Player Matchup

Neith
Neith
DirtyWhiteBoi
Neith
Level 16
God Stats
6W - 9L
1,312 SR
Queue Stats
39W - 44L
1,276 Elo+
Solo
Zhong Kui
Zhong Kui
Momsketti
Zhong Kui
Level 100
God Stats
1W - 2L
1,574 SR
Queue Stats
177W - 157L
1,586 Elo+
Party 2
Hercules
Hercules
im feels
Hercules
Level 89
God Stats
4W - 3L
1,524 SR
Queue Stats
69W - 70L
1,428 Elo+
Party 2
Team Averages
Level 68
1,470 SR
1,430 Elo+

VS

Team Averages
Level 31
1,436 SR
1,217 Elo+
Ares
Ares
Bugdasda
Ares
Level 17
God Stats
3W - 4L
1,308 SR
Queue Stats
9W - 25L
1,197 Elo+
Party 1
Kukulkan
Kukulkan
Dedrany
Kukulkan
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 2L
1,190 Elo+
Solo
Tsukuyomi
Tsukuyomi
ItsJiiO
Tsukuyomi
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,263 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 8 / 14
13,380
637
14,802
17,551
6,388
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zhong Kui
Momsketti
Zhong Kui
18
15 / 5 / 5
15,704
748
26,690
24,924
17,474
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hercules
im feels
Hercules
16
5 / 8 / 11
13,925
663
11,296
26,804
22,447
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
16
2 / 5 / 18
13,952
664
12,403
24,072
31,422
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
Dedrany
Kukulkan
18
6 / 7 / 7
14,526
692
17,800
15,542
6,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
ItsJiiO
Tsukuyomi
19
13 / 9 / 7
16,839
802
22,753
23,019
13,437
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
53
21
Kills
21
21
Deaths
21
30
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Ares
2
5
18
2.2
W
Kukulkan
Dedrany
Kukulkan
6
7
7
1.36
L
1
8
14
1
W
Tsukuyomi
ItsJiiO
Tsukuyomi
13
9
7
1.83
L
Zhong Kui
Momsketti
Zhong Kui
15
5
5
3.5
L
Hercules
im feels
Hercules
5
8
11
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,788
Damage
52,956
69,279
Taken
62,633
46,309
Mitigated
51,420
19,191
Healing
4,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
12,403
1,568
0
927
24,072
31,422
503
8,487
15,585
21,640
0
W
Kukulkan
Dedrany
Kukulkan
17,800
1,892
0
842
15,542
6,561
1,127
7,810
7,732
72,458
0
L
14,802
5,006
0
4,714
17,551
6,388
1,115
8,510
9,041
0
59,717
W
Tsukuyomi
ItsJiiO
Tsukuyomi
22,753
8,295
0
2,681
23,019
13,437
1,982
11,162
11,857
0
61,559
L
Zhong Kui
Momsketti
Zhong Kui
26,690
4,037
0
10,392
24,924
17,474
1,528
10,947
13,977
65,498
0
L
Hercules
im feels
Hercules
11,296
2,310
0
4,085
26,804
22,447
399
11,369
15,435
0
44,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,009
Gold Earned
45,317
202
Minions Killed
192
11
Camps Cleared
6
1,016,455
Distance Traveled
1,124,315
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
13,952
664
17
1
0
391,852
5
W
Kukulkan
14,526
692
118
6
4
340,934
2
L
Neith
13,380
637
87
4
4
327,987
9
W
Tsukuyomi
16,839
802
57
3
2
391,529
1
L
Zhong Kui
15,704
748
71
3
7
331,242
6
L
Hercules
13,925
663
44
2
0
357,226
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role