Player Matchup

Raijin
Raijin
Assertintundra10
Raijin
Level 29
God Stats
3W - 12L
1,305 SR
Queue Stats
97W - 135L
1,325 Elo+
Solo
He Bo
He Bo
Thunderblood60
He Bo
Level 14
God Stats
0W - 2L
1,301 SR
Queue Stats
29W - 36L
1,294 Elo+
Party 1
Cernunnos
Cernunnos
Xx5RedNitro5xX
Cernunnos
Level 27
God Stats
20W - 17L
1,215 SR
Queue Stats
52W - 53L
1,375 Elo+
Solo
Hel
Hel
bradfordsama
Hel
Level 39
God Stats
4W - 10L
1,424 SR
Queue Stats
419W - 455L
1,443 Elo+
Party 1
Chaac
Chaac
realThrillz510
Chaac
Level 23
God Stats
2W - 1L
1,814 SR
Queue Stats
5W - 3L
1,569 Elo+
Solo
Team Averages
Level 26
1,412 SR
1,401 Elo+

VS

Team Averages
Level 21
1,562 SR
1,428 Elo+
Tsukuyomi
Tsukuyomi
ChinaFit
Tsukuyomi
Level 21
God Stats
8W - 7L
1,617 SR
Queue Stats
24W - 17L
1,515 Elo+
Party 2
Zeus
Zeus
Moonrick7c11
Zeus
Level 29
God Stats
42W - 42L
1,466 SR
Queue Stats
45W - 43L
1,425 Elo+
Party 2
Scylla
Scylla
WoodMage1565
Scylla
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 46L
1,366 Elo+
Solo
Odin
Odin
itsmehoneyd
Odin
Level 7
God Stats
4W - 3L
1,728 SR
Queue Stats
8W - 10L
1,454 Elo+
Party 2
Hachiman
Hachiman
sdwesker
Hachiman
Level 24
God Stats
13W - 4L
1,500 SR
Queue Stats
671W - 683L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 9 / 9
13,351
1,027
9,431
20,366
8,179
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
2 / 15 / 7
11,938
918
8,942
22,683
8,075
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
Xx5RedNitro5xX
Cernunnos
19
8 / 7 / 5
14,499
1,115
22,169
21,988
9,133
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
6 / 10 / 12
14,679
1,129
19,016
29,363
18,777
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
2 / 6 / 14
13,406
1,031
11,832
24,184
29,237
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Team 1 Tickets

0

VS

Team 2 Tickets

159

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ChinaFit
Tsukuyomi
20
12 / 5 / 23
15,079
1,160
28,882
18,591
12,203
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

20
12 / 5 / 22
15,478
1,191
30,692
15,013
5,339
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Scylla
20
5 / 5 / 19
14,134
1,087
17,702
15,739
6,017
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
6 / 1 / 22
13,853
1,066
12,054
12,597
9,384
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hachiman
sdwesker
Hachiman
20
12 / 6 / 19
15,212
1,170
25,468
16,800
6,970
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
152
22
Kills
47
47
Deaths
22
47
Assists
105
Player
Kills
Deaths
Assists
KDA
L
4
9
9
0.94
W
Tsukuyomi
ChinaFit
Tsukuyomi
12
5
23
4.7
W
12
5
22
4.6
L
2
15
7
0.37
W
Scylla
5
5
19
2.9
L
Cernunnos
Xx5RedNitro5xX
Cernunnos
8
7
5
1.5
L
6
10
12
1.2
W
6
1
22
17
L
2
6
14
1.5
W
Hachiman
sdwesker
Hachiman
12
6
19
3.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,390
Damage
114,798
118,584
Taken
78,740
73,401
Mitigated
39,913
12,988
Healing
3,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,431
888
0
57
20,366
8,179
0
6,413
13,953
23,691
0
W
Tsukuyomi
ChinaFit
Tsukuyomi
28,882
9,575
0
470
18,591
12,203
0
8,877
8,869
0
37,824
W
30,692
2,431
485
781
15,013
5,339
0
7,585
7,428
47,013
0
L
8,942
1,810
0
0
22,683
8,075
0
10,648
12,035
13,591
0
W
Scylla
17,702
2,287
167
1,165
15,739
6,017
0
6,489
9,250
47,158
0
L
Cernunnos
Xx5RedNitro5xX
Cernunnos
22,169
11,186
126
212
21,988
9,133
0
9,958
12,030
0
56,103
L
19,016
1,287
2,894
7,083
29,363
18,777
0
15,187
14,176
51,802
0
W
12,054
4,615
0
89
12,597
9,384
0
6,097
6,500
28
17,162
L
11,832
852
0
2,616
24,184
29,237
0
6,216
17,968
0
26,766
W
Hachiman
sdwesker
Hachiman
25,468
13,038
0
0
16,800
6,970
0
8,341
8,459
0
61,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,873
Gold Earned
73,756
198
Minions Killed
198
6
Camps Cleared
8
1,131,054
Distance Traveled
1,191,227
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
13,351
1,027
29
2
1
194,326
0
W
Tsukuyomi
15,079
1,160
12
1
2
292,411
0
W
Zeus
15,478
1,191
27
2
3
228,936
3
L
He Bo
11,938
918
6
0
0
179,255
0
W
Scylla
14,134
1,087
71
5
2
218,195
0
L
Cernunnos
14,499
1,115
58
4
3
237,423
0
L
Hel
14,679
1,129
71
5
2
274,079
0
W
Odin
13,853
1,066
6
0
0
236,930
0
L
Chaac
13,406
1,031
34
3
0
245,971
0
W
Hachiman
15,212
1,170
82
6
1
214,755
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role