Player Matchup

Kuzenbo
Kuzenbo
JRBlazingChaos
Kuzenbo
Level 30
God Stats
3W - 0L
1,813 SR
Queue Stats
25W - 7L
1,704 Elo+
Party 1
Gilgamesh
Gilgamesh
MGSxAssassin
Gilgamesh
Level 105
God Stats
29W - 16L
1,714 SR
Queue Stats
136W - 69L
1,620 Elo+
Party 1
Zeus
Zeus
Talarandor
Zeus
Level 48
God Stats
43W - 15L
1,715 SR
Queue Stats
59W - 27L
1,638 Elo+
Party 1
Team Averages
Level 61
1,747 SR
1,654 Elo+

VS

Team Averages
Level 87
1,582 SR
1,460 Elo+
Vulcan
Vulcan
 
Vulcan
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
CmdtRicardoFort
Nike
Level 45
God Stats
2W - 1L
1,776 SR
Queue Stats
11W - 6L
1,479 Elo+
Solo
Neith
Neith
scorched1_
Neith
Level 68
God Stats
5W - 9L
1,469 SR
Queue Stats
72W - 79L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 10
7,809
781
3,171
10,060
11,649
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gilgamesh
MGSxAssassin
Gilgamesh
11
3 / 0 / 9
7,963
796
5,824
7,516
4,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
9 / 0 / 7
9,029
903
15,108
4,698
1,401
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
9
0 / 6 / 0
5,876
588
3,661
8,119
2,466
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

8
0 / 4 / 0
5,576
558
1,634
8,698
5,670
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Neith
8
0 / 6 / 0
5,699
570
4,553
10,345
3,467
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
0
16
Kills
0
0
Deaths
16
26
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
0
6
0
0
L
0
4
0
0
W
4
0
10
9
W
Gilgamesh
MGSxAssassin
Gilgamesh
3
0
9
7.5
W
9
0
7
12.5
L
Neith
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,103
Damage
9,848
22,274
Taken
27,162
17,942
Mitigated
11,603
6,509
Healing
2,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
3,661
2,042
0
0
8,119
2,466
0
5,619
2,500
20,352
0
L
1,634
187
0
750
8,698
5,670
0
5,795
2,903
0
4,797
W
3,171
1,154
284
2,194
10,060
11,649
498
1,753
7,831
19,077
0
W
Gilgamesh
MGSxAssassin
Gilgamesh
5,824
1,288
0
3,089
7,516
4,892
904
1,588
5,928
0
19,714
W
15,108
898
0
942
4,698
1,401
1,259
1,248
3,450
38,285
0
L
Neith
4,553
1,888
0
1,411
10,345
3,467
0
7,016
3,329
0
18,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,801
Gold Earned
17,151
115
Minions Killed
82
4
Camps Cleared
3
504,423
Distance Traveled
425,439
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
5,876
588
42
4
1
137,501
3
L
Nike
5,576
558
4
0
1
128,185
0
W
Kuzenbo
7,809
781
17
2
1
183,873
1
W
Gilgamesh
7,963
796
19
2
2
168,456
1
W
Zeus
9,029
903
79
8
1
152,094
0
L
Neith
5,699
570
36
4
1
159,753
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role