Player Matchup

Tiamat
Tiamat
Alexneitor
Tiamat
Level 123
God Stats
1W - 2L
1,489 SR
Queue Stats
16W - 10L
1,554 Elo+
Party 2
Ganesha
Ganesha
Cetrakan
Ganesha
Level 42
God Stats
0W - 2L
1,709 SR
Queue Stats
3W - 4L
1,633 Elo+
Party 2
The Morrigan
The Morrigan
Nerfas
The Morrigan
Level 60
God Stats
0W - 2L
1,325 SR
Queue Stats
16W - 9L
1,554 Elo+
Party 2
Danzaburou
Danzaburou
ThePoisoned1
Danzaburou
Level 144
God Stats
1W - 3L
1,594 SR
Queue Stats
13W - 9L
1,621 Elo+
Party 2
Team Averages
Level 92
1,529 SR
1,590 Elo+

VS

Team Averages
Level 117
1,665 SR
1,571 Elo+
Discordia
Discordia
Antonio2507
Discordia
Level 123
God Stats
1W - 0L
1,712 SR
Queue Stats
21W - 15L
1,566 Elo+
Party 1
Set
Set
DaDte
Set
Level 126
God Stats
5W - 3L
1,603 SR
Queue Stats
92W - 72L
1,614 Elo+
Solo
Danzaburou
Danzaburou
Flenjers
Danzaburou
Level 109
God Stats
3W - 1L
1,743 SR
Queue Stats
12W - 12L
1,534 Elo+
Solo
Cthulhu
Cthulhu
RubenGR1405
Cthulhu
Level 108
God Stats
1W - 0L
1,600 SR
Queue Stats
36W - 31L
1,570 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Alexneitor
Tiamat
17
3 / 7 / 0
10,528
752
10,630
19,077
10,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ganesha
Cetrakan
Ganesha
15
0 / 5 / 3
9,336
667
2,211
16,436
18,770
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Morrigan
Nerfas
The Morrigan
15
0 / 8 / 3
9,431
674
5,381
12,146
4,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
ThePoisoned1
Danzaburou
17
6 / 7 / 0
10,749
768
14,203
15,802
5,941
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Antonio2507
Discordia
18
7 / 2 / 11
12,264
876
21,334
13,616
5,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Set
DaDte
Set
18
9 / 2 / 5
12,597
900
9,594
9,127
5,092
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
Flenjers
Danzaburou
18
5 / 3 / 12
12,508
893
15,282
11,098
4,692
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
RubenGR1405
Cthulhu
17
6 / 3 / 13
11,495
821
10,954
16,273
19,857
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
68
9
Kills
27
27
Deaths
10
6
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Alexneitor
Tiamat
3
7
0
0.43
W
Discordia
Antonio2507
Discordia
7
2
11
6.25
L
Ganesha
Cetrakan
Ganesha
0
5
3
0.3
W
Set
DaDte
Set
9
2
5
5.75
W
Danzaburou
Flenjers
Danzaburou
5
3
12
3.67
L
The Morrigan
Nerfas
The Morrigan
0
8
3
0.19
W
Cthulhu
RubenGR1405
Cthulhu
6
3
13
4.17
L
Danzaburou
ThePoisoned1
Danzaburou
6
7
0
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,425
Damage
57,164
63,461
Taken
50,114
39,304
Mitigated
34,958
4,648
Healing
14,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Alexneitor
Tiamat
10,630
136
0
1,522
19,077
10,391
100
11,031
7,673
33,304
0
W
Discordia
Antonio2507
Discordia
21,334
1,624
335
3,535
13,616
5,317
1,312
5,010
8,606
54,241
0
L
Ganesha
Cetrakan
Ganesha
2,211
97
0
650
16,436
18,770
176
5,703
10,630
15,551
0
W
Set
DaDte
Set
9,594
4,569
0
1,558
9,127
5,092
1,532
3,323
5,686
0
49,239
W
Danzaburou
Flenjers
Danzaburou
15,282
8,441
0
3,746
11,098
4,692
3,768
4,615
6,371
0
62,359
L
The Morrigan
Nerfas
The Morrigan
5,381
342
813
0
12,146
4,202
376
5,564
6,442
37,586
743
W
Cthulhu
RubenGR1405
Cthulhu
10,954
906
748
4,539
16,273
19,857
258
5,118
11,073
27,584
0
L
Danzaburou
ThePoisoned1
Danzaburou
14,203
6,011
0
1,663
15,802
5,941
186
9,615
5,907
0
48,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,044
Gold Earned
48,864
226
Minions Killed
288
9
Camps Cleared
16
843,339
Distance Traveled
1,105,923
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,528
752
47
3
4
210,985
2
W
Discordia
12,264
876
93
7
1
283,514
3
L
Ganesha
9,336
667
10
1
0
229,916
0
W
Set
12,597
900
80
6
9
301,754
0
W
Danzaburou
12,508
893
94
7
4
231,387
0
L
The Morrigan
9,431
674
96
7
2
185,143
0
W
Cthulhu
11,495
821
21
2
2
289,268
0
L
Danzaburou
10,749
768
73
5
3
217,295
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role