Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kali
Kali
DiligxntJr
Kali
Level 124
God Stats
4W - 5L
1,501 SR
Queue Stats
293W - 232L
1,716 Elo+
Party 2
Izanami
Izanami
KyleKuzma
Izanami
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 4L
1,741 Elo+
Party 2
Fenrir
Fenrir
Roemen
Fenrir
Level 21
God Stats
9W - 3L
1,924 SR
Queue Stats
128W - 57L
1,731 Elo+
Party 2
Tiamat
Tiamat
X9kJay
Tiamat
Level 126
God Stats
5W - 2L
1,738 SR
Queue Stats
218W - 138L
1,660 Elo+
Party 2
Team Averages
Level 69
1,633 SR
1,670 Elo+

VS

Team Averages
Level 54
1,666 SR
1,534 Elo+
Chang'e
Chang'e
GarfieldsLasnaga
Chang'e
Level 66
God Stats
2W - 1L
1,806 SR
Queue Stats
116W - 81L
1,605 Elo+
Party 1
Loki
Loki
Jackal125468
Loki
Level 86
God Stats
4W - 5L
1,526 SR
Queue Stats
175W - 151L
1,581 Elo+
Party 1
Kuzenbo
Kuzenbo
Prisonerzero42
Kuzenbo
Level 29
God Stats
2W - 1L
1,896 SR
Queue Stats
5W - 6L
1,446 Elo+
Party 1
Baba Yaga
Baba Yaga
Rykothunder
Baba Yaga
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Chernobog
Chernobog
Trooper10
Chernobog
Level 81
God Stats
5W - 5L
1,603 SR
Queue Stats
107W - 87L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
12
1 / 2 / 3
7,146
596
4,999
10,230
6,311
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
6 / 0 / 6
8,174
681
7,218
8,439
4,424
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
KyleKuzma
Izanami
13
7 / 0 / 4
8,393
699
7,276
5,894
1,660
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
Roemen
Fenrir
12
7 / 0 / 12
7,965
664
5,645
7,210
6,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tiamat
X9kJay
Tiamat
13
3 / 0 / 8
7,487
624
7,062
5,464
2,873
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 1
5,998
500
6,413
9,697
7,564
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
1 / 6 / 0
5,979
498
4,784
9,830
2,878
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

6
0 / 5 / 0
4,719
393
2,615
10,528
6,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Baba Yaga
Rykothunder
Baba Yaga
9
0 / 3 / 0
5,262
439
2,086
7,088
2,745
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chernobog
Trooper10
Chernobog
9
0 / 6 / 0
5,472
456
1,833
6,778
1,698
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
3
24
Kills
2
2
Deaths
24
33
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
1
2
3
1.25
W
6
0
6
9
L
1
4
1
0.38
L
1
6
0
0.17
W
Izanami
KyleKuzma
Izanami
7
0
4
9
L
0
5
0
0
W
Fenrir
Roemen
Fenrir
7
0
12
13
L
Baba Yaga
Rykothunder
Baba Yaga
0
3
0
0
L
Chernobog
Trooper10
Chernobog
0
6
0
0
W
Tiamat
X9kJay
Tiamat
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,200
Damage
17,731
37,237
Taken
43,921
21,449
Mitigated
21,698
16,640
Healing
8,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
4,999
1,085
0
3,691
10,230
6,311
0
3,647
6,583
2,494
43,135
W
7,218
3,732
0
6,938
8,439
4,424
0
1,880
6,559
0
53,042
L
6,413
552
164
3,169
9,697
7,564
0
1,195
8,460
30,939
0
L
4,784
1,297
0
2,225
9,830
2,878
0
322
9,486
0
33,680
W
Izanami
KyleKuzma
Izanami
7,276
5,141
0
1,250
5,894
1,660
56
973
4,921
0
60,109
L
2,615
1,144
103
916
10,528
6,813
0
1,444
9,020
9,889
0
W
Fenrir
Roemen
Fenrir
5,645
1,342
0
2,405
7,210
6,181
11
2,295
4,915
0
14,321
L
Baba Yaga
Rykothunder
Baba Yaga
2,086
214
0
1,329
7,088
2,745
0
3,345
3,539
23,716
0
L
Chernobog
Trooper10
Chernobog
1,833
1,243
0
682
6,778
1,698
300
517
6,237
0
27,743
W
Tiamat
X9kJay
Tiamat
7,062
1,046
0
2,356
5,464
2,873
0
2,378
3,086
51,622
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,165
Gold Earned
27,430
450
Minions Killed
254
0
Camps Cleared
0
1,237,349
Distance Traveled
1,066,462
20
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
7,146
596
100
8
0
252,511
2
W
Kali
8,174
681
98
8
0
278,402
1
L
Chang'e
5,998
500
61
5
0
212,916
2
L
Loki
5,979
498
65
5
0
237,159
2
W
Izanami
8,393
699
122
10
0
211,002
5
L
Kuzenbo
4,719
393
12
1
0
223,495
5
W
Fenrir
7,965
664
22
2
0
258,931
11
L
Baba Yaga
5,262
439
61
5
0
215,412
0
L
Chernobog
5,472
456
55
5
0
177,480
2
W
Tiamat
7,487
624
108
9
0
236,503
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role