Player Matchup

Zhong Kui
Zhong Kui
Silver II
 
Zhong Kui
Silver II
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Terra
Terra
Bronze II
Arucard999
Terra
Bronze II
Level 124
God Stats
1W - 4L
1,495 SR
Queue Stats
7W - 28L
833 MMR
Solo
Xbalanque
Xbalanque
Silver III
Chronorite
Xbalanque
Silver III
Level 79
God Stats
6W - 4L
1,571 SR
Queue Stats
381W - 397L
928 MMR
Solo
Arachne
Arachne
Silver IV
Pencilvester420
Arachne
Silver IV
Level 45
God Stats
52W - 28L
1,632 SR
Queue Stats
351W - 357L
932 MMR
Solo
Scylla
Scylla
Silver II
smasher2134
Scylla
Silver II
Level 89
God Stats
33W - 42L
1,428 SR
Queue Stats
273W - 279L
1,016 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 98
1,525 SR
1,042 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 106
1,586 SR
1,056 MMR
Thoth
Thoth
Silver III
 
Thoth
Silver III
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Silver III
Djorkaeff
Ganesha
Silver III
Level 102
God Stats
2W - 1L
1,712 SR
Queue Stats
63W - 85L
828 MMR
Solo
Serqet
Serqet
Silver III
ScaryPolarBear
Serqet
Silver III
Level 105
God Stats
47W - 44L
1,509 SR
Queue Stats
108W - 117L
955 MMR
Solo
Izanami
Izanami
Silver II
WEDOALILTROLLING
Izanami
Silver II
Level 88
God Stats
22W - 18L
1,666 SR
Queue Stats
438W - 440L
1,045 MMR
Solo
Sun Wukong
Sun Wukong
Silver I
mnkDwef
Sun Wukong
Silver I
Level 87
God Stats
58W - 64L
1,543 SR
Queue Stats
229W - 237L
953 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
9
1 / 2 / 0
5,232
523
3,283
6,161
3,800
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Terra
7
0 / 2 / 1
4,470
447
678
6,149
1,829
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Xbalanque
Chronorite
Xbalanque
5
0 / 0 / 1
3,995
400
1,463
1,700
243
Short Bow

Short Bow

+15%
Attack Speed

8
2 / 3 / 0
5,385
539
1,564
7,118
1,815
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
9
0 / 3 / 2
5,142
514
3,188
4,527
1,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
TiamatFenrirMorgan Le FayPersephoneAthena

VS

Bans
ArtemisRamaGilgameshSetJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
10
5 / 1 / 1
6,233
623
4,544
3,075
686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ganesha
Djorkaeff
Ganesha
8
0 / 2 / 4
4,965
497
620
6,650
2,786
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
2 / 0 / 3
6,076
608
3,200
4,929
1,465
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
2 / 0 / 0
6,305
631
3,395
4,160
1,089
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
mnkDwef
Sun Wukong
10
1 / 0 / 1
6,083
608
3,668
4,913
2,471
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
19
3
Kills
10
10
Deaths
3
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
1
2
0
0.5
W
Thoth
 
Thoth
5
1
1
5.5
L
Terra
0
2
1
0.25
L
Xbalanque
Chronorite
Xbalanque
0
0
1
0.5
W
Ganesha
Djorkaeff
Ganesha
0
2
4
1
L
2
3
0
0.67
W
2
0
3
3.5
W
2
0
0
2
W
Sun Wukong
mnkDwef
Sun Wukong
1
0
1
1.5
L
Scylla
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,176
Damage
15,427
25,655
Taken
23,727
8,783
Mitigated
8,497
7,087
Healing
6,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
3,283
287
0
2,904
6,161
3,800
0
233
5,665
26,182
0
W
Thoth
 
Thoth
4,544
151
0
630
3,075
686
673
1,008
1,931
23,830
0
L
Terra
678
94
88
801
6,149
1,829
0
508
5,641
13,159
0
L
Xbalanque
Chronorite
Xbalanque
1,463
734
0
923
1,700
243
0
0
1,700
0
11,225
W
Ganesha
Djorkaeff
Ganesha
620
109
0
1,150
6,650
2,786
0
2,028
4,496
6,866
0
L
1,564
1,369
0
1,421
7,118
1,815
0
1,392
5,590
0
25,893
W
3,200
556
0
1,224
4,929
1,465
0
1,260
3,565
0
27,359
W
3,395
2,101
0
1,802
4,160
1,089
271
113
4,047
0
55,735
W
Sun Wukong
mnkDwef
Sun Wukong
3,668
537
0
1,656
4,913
2,471
467
2,334
2,539
0
31,067
L
Scylla
3,188
111
0
950
4,527
1,096
0
2,547
1,632
24,664
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,224
Gold Earned
29,662
233
Minions Killed
298
0
Camps Cleared
0
904,565
Distance Traveled
982,306
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
5,232
523
62
6
0
178,988
3
W
Thoth
6,233
623
54
5
0
188,314
3
L
Terra
4,470
447
32
3
0
177,580
2
L
Xbalanque
3,995
400
27
3
0
153,776
0
W
Ganesha
4,965
497
1
0
0
192,512
2
L
Arachne
5,385
539
57
6
0
235,835
1
W
Serqet
6,076
608
62
6
0
221,460
2
W
Izanami
6,305
631
107
11
0
171,677
5
W
Sun Wukong
6,083
608
74
7
0
208,343
3
L
Scylla
5,142
514
55
6
0
158,386
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role