Player Matchup

Chang'e
Chang'e
AlanDllaTorre
Chang'e
Level 28
God Stats
12W - 6L
1,597 SR
Queue Stats
269W - 354L
1,283 Elo+
Solo
Artemis
Artemis
JustRightLeft
Artemis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,152 Elo+
Solo
Charybdis
Charybdis
ShadoDancer
Charybdis
Level 28
God Stats
13W - 8L
1,700 SR
Queue Stats
83W - 95L
1,383 Elo+
Solo
Xing Tian
Xing Tian
XxTheLionxX
Xing Tian
Level 10
God Stats
2W - 0L
1,739 SR
Queue Stats
7W - 24L
1,204 Elo+
Solo
Ares
Ares
maxihecpmen
Ares
Level 3
God Stats
1W - 1L
1,330 SR
Queue Stats
1W - 2L
1,090 Elo+
Solo
Team Averages
Level 15
1,573 SR
1,222 Elo+

VS

Team Averages
Level 12
1,463 SR
1,385 Elo+
Raijin
Raijin
ElNicoarg
Raijin
Level 7
God Stats
2W - 2L
1,517 SR
Queue Stats
11W - 12L
1,300 Elo+
Solo
Heimdallr
Heimdallr
Jack悍匪
Heimdallr
Level 29
God Stats
0W - 2L
1,588 SR
Queue Stats
28W - 18L
1,405 Elo+
Solo
Olorun
Olorun
Papelitoparra
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Solo
Chaac
Chaac
sortiks_d00
Chaac
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,470 Elo+
Solo
Cerberus
Cerberus
squeakerboi
Cerberus
Level 9
God Stats
0W - 4L
1,211 SR
Queue Stats
1W - 5L
1,248 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
19
5 / 10 / 6
12,573
503
12,595
26,209
9,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
20
7 / 6 / 8
13,108
524
21,016
25,418
9,865
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Charybdis
ShadoDancer
Charybdis
20
7 / 7 / 6
13,786
551
12,466
21,326
6,988
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Xing Tian
XxTheLionxX
Xing Tian
18
3 / 2 / 7
11,492
460
4,107
17,675
15,000
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

9
0 / 10 / 3
8,784
351
1,790
12,759
4,867
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
ElNicoarg
Raijin
18
3 / 6 / 9
11,532
461
11,550
14,684
8,108
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
Jack悍匪
Heimdallr
20
25 / 6 / 1
15,968
639
47,837
30,570
13,958
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
4 / 6 / 2
9,813
393
6,451
9,831
3,750
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
2 / 0 / 0
10,073
403
3,645
5,963
2,379
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
squeakerboi
Cerberus
9
1 / 6 / 8
8,526
341
2,794
8,696
3,772
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
55
22
Kills
35
35
Deaths
24
30
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Chang'e
5
10
6
0.8
L
Raijin
ElNicoarg
Raijin
3
6
9
1.25
L
Heimdallr
Jack悍匪
Heimdallr
25
6
1
4.25
W
Artemis
7
6
8
1.83
L
4
6
2
0.83
W
Charybdis
ShadoDancer
Charybdis
7
7
6
1.43
W
Xing Tian
XxTheLionxX
Xing Tian
3
2
7
3.25
W
0
10
3
0.15
L
2
0
0
2
L
Cerberus
squeakerboi
Cerberus
1
6
8
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,974
Damage
72,277
103,387
Taken
69,744
45,891
Mitigated
31,967
30,826
Healing
22,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
12,595
1,071
2,501
9,409
26,209
9,171
1,526
7,307
18,618
67,849
0
L
Raijin
ElNicoarg
Raijin
11,550
997
0
1,500
14,684
8,108
203
3,102
11,582
54,419
0
L
Heimdallr
Jack悍匪
Heimdallr
47,837
31,617
0
15,624
30,570
13,958
6,710
7,790
22,780
0
129,800
W
Artemis
21,016
13,574
0
11,228
25,418
9,865
2,906
3,687
21,471
0
84,053
L
6,451
3,357
219
1,046
9,831
3,750
1,290
6,149
3,682
31,202
3,512
W
Charybdis
ShadoDancer
Charybdis
12,466
5,826
0
7,688
21,326
6,988
3,834
2,539
18,757
0
91,261
W
Xing Tian
XxTheLionxX
Xing Tian
4,107
538
0
0
17,675
15,000
946
4,412
12,867
39,689
0
W
1,790
423
0
0
12,759
4,867
0
852
11,877
9,301
0
L
3,645
686
0
3,106
5,963
2,379
0
239
5,724
1,646
40,125
L
Cerberus
squeakerboi
Cerberus
2,794
273
0
703
8,696
3,772
130
1,212
7,484
14,068
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,743
Gold Earned
55,912
458
Minions Killed
417
0
Camps Cleared
0
1,952,908
Distance Traveled
1,592,060
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
12,573
503
104
4
0
390,080
1
L
Raijin
11,532
461
80
3
0
442,745
4
L
Heimdallr
15,968
639
177
7
0
402,538
0
W
Artemis
13,108
524
132
5
0
445,786
1
L
Olorun
9,813
393
60
2
0
273,746
0
W
Charybdis
13,786
551
163
7
0
434,261
0
W
Xing Tian
11,492
460
50
2
0
436,120
4
W
Ares
8,784
351
9
0
0
246,661
1
L
Chaac
10,073
403
82
3
0
236,892
0
L
Cerberus
8,526
341
18
1
0
236,139
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role