Player Matchup

Gilgamesh
Gilgamesh
DomDaddyPanda
Gilgamesh
Level 147
God Stats
1W - 3L
1,771 SR
Queue Stats
11W - 16L
1,495 Elo+
Party 1
Geb
Geb
Hypnotiqq
Geb
Level 157
God Stats
0W - 1L
1,809 SR
Queue Stats
7W - 10L
1,530 Elo+
Party 1
Charybdis
Charybdis
KillerMudkip440
Charybdis
Level 105
God Stats
0W - 1L
1,895 SR
Queue Stats
7W - 19L
1,386 Elo+
Party 1
Cabrakan
Cabrakan
OverlyBlackMan
Cabrakan
Level 116
God Stats
2W - 4L
1,617 SR
Queue Stats
64W - 51L
1,589 Elo+
Party 1
Tiamat
Tiamat
YngAquarius
Tiamat
Level 108
God Stats
1W - 1L
1,653 SR
Queue Stats
1W - 1L
1,755 Elo+
Party 1
Team Averages
Level 127
1,749 SR
1,551 Elo+

VS

Team Averages
Level 122
1,679 SR
1,588 Elo+
Sol
Sol
Hansolobergger
Sol
Level 155
God Stats
4W - 4L
1,555 SR
Queue Stats
143W - 139L
1,574 Elo+
Solo
King Arthur
King Arthur
JoeLUL
King Arthur
Level 66
God Stats
14W - 9L
1,757 SR
Queue Stats
347W - 291L
1,604 Elo+
Solo
Horus
Horus
OldGhostRider67
Horus
Level 125
God Stats
23W - 10L
1,783 SR
Queue Stats
352W - 355L
1,609 Elo+
Solo
Zeus
Zeus
Styxtcerberus
Zeus
Level 158
God Stats
3W - 3L
1,799 SR
Queue Stats
235W - 224L
1,573 Elo+
Solo
Fenrir
Fenrir
Termpey
Fenrir
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 94L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DomDaddyPanda
Gilgamesh
7
0 / 0 / 0
4,264
426
1,443
5,506
2,583
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
0 / 2 / 0
5,097
510
2,860
9,244
4,774
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Talisman

Talisman

+75
Health
+15
Magical Protection

Charybdis
KillerMudkip440
Charybdis
8
0 / 1 / 0
4,604
460
334
3,762
891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cabrakan
7
0 / 3 / 0
4,506
451
3,791
6,527
3,183
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tiamat
8
0 / 2 / 0
4,703
470
1,851
5,547
2,587
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 2
6,601
660
6,067
4,230
1,397
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

King Arthur
JoeLUL
King Arthur
11
2 / 0 / 0
6,004
600
7,311
5,847
2,586
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

8
0 / 0 / 6
5,371
537
1,017
5,013
3,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
1 / 0 / 2
5,931
593
2,761
2,081
607
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fenrir
Termpey
Fenrir
10
2 / 0 / 1
5,833
583
1,775
5,759
2,023
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
19
0
Kills
8
8
Deaths
0
0
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
DomDaddyPanda
Gilgamesh
0
0
0
0
W
3
0
2
4
L
0
2
0
0
W
King Arthur
JoeLUL
King Arthur
2
0
0
2
L
Charybdis
KillerMudkip440
Charybdis
0
1
0
0
W
0
0
6
3
L
Cabrakan
0
3
0
0
W
1
0
2
2
W
Fenrir
Termpey
Fenrir
2
0
1
2.5
L
Tiamat
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,279
Damage
18,931
30,586
Taken
22,930
14,018
Mitigated
9,693
11,674
Healing
14,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
DomDaddyPanda
Gilgamesh
1,443
24
0
2,301
5,506
2,583
0
1,472
4,034
0
14,170
W
6,067
2,700
0
3,079
4,230
1,397
754
2,229
2,001
41,413
0
L
2,860
166
0
4,191
9,244
4,774
0
0
9,244
27,279
0
W
King Arthur
JoeLUL
King Arthur
7,311
1,103
0
2,733
5,847
2,586
0
3,461
2,346
0
35,414
L
Charybdis
KillerMudkip440
Charybdis
334
31
0
1,377
3,762
891
0
1,796
1,966
0
18,952
W
1,017
631
1,123
2,726
5,013
3,080
0
1,947
2,943
0
5,934
L
Cabrakan
3,791
391
0
2,015
6,527
3,183
0
1,711
4,816
22,573
0
W
2,761
940
0
768
2,081
607
294
0
1,957
40,567
0
W
Fenrir
Termpey
Fenrir
1,775
385
0
4,158
5,759
2,023
0
865
4,894
0
28,820
L
Tiamat
1,851
178
0
1,790
5,547
2,587
0
3,849
1,698
23,444
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,174
Gold Earned
29,740
247
Minions Killed
304
0
Camps Cleared
0
859,455
Distance Traveled
932,352
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
4,264
426
25
3
0
185,128
2
W
Sol
6,601
660
86
9
0
190,409
3
L
Geb
5,097
510
61
6
0
192,115
2
W
King Arthur
6,004
600
60
6
0
185,079
1
L
Charybdis
4,604
460
61
6
0
146,151
2
W
Horus
5,371
537
7
1
0
195,624
3
L
Cabrakan
4,506
451
47
5
0
175,564
1
W
Zeus
5,931
593
90
9
0
176,295
3
W
Fenrir
5,833
583
61
6
0
184,945
3
L
Tiamat
4,703
470
53
5
0
160,497
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role