Player Matchup

Danzaburou
Danzaburou
DracaryTargarien
Danzaburou
Level 25
God Stats
18W - 16L
1,415 SR
Queue Stats
61W - 55L
1,515 Elo+
Solo
Nemesis
Nemesis
KØNØGIØDA
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 1
Merlin
Merlin
RyouTa1
Merlin
Level 7
God Stats
0W - 1L
1,527 SR
Queue Stats
7W - 10L
1,385 Elo+
Party 1
Odin
Odin
akirAseven
Odin
Level 16
God Stats
0W - 2L
1,447 SR
Queue Stats
11W - 10L
1,493 Elo+
Solo
Artemis
Artemis
frentista01
Artemis
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,440 Elo+
Solo
Team Averages
Level 13
1,478 SR
1,467 Elo+

VS

Team Averages
Level 18
1,617 SR
1,485 Elo+
Discordia
Discordia
 
Discordia
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
PUTIKAWAI
Kukulkan
Level 18
God Stats
31W - 29L
1,470 SR
Queue Stats
36W - 41L
1,398 Elo+
Party 2
Medusa
Medusa
RitoX420
Medusa
Level 18
God Stats
20W - 10L
1,580 SR
Queue Stats
36W - 32L
1,459 Elo+
Party 2
Izanami
Izanami
TonhoOMedonho
Izanami
Level 15
God Stats
22W - 6L
1,798 SR
Queue Stats
39W - 14L
1,820 Elo+
Party 3
Tsukuyomi
Tsukuyomi
ktateamo
Tsukuyomi
Level 11
God Stats
8W - 1L
1,735 SR
Queue Stats
24W - 24L
1,247 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DracaryTargarien
Danzaburou
17
3 / 5 / 10
10,859
987
8,808
18,705
8,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Nemesis
KØNØGIØDA
Nemesis
17
4 / 5 / 9
11,012
1,001
9,614
14,464
8,014
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Merlin
RyouTa1
Merlin
18
3 / 6 / 8
11,383
1,035
8,475
19,913
8,569
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

17
8 / 4 / 8
11,885
1,080
8,269
18,953
24,225
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
frentista01
Artemis
17
3 / 14 / 9
10,521
956
13,343
27,282
11,753
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

0

VS

Team 2 Tickets

203

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
18
6 / 1 / 9
11,500
1,045
15,254
5,243
1,795
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
PUTIKAWAI
Kukulkan
18
1 / 3 / 9
10,883
989
8,571
8,161
3,261
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
RitoX420
Medusa
17
2 / 9 / 6
10,181
926
10,511
13,600
5,193
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
20
23 / 3 / 5
16,988
1,544
49,208
14,957
6,382
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Tsukuyomi
ktateamo
Tsukuyomi
17
2 / 5 / 7
10,496
954
11,708
10,723
3,955
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
70
21
Kills
34
34
Deaths
21
44
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
6
1
9
10.5
L
Danzaburou
DracaryTargarien
Danzaburou
3
5
10
1.6
L
Nemesis
KØNØGIØDA
Nemesis
4
5
9
1.7
W
Kukulkan
PUTIKAWAI
Kukulkan
1
3
9
1.83
W
Medusa
RitoX420
Medusa
2
9
6
0.56
L
Merlin
RyouTa1
Merlin
3
6
8
1.17
W
Izanami
23
3
5
8.5
L
8
4
8
3
L
Artemis
frentista01
Artemis
3
14
9
0.54
W
Tsukuyomi
ktateamo
Tsukuyomi
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,509
Damage
95,252
99,317
Taken
52,684
60,959
Mitigated
20,586
5,095
Healing
5,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
15,254
460
0
161
5,243
1,795
0
997
4,246
21,992
0
L
Danzaburou
DracaryTargarien
Danzaburou
8,808
1,273
0
1,756
18,705
8,398
0
4,758
13,947
0
20,370
L
Nemesis
KØNØGIØDA
Nemesis
9,614
4,914
0
2,209
14,464
8,014
0
4,870
9,594
0
20,855
W
Kukulkan
PUTIKAWAI
Kukulkan
8,571
96
0
225
8,161
3,261
0
1,845
6,316
28,760
0
W
Medusa
RitoX420
Medusa
10,511
4,070
0
498
13,600
5,193
0
1,646
11,954
0
18,466
L
Merlin
RyouTa1
Merlin
8,475
786
0
81
19,913
8,569
0
2,580
17,333
41,851
0
W
Izanami
49,208
39,313
0
4,836
14,957
6,382
0
3,258
11,699
0
106,679
L
8,269
1,937
0
71
18,953
24,225
0
3,806
15,147
2,570
16,328
L
Artemis
frentista01
Artemis
13,343
7,453
0
978
27,282
11,753
0
7,873
19,409
0
22,311
W
Tsukuyomi
ktateamo
Tsukuyomi
11,708
2,599
0
59
10,723
3,955
0
1,821
7,902
62
30,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,660
Gold Earned
60,048
184
Minions Killed
255
7
Camps Cleared
11
1,019,830
Distance Traveled
1,006,428
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,500
1,045
15
1
0
198,388
0
L
Danzaburou
10,859
987
33
3
1
201,303
1
L
Nemesis
11,012
1,001
26
2
4
237,000
0
W
Kukulkan
10,883
989
50
5
1
191,895
5
W
Medusa
10,181
926
16
1
0
192,680
3
L
Merlin
11,383
1,035
79
7
0
205,352
0
W
Izanami
16,988
1,544
130
12
8
220,639
0
L
Odin
11,885
1,080
25
2
2
212,165
0
L
Artemis
10,521
956
21
2
0
164,010
0
W
Tsukuyomi
10,496
954
44
4
2
202,826
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role