Player Matchup

Gilgamesh
Gilgamesh
EgyptAssassin11
Gilgamesh
Level 104
God Stats
4W - 3L
1,705 SR
Queue Stats
79W - 72L
1,429 Elo+
Solo
Aphrodite
Aphrodite
MoxxiLoli
Aphrodite
Level 109
God Stats
10W - 6L
1,573 SR
Queue Stats
94W - 91L
1,407 Elo+
Solo
Janus
Janus
Whitelizard269
Janus
Level 68
God Stats
9W - 17L
1,376 SR
Queue Stats
418W - 416L
1,497 Elo+
Solo
Danzaburou
Danzaburou
mb4rth
Danzaburou
Level 69
God Stats
6W - 8L
1,456 SR
Queue Stats
213W - 254L
1,394 Elo+
Party 1
Ne Zha
Ne Zha
yCastiel98
Ne Zha
Level 82
God Stats
18W - 18L
1,409 SR
Queue Stats
254W - 282L
1,447 Elo+
Party 1
Team Averages
Level 86
1,504 SR
1,435 Elo+

VS

Team Averages
Level 86
1,456 SR
1,424 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Reptobat
Nu Wa
Level 136
God Stats
155W - 124L
1,566 SR
Queue Stats
240W - 255L
1,431 Elo+
Solo
Aphrodite
Aphrodite
ThingManXP
Aphrodite
Level 52
God Stats
2W - 1L
1,316 SR
Queue Stats
284W - 287L
1,394 Elo+
Party 2
Nemesis
Nemesis
WrothSpade
Nemesis
Level 51
God Stats
75W - 70L
1,435 SR
Queue Stats
343W - 367L
1,341 Elo+
Party 2
Cerberus
Cerberus
cyrus_westfield
Cerberus
Level 83
God Stats
14W - 16L
1,462 SR
Queue Stats
128W - 109L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
EgyptAssassin11
Gilgamesh
17
3 / 4 / 5
11,413
543
11,232
21,575
8,878
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
MoxxiLoli
Aphrodite
15
1 / 1 / 6
9,835
468
3,683
11,986
12,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

19
4 / 2 / 4
11,587
552
14,030
11,344
3,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
mb4rth
Danzaburou
16
2 / 2 / 4
9,585
456
7,872
12,775
4,324
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ne Zha
yCastiel98
Ne Zha
19
6 / 1 / 8
11,719
558
17,035
15,765
7,548
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
15
2 / 4 / 0
9,234
440
9,780
11,881
4,404
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
Reptobat
Nu Wa
18
3 / 5 / 3
11,254
536
18,645
13,639
4,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
ThingManXP
Aphrodite
13
0 / 2 / 3
8,741
416
2,297
13,260
10,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Nemesis
WrothSpade
Nemesis
15
4 / 2 / 0
9,453
450
10,215
17,328
7,062
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cerberus
15
1 / 3 / 4
9,727
463
6,773
19,623
18,389
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
20
16
Kills
10
10
Deaths
16
27
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
2
4
0
0.5
W
Gilgamesh
EgyptAssassin11
Gilgamesh
3
4
5
1.38
W
Aphrodite
MoxxiLoli
Aphrodite
1
1
6
4
L
Nu Wa
Reptobat
Nu Wa
3
5
3
0.9
L
Aphrodite
ThingManXP
Aphrodite
0
2
3
0.75
W
4
2
4
3
L
Nemesis
WrothSpade
Nemesis
4
2
0
2
L
Cerberus
1
3
4
1
W
Danzaburou
mb4rth
Danzaburou
2
2
4
2
W
Ne Zha
yCastiel98
Ne Zha
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,852
Damage
47,710
73,445
Taken
75,731
36,962
Mitigated
45,186
34,193
Healing
24,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
9,780
1,622
0
2,170
11,881
4,404
1,248
3,288
8,593
485
68,622
W
Gilgamesh
EgyptAssassin11
Gilgamesh
11,232
2,082
203
8,172
21,575
8,878
724
8,990
12,427
0
69,570
W
Aphrodite
MoxxiLoli
Aphrodite
3,683
51
3,896
6,185
11,986
12,336
137
4,082
7,684
25,925
0
L
Nu Wa
Reptobat
Nu Wa
18,645
3,836
0
4,278
13,639
4,595
2,003
5,291
8,348
84,828
0
L
Aphrodite
ThingManXP
Aphrodite
2,297
652
1,502
4,550
13,260
10,736
326
3,461
9,799
22,920
0
W
14,030
1,118
0
1,304
11,344
3,876
1,664
6,592
4,443
104,217
0
L
Nemesis
WrothSpade
Nemesis
10,215
4,759
0
4,332
17,328
7,062
22
2,326
15,002
0
59,785
L
Cerberus
6,773
420
0
7,704
19,623
18,389
387
3,697
15,926
49,175
0
W
Danzaburou
mb4rth
Danzaburou
7,872
2,515
0
6,737
12,775
4,324
218
3,644
8,926
0
72,791
W
Ne Zha
yCastiel98
Ne Zha
17,035
5,306
0
7,696
15,765
7,548
1,178
4,042
11,509
0
98,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,139
Gold Earned
48,409
598
Minions Killed
571
0
Camps Cleared
0
2,233,034
Distance Traveled
1,867,605
20
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
9,234
440
140
7
0
339,245
8
W
Gilgamesh
11,413
543
112
5
0
443,086
0
W
Aphrodite
9,835
468
50
2
0
442,615
8
L
Nu Wa
11,254
536
154
7
0
372,281
1
L
Aphrodite
8,741
416
55
3
0
327,836
0
W
Janus
11,587
552
201
10
0
425,328
4
L
Nemesis
9,453
450
104
5
0
441,490
1
L
Cerberus
9,727
463
118
6
0
386,753
6
W
Danzaburou
9,585
456
113
5
0
464,699
6
W
Ne Zha
11,719
558
122
6
0
457,306
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role