Player Matchup

Scylla
Scylla
Ceollive
Scylla
Level 93
God Stats
15W - 14L
1,514 SR
Queue Stats
260W - 263L
1,477 Elo+
Party 1
Danzaburou
Danzaburou
Druida_Dva
Danzaburou
Level 5
God Stats
2W - 3L
1,500 SR
Queue Stats
5W - 4L
1,796 Elo+
Party 1
Tyr
Tyr
I Stomp Kids
Tyr
Level 21
God Stats
1W - 1L
1,396 SR
Queue Stats
13W - 13L
1,602 Elo+
Solo
Ao Kuang
Ao Kuang
SnowBall-maister
Ao Kuang
Level 27
God Stats
14W - 12L
1,708 SR
Queue Stats
71W - 75L
1,623 Elo+
Solo
Ra
Ra
forceful-rodent4
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,708 Elo+
Solo
Team Averages
Level 30
1,524 SR
1,641 Elo+

VS

Team Averages
Level 18
1,590 SR
1,620 Elo+
Nemesis
Nemesis
Makenzi056
Nemesis
Level 21
God Stats
5W - 0L
1,659 SR
Queue Stats
25W - 18L
1,610 Elo+
Solo
Apollo
Apollo
RondoThaaMenace
Apollo
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 86L
1,561 Elo+
Solo
Chaac
Chaac
StretchŸ
Chaac
Level 14
God Stats
12W - 10L
1,797 SR
Queue Stats
103W - 95L
1,648 Elo+
Solo
Anubis
Anubis
juliancape0108
Anubis
Level 8
God Stats
4W - 4L
1,567 SR
Queue Stats
37W - 42L
1,768 Elo+
Solo
Sun Wukong
Sun Wukong
piter_hD957
Sun Wukong
Level 26
God Stats
8W - 8L
1,427 SR
Queue Stats
68W - 72L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Ceollive
Scylla
10
2 / 2 / 0
5,483
548
2,850
4,632
1,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Druida_Dva
Danzaburou
8
3 / 4 / 3
5,274
527
6,155
6,279
1,647
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
2 / 0 / 2
4,748
475
4,536
5,413
3,796
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

8
0 / 4 / 1
4,860
486
2,938
6,779
1,816
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

2
0 / 4 / 0
3,507
351
179
2,116
331
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Makenzi056
Nemesis
9
1 / 1 / 3
5,598
560
2,777
5,678
1,807
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
3 / 4 / 0
5,168
517
2,717
5,142
1,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
StretchŸ
Chaac
13
6 / 0 / 0
7,505
751
3,548
6,543
3,309
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
4 / 1 / 0
6,750
675
3,799
4,488
2,225
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
piter_hD957
Sun Wukong
9
0 / 1 / 3
5,412
541
2,634
9,547
5,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
20
7
Kills
14
14
Deaths
7
6
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Scylla
Ceollive
Scylla
2
2
0
1
L
Danzaburou
Druida_Dva
Danzaburou
3
4
3
1.13
L
2
0
2
3
W
Nemesis
Makenzi056
Nemesis
1
1
3
2.5
W
3
4
0
0.75
L
0
4
1
0.13
W
Chaac
StretchŸ
Chaac
6
0
0
6
L
0
4
0
0
W
4
1
0
4
W
Sun Wukong
piter_hD957
Sun Wukong
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,658
Damage
15,475
25,219
Taken
31,398
8,624
Mitigated
14,147
4,224
Healing
11,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Ceollive
Scylla
2,850
819
0
500
4,632
1,034
0
2,327
2,305
28,267
0
L
Danzaburou
Druida_Dva
Danzaburou
6,155
3,010
0
1,238
6,279
1,647
483
0
6,279
0
24,057
L
4,536
980
0
1,615
5,413
3,796
115
0
5,413
0
13,691
W
Nemesis
Makenzi056
Nemesis
2,777
1,483
0
534
5,678
1,807
0
877
4,758
0
30,711
W
2,717
1,683
341
589
5,142
1,182
308
706
4,241
0
10,328
L
2,938
1,537
0
822
6,779
1,816
0
1,010
5,769
22,839
0
W
Chaac
StretchŸ
Chaac
3,548
933
0
3,219
6,543
3,309
2,078
1,249
5,294
0
44,269
L
179
105
0
49
2,116
331
0
462
1,654
2,989
0
W
3,799
159
0
2,707
4,488
2,225
0
2,682
1,806
40,312
0
W
Sun Wukong
piter_hD957
Sun Wukong
2,634
510
193
3,731
9,547
5,624
0
453
8,738
0
26,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,872
Gold Earned
30,433
180
Minions Killed
340
0
Camps Cleared
0
826,054
Distance Traveled
898,152
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,483
548
56
6
0
190,529
1
L
Danzaburou
5,274
527
44
4
0
163,657
1
L
Tyr
4,748
475
25
3
0
206,538
0
W
Nemesis
5,598
560
65
7
0
193,372
0
W
Apollo
5,168
517
28
3
0
169,611
0
L
Ao Kuang
4,860
486
47
5
0
189,410
1
W
Chaac
7,505
751
116
12
0
187,884
1
L
Ra
3,507
351
8
1
0
75,920
0
W
Anubis
6,750
675
86
9
0
160,703
3
W
Sun Wukong
5,412
541
45
5
0
186,582
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role