Player Matchup

Zhong Kui
Zhong Kui
Lost_DOllar
Zhong Kui
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
165W - 167L
1,481 Elo+
Party 2
Loki
Loki
WickedChaos420
Loki
Level 69
God Stats
25W - 21L
1,580 SR
Queue Stats
405W - 375L
1,446 Elo+
Solo
Heimdallr
Heimdallr
pedrtyyyu
Heimdallr
Level 156
God Stats
1W - 3L
1,241 SR
Queue Stats
192W - 169L
1,483 Elo+
Solo
Eset
Eset
xGOLDENxTAURUSx
Eset
Level 117
God Stats
2W - 1L
1,808 SR
Queue Stats
366W - 340L
1,526 Elo+
Solo
Sobek
Sobek
x_xchicagox_x
Sobek
Level 100
God Stats
33W - 27L
1,631 SR
Queue Stats
154W - 156L
1,428 Elo+
Party 2
Team Averages
Level 110
1,552 SR
1,473 Elo+

VS

Team Averages
Level 130
1,669 SR
1,470 Elo+
Cerberus
Cerberus
FJALLRABE
Cerberus
Level 148
God Stats
2W - 2L
1,676 SR
Queue Stats
130W - 127L
1,432 Elo+
Solo
Loki
Loki
Get funked upOG
Loki
Level 136
God Stats
6W - 1L
1,938 SR
Queue Stats
21W - 21L
1,481 Elo+
Party 1
Gilgamesh
Gilgamesh
Ham johnsonn
Gilgamesh
Level 158
God Stats
6W - 5L
1,498 SR
Queue Stats
76W - 73L
1,443 Elo+
Party 1
Discordia
Discordia
LuisMMH97
Discordia
Level 83
God Stats
1W - 1L
1,733 SR
Queue Stats
16W - 18L
1,459 Elo+
Solo
Charybdis
Charybdis
TruckHands2175
Charybdis
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 28L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Lost_DOllar
Zhong Kui
17
3 / 3 / 3
10,717
564
13,592
19,534
14,010
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
13 / 6 / 8
12,620
664
19,201
15,375
6,314
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heimdallr
pedrtyyyu
Heimdallr
19
6 / 4 / 6
11,418
601
11,294
16,268
7,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
7 / 7 / 3
10,095
531
4,491
10,276
3,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

2
0 / 0 / 0
5,579
294
0
0
0
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
FJALLRABE
Cerberus
15
4 / 4 / 5
9,685
510
8,778
13,934
11,220
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
10 / 7 / 5
12,344
650
13,985
13,671
4,830
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Ham johnsonn
Gilgamesh
17
2 / 2 / 3
10,122
533
8,317
20,944
17,280
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Discordia
LuisMMH97
Discordia
14
3 / 11 / 3
9,612
506
10,355
13,604
4,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
TruckHands2175
Charybdis
15
1 / 5 / 1
9,002
474
3,168
10,054
2,843
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
37
29
Kills
20
20
Deaths
29
20
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cerberus
FJALLRABE
Cerberus
4
4
5
1.63
W
10
7
5
1.79
W
Gilgamesh
Ham johnsonn
Gilgamesh
2
2
3
1.75
L
Zhong Kui
Lost_DOllar
Zhong Kui
3
3
3
1.5
W
Discordia
LuisMMH97
Discordia
3
11
3
0.41
W
Charybdis
TruckHands2175
Charybdis
1
5
1
0.3
L
13
6
8
2.83
L
Heimdallr
pedrtyyyu
Heimdallr
6
4
6
2.25
L
7
7
3
1.21
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,578
Damage
44,603
61,453
Taken
72,207
31,095
Mitigated
40,200
18,840
Healing
15,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
FJALLRABE
Cerberus
8,778
739
0
4,322
13,934
11,220
0
3,872
9,979
35,490
0
W
13,985
5,161
0
3,378
13,671
4,830
0
2,996
10,528
0
67,815
W
Gilgamesh
Ham johnsonn
Gilgamesh
8,317
1,644
0
5,672
20,944
17,280
510
7,795
13,109
0
53,982
L
Zhong Kui
Lost_DOllar
Zhong Kui
13,592
1,884
0
10,385
19,534
14,010
196
6,168
12,388
70,842
0
W
Discordia
LuisMMH97
Discordia
10,355
304
128
980
13,604
4,027
506
2,886
10,598
62,020
0
W
Charybdis
TruckHands2175
Charybdis
3,168
2,007
0
1,166
10,054
2,843
0
468
9,585
0
52,362
L
19,201
8,209
0
1,543
15,375
6,314
602
4,515
10,716
0
76,542
L
Heimdallr
pedrtyyyu
Heimdallr
11,294
5,739
0
5,340
16,268
7,446
2,822
3,678
12,590
0
85,834
L
4,491
218
0
1,572
10,276
3,325
197
4,772
5,457
39,387
0
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,429
Gold Earned
50,765
470
Minions Killed
485
0
Camps Cleared
0
1,347,659
Distance Traveled
1,672,584
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,685
510
77
4
0
357,230
4
W
Loki
12,344
650
102
5
0
365,328
3
W
Gilgamesh
10,122
533
105
6
0
341,846
0
L
Zhong Kui
10,717
564
141
7
0
326,173
4
W
Discordia
9,612
506
88
5
0
310,583
5
W
Charybdis
9,002
474
113
6
0
297,597
1
L
Loki
12,620
664
111
6
0
367,483
7
L
Heimdallr
11,418
601
137
7
0
366,740
7
L
Eset
10,095
531
81
4
0
277,991
1
L
Sobek
5,579
294
0
0
0
9,272
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role