Player Matchup

Bellona
Bellona
Jhedson
Bellona
Level 14
God Stats
0W - 3L
1,132 SR
Queue Stats
2W - 16L
1,042 Elo+
Solo
Anubis
Anubis
chuuerriies17
Anubis
Level 24
God Stats
4W - 11L
1,369 SR
Queue Stats
38W - 68L
1,205 Elo+
Solo
Cthulhu
Cthulhu
opfactor32
Cthulhu
Level 14
God Stats
2W - 8L
1,500 SR
Queue Stats
6W - 28L
1,079 Elo+
Solo
Team Averages
Level 17
1,334 SR
1,109 Elo+

VS

Team Averages
Level 75
1,534 SR
1,327 Elo+
Charybdis
Charybdis
 
Charybdis
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Exeo E Tenebris
Ymir
Level 34
God Stats
15W - 27L
1,413 SR
Queue Stats
43W - 79L
1,237 Elo+
Solo
Merlin
Merlin
I_Hunt_Alone1st
Merlin
Level 46
God Stats
7W - 8L
1,689 SR
Queue Stats
171W - 215L
1,244 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Jhedson
Bellona
9
1 / 2 / 1
6,406
641
2,017
7,242
4,623
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
1 / 3 / 0
6,734
673
3,995
6,580
2,674
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
opfactor32
Cthulhu
9
0 / 7 / 2
6,314
631
5,263
11,654
9,999
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
11
3 / 0 / 9
7,691
769
6,581
2,915
924
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 0 / 7
7,376
738
2,488
6,434
5,033
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
6 / 2 / 5
8,109
811
11,259
5,606
1,403
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
33
2
Kills
12
12
Deaths
2
3
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
3
0
9
7.5
W
3
0
7
6.5
W
6
2
5
4.25
L
Bellona
Jhedson
Bellona
1
2
1
0.75
L
1
3
0
0.33
L
Cthulhu
opfactor32
Cthulhu
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,275
Damage
20,328
25,476
Taken
14,955
17,296
Mitigated
7,360
1,211
Healing
1,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
6,581
4,435
0
0
2,915
924
0
1,495
1,420
0
21,583
W
2,488
459
0
1,112
6,434
5,033
182
4,674
1,760
8,589
0
W
11,259
712
0
663
5,606
1,403
450
3,491
2,115
28,590
0
L
Bellona
Jhedson
Bellona
2,017
222
0
46
7,242
4,623
0
3,899
3,343
0
12,270
L
3,995
0
0
924
6,580
2,674
0
4,879
1,701
24,793
0
L
Cthulhu
opfactor32
Cthulhu
5,263
449
0
241
11,654
9,999
0
5,527
6,127
14,852
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,454
Gold Earned
23,176
96
Minions Killed
99
5
Camps Cleared
2
498,030
Distance Traveled
536,358
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
7,691
769
44
4
0
165,375
1
W
Ymir
7,376
738
17
2
0
193,167
5
W
Merlin
8,109
811
38
4
2
177,816
1
L
Bellona
6,406
641
17
2
0
176,435
0
L
Anubis
6,734
673
55
6
5
144,412
4
L
Cthulhu
6,314
631
24
2
0
177,183
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role