Player Matchup

Arachne
Arachne
ChapaMatt
Arachne
Level 16
God Stats
2W - 4L
1,671 SR
Queue Stats
137W - 91L
1,614 Elo+
Party 1
Cupid
Cupid
ForceOfMetal
Cupid
Level 100
God Stats
3W - 6L
1,613 SR
Queue Stats
455W - 318L
1,608 Elo+
Party 1
Yemoja
Yemoja
Kinvana
Yemoja
Level 129
God Stats
10W - 10L
1,502 SR
Queue Stats
1,061W - 944L
1,510 Elo+
Party 1
Nike
Nike
gabiroba35
Nike
Level 97
God Stats
9W - 6L
1,725 SR
Queue Stats
205W - 126L
1,673 Elo+
Party 1
Ra
Ra
zKinGzDownGT
Ra
Level 44
God Stats
6W - 3L
1,788 SR
Queue Stats
177W - 136L
1,534 Elo+
Solo
Team Averages
Level 77
1,660 SR
1,587 Elo+

VS

Team Averages
Level 82
1,660 SR
1,593 Elo+
Arachne
Arachne
 
Arachne
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
 
Cernunnos
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Merlin
Merlin
LeMonPriMe
Merlin
Level 160
God Stats
26W - 9L
1,717 SR
Queue Stats
320W - 243L
1,605 Elo+
Party 3
Hercules
Hercules
babybirkin
Hercules
Level 28
God Stats
7W - 5L
1,678 SR
Queue Stats
104W - 96L
1,595 Elo+
Party 2
Ymir
Ymir
xElquemayuyosx
Ymir
Level 28
God Stats
6W - 0L
1,903 SR
Queue Stats
93W - 23L
1,767 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ChapaMatt
Arachne
11
5 / 6 / 0
7,455
533
10,387
11,595
4,954
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
1 / 3 / 1
7,005
500
4,470
8,422
2,267
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Yemoja
Kinvana
Yemoja
9
0 / 5 / 4
6,392
457
4,661
12,229
5,036
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
2 / 2 / 0
8,082
577
7,242
8,484
4,921
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
0 / 3 / 0
6,108
436
1,391
5,458
1,685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
13
10 / 2 / 6
8,450
604
11,919
10,884
5,617
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cernunnos
 
Cernunnos
13
0 / 4 / 4
7,596
543
6,245
10,738
3,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
LeMonPriMe
Merlin
15
4 / 1 / 5
8,505
608
5,756
5,492
2,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
babybirkin
Hercules
13
0 / 1 / 7
7,377
527
5,283
10,909
9,380
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
5 / 0 / 6
7,594
542
5,233
10,342
8,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
47
8
Kills
19
19
Deaths
8
5
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
10
2
6
6.5
W
Cernunnos
 
Cernunnos
0
4
4
0.5
L
Arachne
ChapaMatt
Arachne
5
6
0
0.83
L
1
3
1
0.5
L
Yemoja
Kinvana
Yemoja
0
5
4
0.4
W
Merlin
LeMonPriMe
Merlin
4
1
5
6.5
W
Hercules
babybirkin
Hercules
0
1
7
3.5
L
2
2
0
1
W
5
0
6
8
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,151
Damage
34,436
46,188
Taken
48,365
18,863
Mitigated
28,917
10,233
Healing
16,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
11,919
9,765
0
3,625
10,884
5,617
0
1,344
9,492
0
49,271
W
Cernunnos
 
Cernunnos
6,245
3,511
0
4,885
10,738
3,500
0
1,217
9,521
0
59,263
L
Arachne
ChapaMatt
Arachne
10,387
5,640
0
3,525
11,595
4,954
20
3,531
8,064
0
40,395
L
4,470
1,997
0
2,126
8,422
2,267
246
1,556
6,866
0
40,936
L
Yemoja
Kinvana
Yemoja
4,661
642
502
710
12,229
5,036
0
4,573
7,656
20,346
0
W
Merlin
LeMonPriMe
Merlin
5,756
340
0
1,119
5,492
2,115
0
1,079
4,347
68,674
0
W
Hercules
babybirkin
Hercules
5,283
1,962
0
5,231
10,909
9,380
0
1,544
9,319
0
37,830
L
7,242
733
0
2,087
8,484
4,921
0
356
8,128
4,336
48,302
W
5,233
346
0
1,720
10,342
8,305
0
2,002
8,307
19,807
0
L
1,391
125
231
1,052
5,458
1,685
0
973
4,485
30,619
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,042
Gold Earned
39,522
353
Minions Killed
468
0
Camps Cleared
0
1,305,864
Distance Traveled
1,398,664
20
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,450
604
76
5
0
299,477
3
W
Cernunnos
7,596
543
121
9
0
224,751
6
L
Arachne
7,455
533
65
5
0
289,299
0
L
Cupid
7,005
500
87
6
0
252,694
6
L
Yemoja
6,392
457
28
2
0
243,578
3
W
Merlin
8,505
608
134
10
0
280,027
6
W
Hercules
7,377
527
104
7
0
299,056
5
L
Nike
8,082
577
98
7
0
288,451
5
W
Ymir
7,594
542
33
2
0
295,353
7
L
Ra
6,108
436
75
5
0
231,842
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role