 80L
1,421 Elo+
Solo
Zhong Kui
Zhong Kui
lTombomb103l
Zhong Kui
Level 24
God Stats
1W - 5L
1,284 SR
Queue Stats
18W - 28L
1,388 Elo+
Solo
Achilles
Achilles
pee_marques
Achilles
Level 68
God Stats
3W - 5L
1,705 SR
Queue Stats
174W - 216L
1,336 Elo+
Party 2
Team Averages
Level 31
1,611 SR
1,411 Elo+

VS

Team Averages
Level 28
1,568 SR
1,502 Elo+
Gilgamesh
Gilgamesh
Grimm Da Fruit
Gilgamesh
Level 41
God Stats
3W - 3L
1,628 SR
Queue Stats
19W - 26L
1,675 Elo+
Party 3
Chaac
Chaac
JTGamerJ
Chaac
Level 23
God Stats
21W - 19L
1,598 SR
Queue Stats
174W - 193L
1,448 Elo+
Party 1
Heimdallr
Heimdallr
SuperPunpun
Heimdallr
Level 29
God Stats
13W - 5L
1,612 SR
Queue Stats
53W - 34L
1,448 Elo+
Solo
Hades
Hades
iwillfindu47
Hades
Level 20
God Stats
27W - 34L
1,500 SR
Queue Stats
32W - 36L
1,500 Elo+
Party 3
Ymir
Ymir
zIWolverine
Ymir
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 47L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 9
10,043
437
6,108
23,355
27,392
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
4 / 7 / 4
10,224
445
11,428
14,439
5,409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
6 / 5 / 3
11,247
489
11,167
15,168
5,688
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
lTombomb103l
Zhong Kui
13
0 / 3 / 0
9,583
417
7,047
10,151
8,267
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Achilles
pee_marques
Achilles
17
5 / 10 / 4
10,815
470
13,445
21,686
14,290
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Grimm Da Fruit
Gilgamesh
19
10 / 2 / 4
12,605
548
16,651
15,863
9,796
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Chaac
JTGamerJ
Chaac
18
2 / 2 / 6
10,733
467
8,864
20,249
15,399
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heimdallr
SuperPunpun
Heimdallr
17
4 / 9 / 9
11,177
486
15,250
16,862
6,475
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

17
9 / 5 / 3
11,691
508
14,022
14,147
7,066
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

16
5 / 0 / 10
11,043
480
10,091
13,448
9,707
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
62
18
Kills
30
30
Deaths
18
20
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Grimm Da Fruit
Gilgamesh
10
2
4
6
W
Chaac
JTGamerJ
Chaac
2
2
6
2.5
W
Heimdallr
SuperPunpun
Heimdallr
4
9
9
0.94
L
3
5
9
1.5
L
4
7
4
0.86
W
9
5
3
2.1
L
6
5
3
1.5
L
Zhong Kui
lTombomb103l
Zhong Kui
0
3
0
0
L
Achilles
pee_marques
Achilles
5
10
4
0.7
W
5
0
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,195
Damage
64,878
84,799
Taken
80,569
61,046
Mitigated
48,443
9,242
Healing
20,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Grimm Da Fruit
Gilgamesh
16,651
5,001
0
3,813
15,863
9,796
540
3,193
12,500
0
84,951
W
Chaac
JTGamerJ
Chaac
8,864
1,209
0
9,335
20,249
15,399
1,465
9,565
10,551
0
61,687
W
Heimdallr
SuperPunpun
Heimdallr
15,250
6,858
0
1,569
16,862
6,475
3,992
2,867
13,803
0
69,662
L
6,108
887
0
500
23,355
27,392
194
7,934
14,797
25,077
0
L
11,428
1,053
0
1,549
14,439
5,409
539
6,568
7,734
43,216
0
W
14,022
1,931
713
4,572
14,147
7,066
3,460
3,393
10,477
54,378
0
L
11,167
7,316
389
3,601
15,168
5,688
3,142
2,179
12,737
0
69,509
L
Zhong Kui
lTombomb103l
Zhong Kui
7,047
540
0
3,151
10,151
8,267
1,297
839
8,241
41,301
0
L
Achilles
pee_marques
Achilles
13,445
5,875
0
52
21,686
14,290
0
6,593
14,324
0
73,137
W
10,091
2,600
0
323
13,448
9,707
432
4,743
8,470
28,677
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,912
Gold Earned
57,249
439
Minions Killed
448
0
Camps Cleared
0
1,914,621
Distance Traveled
2,105,948
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,605
548
118
5
0
431,548
0
W
Chaac
10,733
467
99
4
0
449,853
0
W
Heimdallr
11,177
486
84
4
0
379,070
4
L
Ymir
10,043
437
45
2
0
422,903
2
L
Thoth
10,224
445
71
3
0
400,010
3
W
Hades
11,691
508
101
4
0
391,603
3
L
Izanami
11,247
489
144
6
0
366,208
4
L
Zhong Kui
9,583
417
84
4
0
253,836
1
L
Achilles
10,815
470
95
4
0
471,664
3
W
Ymir
11,043
480
46
2
0
453,874
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role