Player Matchup

Anubis
Anubis
Bronze IV
 
Anubis
Bronze IV
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bakasura
Bakasura
Silver III
Mikecessa
Bakasura
Silver III
Level 69
God Stats
18W - 18L
1,461 SR
Queue Stats
250W - 272L
995 MMR
Solo
Poseidon
Poseidon
Bronze IV
SneakySoldier 2
Poseidon
Bronze IV
Level 94
God Stats
0W - 2L
1,503 SR
Queue Stats
5W - 21L
1,004 MMR
Solo
Hades
Hades
Silver II
dougiijam
Hades
Silver II
Level 160
God Stats
10W - 4L
1,671 SR
Queue Stats
499W - 514L
997 MMR
Solo
Jormungandr
Jormungandr
Silver II
xxcarlosxx97531
Jormungandr
Silver II
Level 109
God Stats
19W - 17L
1,524 SR
Queue Stats
223W - 232L
1,061 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 107
1,532 SR
1,111 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 109
1,601 SR
1,011 MMR
Ravana
Ravana
Silver III
DURANT35KEVIN
Ravana
Silver III
Level 102
God Stats
2W - 4L
1,712 SR
Queue Stats
34W - 45L
1,015 MMR
Solo
Bacchus
Bacchus
Silver V
RomuloVIII
Bacchus
Silver V
Level 68
God Stats
35W - 57L
1,484 SR
Queue Stats
122W - 154L
1,067 MMR
Solo
Hachiman
Hachiman
Silver II
Scars223
Hachiman
Silver II
Level 92
God Stats
18W - 17L
1,516 SR
Queue Stats
290W - 304L
1,020 MMR
Solo
Baron Samedi
Baron Samedi
Silver III
SquarishShark70
Baron Samedi
Silver III
Level 139
God Stats
1W - 0L
1,631 SR
Queue Stats
135W - 149L
891 MMR
Solo
Gilgamesh
Gilgamesh
Silver I
lVlage
Gilgamesh
Silver I
Level 144
God Stats
6W - 3L
1,662 SR
Queue Stats
194W - 169L
1,063 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
0 / 9 / 6
10,041
372
15,299
17,451
8,897
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
Mikecessa
Bakasura
20
8 / 5 / 4
13,622
505
15,165
22,499
10,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poseidon
17
2 / 13 / 2
11,389
422
5,348
24,162
8,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hades
dougiijam
Hades
20
6 / 5 / 3
13,048
483
23,221
27,533
22,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jormungandr
xxcarlosxx97531
Jormungandr
17
1 / 5 / 8
12,515
464
15,698
27,246
25,815
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
ArachneAthenaArtemisCthulhuNike

VS

Bans
AwilixCu ChulainnKaliMedusaSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 3 / 9
14,477
536
15,271
19,113
7,668
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bacchus
RomuloVIII
Bacchus
17
3 / 4 / 13
12,608
467
9,108
22,578
30,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hachiman
Scars223
Hachiman
20
3 / 4 / 6
13,967
517
11,263
20,895
7,168
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
SquarishShark70
Baron Samedi
20
11 / 1 / 6
15,230
564
25,901
16,340
8,506
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
lVlage
Gilgamesh
20
11 / 5 / 10
17,242
639
28,729
33,949
24,150
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
79
17
Kills
35
37
Deaths
17
23
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
9
6
0.33
W
7
3
9
3.83
L
Bakasura
Mikecessa
Bakasura
8
5
4
2
W
Bacchus
RomuloVIII
Bacchus
3
4
13
2.38
W
Hachiman
Scars223
Hachiman
3
4
6
1.5
L
Poseidon
2
13
2
0.23
W
Baron Samedi
SquarishShark70
Baron Samedi
11
1
6
14
L
Hades
dougiijam
Hades
6
5
3
1.5
W
Gilgamesh
lVlage
Gilgamesh
11
5
10
3.2
L
Jormungandr
xxcarlosxx97531
Jormungandr
1
5
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,731
Damage
90,272
118,891
Taken
112,875
75,989
Mitigated
78,376
34,753
Healing
41,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
15,299
293
331
3,932
17,451
8,897
0
7,417
10,034
63,282
0
W
15,271
5,686
0
7,069
19,113
7,668
551
10,263
8,640
0
126,387
L
Bakasura
Mikecessa
Bakasura
15,165
9,114
0
7,905
22,499
10,097
434
7,646
14,853
0
81,708
W
Bacchus
RomuloVIII
Bacchus
9,108
906
0
6,203
22,578
30,884
476
10,797
11,070
38,199
0
W
Hachiman
Scars223
Hachiman
11,263
6,217
0
6,488
20,895
7,168
5,731
11,615
8,930
0
106,316
L
Poseidon
5,348
533
0
1,192
24,162
8,862
857
5,279
18,883
73,332
0
W
Baron Samedi
SquarishShark70
Baron Samedi
25,901
947
3,920
11,104
16,340
8,506
1,024
9,649
6,645
111,561
0
L
Hades
dougiijam
Hades
23,221
1,209
621
15,260
27,533
22,318
684
5,374
22,159
100,933
0
W
Gilgamesh
lVlage
Gilgamesh
28,729
9,186
0
6,658
33,949
24,150
3,369
18,087
14,640
3,269
117,191
L
Jormungandr
xxcarlosxx97531
Jormungandr
15,698
2,877
0
5,512
27,246
25,815
194
9,893
17,353
58,466
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,615
Gold Earned
73,524
588
Minions Killed
696
0
Camps Cleared
0
2,246,117
Distance Traveled
2,598,362
19
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,041
372
75
3
0
430,274
0
W
Ravana
14,477
536
173
6
0
567,890
3
L
Bakasura
13,622
505
141
5
0
525,013
3
W
Bacchus
12,608
467
40
1
0
562,744
3
W
Hachiman
13,967
517
180
7
0
455,740
11
L
Poseidon
11,389
422
112
4
0
446,074
8
W
Baron Samedi
15,230
564
149
6
0
506,173
0
L
Hades
13,048
483
160
6
0
422,220
1
W
Gilgamesh
17,242
639
154
6
0
505,815
7
L
Jormungandr
12,515
464
100
4
0
422,536
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role