Player Matchup

Freya
Freya
BiggestSucker
Freya
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 23L
1,632 Elo+
Solo
Anhur
Anhur
BukNoodle
Anhur
Level 29
God Stats
17W - 11L
1,606 SR
Queue Stats
204W - 178L
1,622 Elo+
Solo
Baron Samedi
Baron Samedi
JAVIEEFROZE
Baron Samedi
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 86L
1,638 Elo+
Solo
Hercules
Hercules
Kajoy
Hercules
Level 29
God Stats
6W - 2L
1,741 SR
Queue Stats
89W - 81L
1,602 Elo+
Solo
Osiris
Osiris
lOratezl
Osiris
Level 29
God Stats
13W - 10L
1,689 SR
Queue Stats
225W - 171L
1,716 Elo+
Solo
Team Averages
Level 25
1,607 SR
1,642 Elo+

VS

Team Averages
Level 22
1,726 SR
1,678 Elo+
Morgan Le Fay
Morgan Le Fay
CaptainMeatb
Morgan Le Fay
Level 18
God Stats
7W - 5L
1,819 SR
Queue Stats
75W - 62L
1,721 Elo+
Party 1
Raijin
Raijin
FraustoX
Raijin
Level 28
God Stats
1W - 3L
1,735 SR
Queue Stats
36W - 34L
1,603 Elo+
Solo
Ullr
Ullr
LaysBaked
Ullr
Level 13
God Stats
19W - 23L
1,481 SR
Queue Stats
58W - 53L
1,766 Elo+
Solo
Anhur
Anhur
Novacaane
Anhur
Level 29
God Stats
11W - 6L
1,945 SR
Queue Stats
152W - 115L
1,710 Elo+
Party 1
Chang'e
Chang'e
saw4yama
Chang'e
Level 22
God Stats
7W - 7L
1,652 SR
Queue Stats
39W - 30L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 0 / 0
7,612
692
5,590
8,507
2,690
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Anhur
BukNoodle
Anhur
11
1 / 1 / 2
6,284
571
3,182
5,426
1,382
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
JAVIEEFROZE
Baron Samedi
9
0 / 2 / 5
5,761
524
3,358
5,669
2,502
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Kajoy
Hercules
9
1 / 2 / 4
5,903
537
3,043
7,231
3,078
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Osiris
lOratezl
Osiris
13
3 / 0 / 1
7,287
662
3,807
5,602
3,586
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CaptainMeatb
Morgan Le Fay
9
2 / 2 / 2
5,692
517
3,757
6,020
3,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Raijin
FraustoX
Raijin
9
1 / 5 / 2
5,471
497
4,400
5,881
1,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ullr
10
1 / 3 / 1
5,823
529
3,447
6,314
1,408
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anhur
Novacaane
Anhur
8
1 / 2 / 3
5,202
473
3,542
4,649
1,532
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
saw4yama
Chang'e
9
0 / 2 / 0
5,492
499
2,122
5,537
4,069
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
13
14
Kills
5
5
Deaths
14
12
Assists
8
Player
Kills
Deaths
Assists
KDA
W
9
0
0
9
W
Anhur
BukNoodle
Anhur
1
1
2
2
L
Morgan Le Fay
CaptainMeatb
Morgan Le Fay
2
2
2
1.5
L
Raijin
FraustoX
Raijin
1
5
2
0.4
W
Baron Samedi
JAVIEEFROZE
Baron Samedi
0
2
5
1.25
W
Hercules
Kajoy
Hercules
1
2
4
1.5
L
Ullr
1
3
1
0.5
L
Anhur
Novacaane
Anhur
1
2
3
1.25
W
Osiris
lOratezl
Osiris
3
0
1
3.5
L
Chang'e
saw4yama
Chang'e
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,980
Damage
17,268
32,435
Taken
28,401
13,238
Mitigated
12,518
13,192
Healing
5,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,590
1,949
0
5,776
8,507
2,690
0
1,774
6,651
46,318
0
W
Anhur
BukNoodle
Anhur
3,182
2,456
0
1,696
5,426
1,382
328
943
4,483
0
41,250
L
Morgan Le Fay
CaptainMeatb
Morgan Le Fay
3,757
728
0
1,544
6,020
3,711
0
2,676
3,344
16,762
0
L
Raijin
FraustoX
Raijin
4,400
294
0
377
5,881
1,798
0
3,397
2,484
28,222
0
W
Baron Samedi
JAVIEEFROZE
Baron Samedi
3,358
342
61
1,768
5,669
2,502
0
2,822
2,544
24,313
0
W
Hercules
Kajoy
Hercules
3,043
737
0
1,758
7,231
3,078
0
2,590
4,565
1,797
13,191
L
Ullr
3,447
1,329
0
710
6,314
1,408
0
277
6,037
0
35,375
L
Anhur
Novacaane
Anhur
3,542
1,425
0
1,215
4,649
1,532
0
2,277
2,372
0
23,240
W
Osiris
lOratezl
Osiris
3,807
1,142
0
2,133
5,602
3,586
178
1,753
3,849
0
45,116
L
Chang'e
saw4yama
Chang'e
2,122
98
0
1,715
5,537
4,069
0
622
4,915
23,834
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,847
Gold Earned
27,680
344
Minions Killed
275
0
Camps Cleared
0
1,068,909
Distance Traveled
951,299
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
7,612
692
82
7
0
224,394
1
W
Anhur
6,284
571
88
8
0
198,610
3
L
Morgan Le Fay
5,692
517
27
2
0
207,617
1
L
Raijin
5,471
497
70
6
0
180,078
1
W
Baron Samedi
5,761
524
50
5
0
184,902
1
W
Hercules
5,903
537
24
2
0
217,191
5
L
Ullr
5,823
529
79
7
0
192,880
2
L
Anhur
5,202
473
46
4
0
174,787
1
W
Osiris
7,287
662
100
9
0
243,812
4
L
Chang'e
5,492
499
53
5
0
195,937
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role