Player Matchup

Anubis
Anubis
DiceandEASuck
Anubis
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 27L
1,408 Elo+
Party 2
Bacchus
Bacchus
Lunacy Royal
Bacchus
Level 70
God Stats
1W - 2L
1,603 SR
Queue Stats
13W - 20L
1,425 Elo+
Party 2
Chernobog
Chernobog
NooBeau
Chernobog
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,433 Elo+
Party 2
Team Averages
Level 75
1,534 SR
1,422 Elo+

VS

Team Averages
Level 100
1,716 SR
1,620 Elo+
Kuzenbo
Kuzenbo
GroomingJam9928
Kuzenbo
Level 109
God Stats
10W - 13L
1,455 SR
Queue Stats
225W - 132L
1,642 Elo+
Party 1
Eset
Eset
Joe1330
Eset
Level 108
God Stats
11W - 2L
1,831 SR
Queue Stats
157W - 101L
1,596 Elo+
Party 1
Chaac
Chaac
Little gremlin7
Chaac
Level 82
God Stats
28W - 6L
1,862 SR
Queue Stats
97W - 59L
1,623 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 6 / 3
13,506
614
21,034
15,376
9,195
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bacchus
Lunacy Royal
Bacchus
15
3 / 6 / 5
12,893
586
11,556
26,043
42,293
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chernobog
NooBeau
Chernobog
14
2 / 9 / 5
11,859
539
21,179
22,790
10,862
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 0 / 10
14,507
659
18,954
24,968
27,092
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Eset
Joe1330
Eset
18
5 / 5 / 13
14,150
643
17,937
21,047
8,944
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
8 / 5 / 11
14,693
668
18,533
28,582
17,471
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
55
10
Kills
21
21
Deaths
10
13
Assists
34
Player
Kills
Deaths
Assists
KDA
L
5
6
3
1.08
W
8
0
10
13
W
Eset
Joe1330
Eset
5
5
13
2.3
W
8
5
11
2.7
L
Bacchus
Lunacy Royal
Bacchus
3
6
5
0.92
L
Chernobog
NooBeau
Chernobog
2
9
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,769
Damage
55,424
64,209
Taken
74,597
62,350
Mitigated
53,507
8,089
Healing
29,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,034
277
0
3,396
15,376
9,195
0
8,248
6,932
52,555
0
W
18,954
4,849
242
8,041
24,968
27,092
516
11,541
13,427
65,604
0
W
Eset
Joe1330
Eset
17,937
1,597
2,950
9,134
21,047
8,944
476
12,553
8,494
53,137
0
W
18,533
3,524
0
8,844
28,582
17,471
972
9,444
19,138
0
45,682
L
Bacchus
Lunacy Royal
Bacchus
11,556
844
0
1,250
26,043
42,293
0
15,458
9,634
33,275
0
L
Chernobog
NooBeau
Chernobog
21,179
13,493
522
2,921
22,790
10,862
588
13,825
8,565
0
62,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,258
Gold Earned
43,350
195
Minions Killed
242
5
Camps Cleared
11
1,072,368
Distance Traveled
1,210,285
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
13,506
614
78
4
3
349,321
5
W
Kuzenbo
14,507
659
91
4
6
422,043
1
W
Eset
14,150
643
88
4
1
384,644
4
W
Chaac
14,693
668
63
3
4
403,598
4
L
Bacchus
12,893
586
34
2
2
397,649
2
L
Chernobog
11,859
539
83
4
0
325,398
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role