Player Matchup

Chaac
Chaac
 
Chaac
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Beatdown2134
Morgan Le Fay
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
69W - 74L
1,607 Elo+
Solo
Anhur
Anhur
BongRipsForChaac
Anhur
Level 25
God Stats
1W - 5L
1,246 SR
Queue Stats
26W - 33L
1,383 Elo+
Solo
Tiamat
Tiamat
Kbreezy25
Tiamat
Level 27
God Stats
9W - 6L
1,693 SR
Queue Stats
165W - 81L
1,653 Elo+
Solo
Hun Batz
Hun Batz
kangaroojack9978
Hun Batz
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,508 Elo+
Solo
Team Averages
Level 20
1,488 SR
1,530 Elo+

VS

Team Averages
Level 45
1,677 SR
1,479 Elo+
Amaterasu
Amaterasu
BigMeatyClaus
Amaterasu
Level 138
God Stats
4W - 3L
1,680 SR
Queue Stats
120W - 83L
1,650 Elo+
Party 1
Danzaburou
Danzaburou
Im44ron
Danzaburou
Level 25
God Stats
6W - 3L
1,688 SR
Queue Stats
54W - 62L
1,425 Elo+
Party 2
Baron Samedi
Baron Samedi
RedRaven01
Baron Samedi
Level 8
God Stats
2W - 0L
1,689 SR
Queue Stats
3W - 3L
1,453 Elo+
Party 1
Ymir
Ymir
dominxter
Ymir
Level 25
God Stats
7W - 4L
1,680 SR
Queue Stats
154W - 163L
1,480 Elo+
Party 2
Jormungandr
Jormungandr
xT3MP3STx
Jormungandr
Level 28
God Stats
3W - 3L
1,647 SR
Queue Stats
97W - 86L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
1 / 2 / 0
7,870
525
6,523
12,363
7,270
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morgan Le Fay
Beatdown2134
Morgan Le Fay
11
2 / 7 / 1
7,261
484
4,559
13,072
8,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Talisman

Talisman

+75
Health
+15
Magical Protection

11
0 / 6 / 1
6,574
438
4,862
10,881
3,206
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
Kbreezy25
Tiamat
14
5 / 4 / 1
9,153
610
9,103
10,968
7,719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
2 / 5 / 2
7,628
509
4,671
9,558
3,161
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BigMeatyClaus
Amaterasu
17
14 / 2 / 1
10,130
675
11,670
10,142
5,801
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
Im44ron
Danzaburou
13
5 / 2 / 5
7,997
533
10,754
9,179
2,613
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
RedRaven01
Baron Samedi
12
0 / 4 / 3
6,895
460
2,948
6,946
2,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
12
3 / 1 / 8
8,005
534
6,584
13,586
10,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jormungandr
xT3MP3STx
Jormungandr
14
2 / 1 / 0
8,257
550
8,099
10,023
8,256
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
41
10
Kills
24
24
Deaths
10
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
2
0
0.5
L
Morgan Le Fay
Beatdown2134
Morgan Le Fay
2
7
1
0.36
W
Amaterasu
BigMeatyClaus
Amaterasu
14
2
1
7.25
L
0
6
1
0.08
W
Danzaburou
Im44ron
Danzaburou
5
2
5
3.75
L
Tiamat
Kbreezy25
Tiamat
5
4
1
1.38
W
Baron Samedi
RedRaven01
Baron Samedi
0
4
3
0.38
W
Ymir
3
1
8
7
L
2
5
2
0.6
W
Jormungandr
xT3MP3STx
Jormungandr
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,718
Damage
40,055
56,842
Taken
49,876
30,086
Mitigated
30,035
15,425
Healing
14,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
6,523
1,197
0
6,194
12,363
7,270
163
7,653
4,710
164
49,653
L
Morgan Le Fay
Beatdown2134
Morgan Le Fay
4,559
441
0
1,692
13,072
8,730
0
3,417
9,655
15,229
0
W
Amaterasu
BigMeatyClaus
Amaterasu
11,670
5,670
0
2,619
10,142
5,801
0
4,045
5,905
0
60,663
L
4,862
2,758
287
2,258
10,881
3,206
0
3,563
7,318
0
36,631
W
Danzaburou
Im44ron
Danzaburou
10,754
4,981
0
3,909
9,179
2,613
1,038
2,651
6,502
0
50,773
L
Tiamat
Kbreezy25
Tiamat
9,103
937
0
2,484
10,968
7,719
0
1,587
9,381
59,353
0
W
Baron Samedi
RedRaven01
Baron Samedi
2,948
555
120
1,188
6,946
2,439
245
2,642
4,184
32,595
0
W
Ymir
6,584
1,430
0
4,057
13,586
10,926
0
3,850
9,600
28,319
0
L
4,671
1,058
0
2,510
9,558
3,161
214
1,411
8,147
0
42,260
W
Jormungandr
xT3MP3STx
Jormungandr
8,099
3,430
0
2,430
10,023
8,256
748
0
9,288
47,823
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,486
Gold Earned
41,284
405
Minions Killed
376
0
Camps Cleared
0
1,292,525
Distance Traveled
1,364,620
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,870
525
102
7
0
263,421
4
L
Morgan Le Fay
7,261
484
13
1
0
268,005
1
W
Amaterasu
10,130
675
96
6
0
340,833
4
L
Anhur
6,574
438
80
5
0
199,781
1
W
Danzaburou
7,997
533
85
6
0
272,627
0
L
Tiamat
9,153
610
132
9
0
272,851
5
W
Baron Samedi
6,895
460
62
4
0
237,504
2
W
Ymir
8,005
534
33
2
0
267,712
2
L
Hun Batz
7,628
509
78
5
0
288,467
0
W
Jormungandr
8,257
550
100
7
0
245,944
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role