Player Matchup

Mercury
Mercury
Harambe_ImissYou
Mercury
Level 134
God Stats
17W - 26L
1,438 SR
Queue Stats
222W - 242L
1,483 Elo+
Party 1
Sol
Sol
LukeeSaucewalker
Sol
Level 142
God Stats
4W - 3L
1,464 SR
Queue Stats
43W - 52L
1,546 Elo+
Party 1
Bacchus
Bacchus
dun_talking33455
Bacchus
Level 93
God Stats
29W - 26L
1,476 SR
Queue Stats
625W - 649L
1,414 Elo+
Party 3
Tiamat
Tiamat
imTrynaBeCrate
Tiamat
Level 105
God Stats
12W - 4L
1,836 SR
Queue Stats
536W - 503L
1,452 Elo+
Party 3
Bakasura
Bakasura
tragicallytrash
Bakasura
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
135W - 132L
1,533 Elo+
Party 1
Team Averages
Level 120
1,543 SR
1,486 Elo+

VS

Team Averages
Level 122
1,531 SR
1,505 Elo+
Sylvanus
Sylvanus
Domstraub
Sylvanus
Level 129
God Stats
5W - 2L
1,617 SR
Queue Stats
31W - 32L
1,460 Elo+
Solo
Neith
Neith
OutwardSun62
Neith
Level 150
God Stats
2W - 2L
1,311 SR
Queue Stats
237W - 248L
1,559 Elo+
Party 2
Loki
Loki
TheBradley09
Loki
Level 107
God Stats
5W - 2L
1,585 SR
Queue Stats
21W - 12L
1,572 Elo+
Party 2
Ra
Ra
joorch23
Ra
Level 103
God Stats
6W - 6L
1,633 SR
Queue Stats
189W - 187L
1,501 Elo+
Party 2
Ganesha
Ganesha
vX Jols Xv
Ganesha
Level 122
God Stats
3W - 3L
1,507 SR
Queue Stats
314W - 301L
1,435 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 1
6,791
522
2,151
8,573
2,222
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
3 / 1 / 3
7,054
543
5,133
9,229
2,561
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

8
0 / 3 / 0
5,356
412
3,072
6,282
4,710
Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
1 / 3 / 1
7,316
563
2,504
5,808
2,761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
11
2 / 2 / 3
6,738
518
4,532
8,066
3,012
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Domstraub
Sylvanus
14
3 / 0 / 4
8,443
649
7,780
7,991
6,843
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
0 / 0 / 1
6,842
526
2,712
4,741
1,389
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
4 / 2 / 2
7,528
579
3,213
6,571
1,997
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
7 / 0 / 0
8,828
679
5,914
4,431
1,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ganesha
vX Jols Xv
Ganesha
11
0 / 5 / 4
6,224
479
4,679
8,485
7,562
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
25
7
Kills
14
14
Deaths
7
8
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Domstraub
Sylvanus
3
0
4
5
L
1
5
1
0.3
L
3
1
3
4.5
W
0
0
1
0.5
W
4
2
2
2.5
L
0
3
0
0
L
1
3
1
0.5
W
7
0
0
7
L
Bakasura
2
2
3
1.75
W
Ganesha
vX Jols Xv
Ganesha
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,392
Damage
24,298
37,958
Taken
32,219
15,266
Mitigated
19,347
10,675
Healing
10,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Domstraub
Sylvanus
7,780
2,095
0
4,952
7,991
6,843
1,776
3,072
4,899
38,579
9,988
L
2,151
1,269
0
0
8,573
2,222
0
4,290
4,283
0
43,829
L
5,133
1,711
0
3,615
9,229
2,561
1,317
4,342
4,887
37,409
0
W
2,712
1,487
0
2,042
4,741
1,389
1,442
1,259
3,482
0
45,239
W
3,213
802
0
550
6,571
1,997
0
936
5,510
0
39,901
L
3,072
622
0
1,926
6,282
4,710
0
3,558
2,724
18,429
0
L
2,504
704
0
1,775
5,808
2,761
0
2,663
3,145
45,428
0
W
5,914
783
471
2,474
4,431
1,556
0
1,224
2,984
58,982
0
L
Bakasura
4,532
2,342
270
3,089
8,066
3,012
0
2,644
5,422
0
36,766
W
Ganesha
vX Jols Xv
Ganesha
4,679
337
0
0
8,485
7,562
0
4,133
4,242
23,827
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,255
Gold Earned
37,865
386
Minions Killed
432
0
Camps Cleared
0
1,206,806
Distance Traveled
1,201,124
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,443
649
100
8
0
193,528
1
L
Mercury
6,791
522
104
8
0
265,133
2
L
Sol
7,054
543
68
5
0
239,620
0
W
Neith
6,842
526
109
8
0
231,546
0
W
Loki
7,528
579
81
6
0
257,379
2
L
Bacchus
5,356
412
41
3
0
179,674
2
L
Tiamat
7,316
563
108
8
0
225,148
4
W
Ra
8,828
679
123
9
0
276,342
3
L
Bakasura
6,738
518
65
5
0
297,231
4
W
Ganesha
6,224
479
19
1
0
242,329
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role