Player Matchup

Chang'e
Chang'e
Micfireball
Chang'e
Level 139
God Stats
13W - 5L
1,813 SR
Queue Stats
34W - 18L
1,797 Elo+
Party 2
Neith
Neith
SelenaHoemez69
Neith
Level 145
God Stats
49W - 21L
1,791 SR
Queue Stats
1,186W - 592L
1,815 Elo+
Solo
Gilgamesh
Gilgamesh
bluechevy94
Gilgamesh
Level 159
God Stats
5W - 0L
1,837 SR
Queue Stats
33W - 18L
1,797 Elo+
Party 2
Team Averages
Level 148
1,814 SR
1,803 Elo+

VS

Team Averages
Level 146
1,748 SR
1,781 Elo+
Jormungandr
Jormungandr
Dewprism
Jormungandr
Level 160
God Stats
20W - 23L
1,672 SR
Queue Stats
625W - 616L
1,688 Elo+
Solo
Medusa
Medusa
Krawnic
Medusa
Level 160
God Stats
6W - 2L
1,980 SR
Queue Stats
528W - 281L
1,833 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Yioia
Morgan Le Fay
Level 118
God Stats
5W - 4L
1,591 SR
Queue Stats
268W - 94L
1,823 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Micfireball
Chang'e
15
6 / 3 / 13
10,556
754
10,473
14,832
5,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
6 / 4 / 8
10,542
753
13,776
15,654
5,198
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
bluechevy94
Gilgamesh
15
8 / 3 / 11
11,734
838
13,861
20,344
12,876
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Dewprism
Jormungandr
13
3 / 5 / 7
9,442
674
13,118
16,945
15,386
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Medusa
Krawnic
Medusa
12
6 / 10 / 2
9,255
661
16,155
14,946
6,385
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Morgan Le Fay
Yioia
Morgan Le Fay
13
1 / 5 / 7
8,847
632
14,982
11,959
4,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
26
20
Kills
10
10
Deaths
20
32
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Dewprism
Jormungandr
3
5
7
1.3
L
Medusa
Krawnic
Medusa
6
10
2
0.7
W
Chang'e
Micfireball
Chang'e
6
3
13
4.17
W
6
4
8
2.5
L
Morgan Le Fay
Yioia
Morgan Le Fay
1
5
7
0.9
W
Gilgamesh
bluechevy94
Gilgamesh
8
3
11
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,110
Damage
44,255
50,830
Taken
43,850
23,187
Mitigated
26,129
24,168
Healing
4,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Dewprism
Jormungandr
13,118
2,381
0
1,809
16,945
15,386
0
4,830
11,658
29,239
0
L
Medusa
Krawnic
Medusa
16,155
6,999
0
937
14,946
6,385
0
3,017
11,723
0
33,893
W
Chang'e
Micfireball
Chang'e
10,473
530
4,214
7,153
14,832
5,113
795
8,544
5,613
30,547
0
W
13,776
5,295
0
4,966
15,654
5,198
1,249
8,474
6,802
0
46,760
L
Morgan Le Fay
Yioia
Morgan Le Fay
14,982
1,002
100
1,654
11,959
4,358
0
2,164
9,719
47,248
0
W
Gilgamesh
bluechevy94
Gilgamesh
13,861
4,453
1,331
6,504
20,344
12,876
1,058
9,800
9,975
0
32,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,832
Gold Earned
27,544
160
Minions Killed
148
6
Camps Cleared
6
827,270
Distance Traveled
699,017
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
9,442
674
31
2
0
240,696
1
L
Medusa
9,255
661
44
3
2
209,492
0
W
Chang'e
10,556
754
53
4
2
288,046
5
W
Neith
10,542
753
72
5
4
249,206
3
L
Morgan Le Fay
8,847
632
73
5
4
248,829
2
W
Gilgamesh
11,734
838
35
3
0
290,018
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role